Reborn tree: Difference between revisions
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To be reborn, you must follow the path below that will take you to the NPC Reborn Master, located in Thais County, close to the swamp: | To be reborn, you must follow the path below that will take you to the NPC Reborn Master, located in Thais County, close to the swamp: | ||
[[File:Waywalkingcastle2.gif]]<br/> <br/> [[File:Waywalkingcastle.gif]] | [[File:Waywalkingcastle2.gif|RTENOTITLE]]<br/> <br/> [[File:Waywalkingcastle.gif|RTENOTITLE]] | ||
= Features = | = Features = | ||
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| style="text-align: center;" | 1000 | | style="text-align: center;" | 1000 | ||
| style="text-align: center;" | - | | style="text-align: center;" | - | ||
| style="text-align: center;" | | | style="text-align: center;" | Godly Coin | ||
| style="text-align: center;" | - | | style="text-align: center;" | - | ||
|- | |- | ||
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| style="text-align: center;" | Dodge [[File:Dodge.png|border|center|middle|30x30px|Dodge.png]] | | style="text-align: center;" | Dodge [[File:Dodge.png|border|center|middle|30x30px|Dodge.png]] | ||
| style="text-align: center;" | Cure [[File:Cure.png|border|center|middle|30x30px|Cure.png]] | | style="text-align: center;" | Cure [[File:Cure.png|border|center|middle|30x30px|Cure.png]] | ||
| style="text-align: center;" | Deep Wounds [[File:Deepwounds.png|border|center|middle|30x30px]] | | style="text-align: center;" | Deep Wounds [[File:Deepwounds.png|border|center|middle|30x30px|Deepwounds.png]] | ||
| style="text-align: center;" | - | | style="text-align: center;" | - | ||
| style="text-align: center;" | - | | style="text-align: center;" | - | ||
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| '''Paladin''' | | '''Paladin''' | ||
| style="text-align: center;" | Dodge [[File:Dodge.png|border|center|middle|30x30px|Dodge.png]] | | style="text-align: center;" | Dodge [[File:Dodge.png|border|center|middle|30x30px|Dodge.png]] | ||
| style="text-align: center;" | Eternal Hunter [[File:Deadlyshoot.png|border|center|middle|30x30px]] | | style="text-align: center;" | Eternal Hunter [[File:Deadlyshoot.png|border|center|middle|30x30px|Deadlyshoot.png]] | ||
| style="text-align: center;" | - | | style="text-align: center;" | - | ||
| style="text-align: center;" | - | | style="text-align: center;" | - | ||
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| style="text-align: center;" | Iron Will[[File:Ironwill.png|border|center|middle|30x30px|Ironwill.png]] | | style="text-align: center;" | Iron Will[[File:Ironwill.png|border|center|middle|30x30px|Ironwill.png]] | ||
| style="text-align: center;" | Cure[[File:Cure.png|border|center|middle|30x30px|Cure.png]] | | style="text-align: center;" | Cure[[File:Cure.png|border|center|middle|30x30px|Cure.png]] | ||
| style="text-align: center;" | Power of Nature[[File:Powerofnature.png|border|center|middle|30x30px]] | | style="text-align: center;" | Power of Nature[[File:Powerofnature.png|border|center|middle|30x30px|Powerofnature.png]] | ||
|- | |- | ||
| '''Sorcerer''' | | '''Sorcerer''' | ||
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| style="text-align: center;" | Iron Will[[File:Ironwill.png|border|center|middle|30x30px|Ironwill.png]] | | style="text-align: center;" | Iron Will[[File:Ironwill.png|border|center|middle|30x30px|Ironwill.png]] | ||
| style="text-align: center;" | Cure[[File:Cure.png|border|center|middle|30x30px|Cure.png]] | | style="text-align: center;" | Cure[[File:Cure.png|border|center|middle|30x30px|Cure.png]] | ||
| style="text-align: center;" | Might of Elements[[File:Mightofelements.png|border|center|middle|30x30px]] | | style="text-align: center;" | Might of Elements[[File:Mightofelements.png|border|center|middle|30x30px|Mightofelements.png]] | ||
|} | |} | ||
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| style="width: 146px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="111" | '''Reborn on 600+''' | | style="width: 146px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="111" | '''Reborn on 600+''' | ||
|- | |- | ||
| style="width: 73.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="99" | [[File:Deepwounds.png|70x70px]] | | style="width: 73.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="99" | [[File:Deepwounds.png|70x70px|Deepwounds.png]] | ||
| style="width: 138px; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="99" | Deep Wounds | | style="width: 138px; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="99" | Deep Wounds | ||
| style="width: 147px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="99" | Reduction of target healing power by 5,2% up to 5 stacks | | style="width: 147px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="99" | Reduction of target healing power by 5,2% up to 5 stacks | ||
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| style="width: 141px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="116" | '''Reborn on 600+''' | | style="width: 141px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="116" | '''Reborn on 600+''' | ||
|- | |- | ||
| style="width: 76.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="103" | [[File:Deadlyshoot.png|70x70px]] | | style="width: 76.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="103" | [[File:Deadlyshoot.png|70x70px|Deadlyshoot.png]] | ||
| style="width: 133px; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="103" | '''Eternal Hunter''' | | style="width: 133px; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="103" | '''Eternal Hunter''' | ||
| style="width: 147px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="112" | Reduction of target physical resistance by 5,2% up to 5 stacks | | style="width: 147px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="112" | Reduction of target physical resistance by 5,2% up to 5 stacks | ||
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| style="width: 142px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="116" | '''Reborn on 600+''' | | style="width: 142px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="116" | '''Reborn on 600+''' | ||
|- | |- | ||
| style="width: 79.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="107" | [[File:Mightofelements.png|70x70px]] | | style="width: 79.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="107" | [[File:Mightofelements.png|70x70px|Mightofelements.png]] | ||
| style="width: 79.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="107" | '''Might of Elements''' | | style="width: 79.9pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="107" | '''Might of Elements''' | ||
| style="width: 168px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="108" | Reduction of target elemental resistances by 5,2% up to 5 stacks | | style="width: 168px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="108" | Reduction of target elemental resistances by 5,2% up to 5 stacks | ||
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| style="width: 143px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="116" | '''Reborn on 600+''' | | style="width: 143px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="116" | '''Reborn on 600+''' | ||
|- | |- | ||
| style="width: 80.65pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="108" | [[File:Powerofnature.png|70x70px]] | | style="width: 80.65pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="108" | [[File:Powerofnature.png|70x70px|Powerofnature.png]] | ||
| style="width: 80.65pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="108" | '''Power of Nature''' | | style="width: 80.65pt; border-right: 1pt solid black; border-bottom: 1pt solid black; border-left: 1pt solid black; border-image: initial; border-top: none; background: white; text-align: center;" width="108" | '''Power of Nature''' | ||
| style="width: 166px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="107" | Reduction of target attack speed and movement by 5,2% up to 5 stacks | | style="width: 166px; border-top: none; border-left: none; border-bottom: 1pt solid black; border-right: 1pt solid black; background: white; text-align: center;" width="107" | Reduction of target attack speed and movement by 5,2% up to 5 stacks |
Revision as of 12:59, 1 April 2021
How to start
You own your own destiny. You will have the right to choose at which levels you want to be reborn. The permitted levels are:
- 200;
- 300;
- 400;
- 500;
- 600;
- 700;
- 800;
- 900;
- 1000;
- 1100;
- 1300.
After being reborn, you will earn a certain amount of rebirth points that will allow you to develop your Rebirth Tree. As you develop it, it gets more powerful with each improvement.
To be reborn, you must follow the path below that will take you to the NPC Reborn Master, located in Thais County, close to the swamp:
Features
After you are reborn three times, you will receive a permanent experience bonus. Limited to a maximum of 20%. The bonuses are as follows:
- + 10% in the first
- + 5% in the second
- + 5% in the third
Totaling 20% at the end of the first three rebirths, no matter what level they are made.
In addition, your character will retain the following characteristics after each rebirth:
- The character will be reset to level 8;
- You will maintain all skills and level of magic;
- You will keep all your outfits;
- You will receive the "Ancient" vocation after being reborn at any level above 300;
- All quests and tasks will be restarted, that is, you can do them again;
- You will receive the "Godly" vocation after maximizing your spawn tree, remembering that it is necessary to be spawned at level 900 at least once, there are 26 upgrades.
Reborn points
Level | Reborn Points | Reward | Note |
200 | 600 | Begginer Wings | - |
300 | 1200 | Common Reborn Coin | - |
400 | 2000 | Elite Reborn Coin | - |
500 | 2500 | Ancient Reborn Coin | - |
600 | 2500 | Wizard Cape | Able to upgrade abilities on Godly Rank up to 5 level, able to unlock new abiliity |
700 | 3000 | Bloody Cape | Able to upgrade abilities on Godly Rank up to 9 level, able to unlock new abiliity |
800 | 3500 | Death Cape | Able to upgrade abilities on Godly Rank up to 11 level, able to unlock new abiliity |
900 | 4000 | Ancient Fiery Wings and Dark Phoenix Pet | Able to upgrade abilities on Godly Rank up to 13 level, able to unlock new abiliity |
1000 | - | Godly Coin | - |
1100 | - | Saint Wings or Saint Cape | - |
1300 | - | Golden Phoenix Pet or Ancient Crystal Phoenix Pet | - |
1400 | - | - | - |
Unlock ability
- Unlocks ability cost 5 Reborn points;
- Can be upgraded once with 5 Reborn points and unlocks Rank I.
Rank I
- Each upgrade costs 15 Reborn Points the first 3 upgrades;
- Fourth upgrade costs 30 Reborn Points and unlocks rank II (Respecting pre-requisites seen bellow);
- Requirements: character level 10, 1000 gp to activate Rank I abilities.
Rank II
- Each upgrade costs 30 Reborn Points the first 4 upgrades;
- Fifth upgrade costs 60 Reborn Points and unlocks rank III (Respecting pre-requisites seen bellow);
- Requirements: character level 40, 60000 gp to activate Rank II abilities.
Rank III
- Each upgrade costs 55 Reborn Points the first 4 upgrades;
- Fifth upgrade costs 90 Reborn Points. (This will eventually unlock a new tier called legendary/god tier);
- On top of the pre-requisites to unlock and use your Reborn points into these abilities, activating them in game will have an extra requirement;
- Requirements: character level 100, 200000 gp to activate Rank III abilities.
Godly Rank
- Each upgrades 1st - 5th on godly rank costs 200 Reborn Points, 1KK gold per each upgrade (required: reborn on at least 600 lvl);
- Each upgrades 6th - 9th on godly rank costs 300 Reborn Points, 2KK gold per each upgrade (required: reborn on at least 700 lvl);
- Each upgrades 10th - 11st on godly rank costs 400 Reborn Points, 3KK gold per each upgrade (required: reborn on at least 800 lvl);
- Each upgrades 12nd - 13rd on godly rank costs 500 Reborn Points, 4KK gold per each upgrade (required: reborn on at least 900 lvl).
New abilities (after reborn on 600+)
After rebon on at least 600 lvl it's possible to unlock new abilities;
Required reborn points are the same as at normal abilities but to unlock Rank I you need to pay 10KK, for Rank II 20KK, for Rank III 50KK.
New abilities:
Knight | Dodge | Cure | Deep Wounds | - | - |
Paladin | Dodge | Eternal Hunter | - | - | - |
Druid | Bloody Magic | Reflect | Iron Will | Cure | Power of Nature |
Sorcerer | Bloody Magic | Reflect | Iron Will | Cure | Might of Elements |
New Reborn Vocation
Ancient Vocation
You will get automatically new Ancient vocation if you will do reborn over level 300 (higher or equal).
- Ancient Knight;
- Ancient Paladin;
- Ancient Druid;
- Ancient Sorcerer.
Godly Vocation
You will get automatically Godly Vocation if you will max reborn tree abilities (required 26 upgrades on each ability).
- Godly Knight;
- Godly Paladin;
- Godly Druid;
- Godly Sorcerer.
Differences between grand, ancient and godly vocation per each level:
No. | Grand Vocation | Ancient Vocation | Godly Vocation |
Knight | 15 HP / 25 CAP | 20 HP / 30 CAP | 25 HP / 40 CAP |
Paladin | 10 HP / 15 MP | 13 HP / 22 MP | 15 HP / 29 MP / 25 CAP |
Druid | 5 HP / 30 MP / 5 CAP | 7 HP / 45 MP / 15 CAP | 9 HP / 55 MP / 20 CAP |
Sorcerer | 5 HP / 30 MP / 5 CAP | 7 HP / 45 MP / 15 CAP | 9 HP / 55 MP / 20 CAP |
Abilities
Knight Abilities
Paladin Abilities
Sorcerer Abilities