You own your own destiny. You will have the right to choose at which levels you want to be reborn. The permitted levels are:
200;
300;
500;
750;
900;
1100;
After being reborn, you will earn a certain amount of rebirth points that will allow you to develop your Rebirth Tree. As you develop it, it gets more powerful with each improvement.
To be reborn, you must follow the path below that will take you to the NPC Reborn Master, located in Thais County, close to the swamp:
Features
After you are reborn three times, you will receive a permanent experience bonus. Limited to a maximum of 20%. The bonuses are as follows:
+ 10% in the first
+ 5% in the second
+ 5% in the third
Totaling 20% at the end of the first three rebirths, no matter what level they are made.
In addition, your character will retain the following characteristics after each rebirth:
The character will be reset to level 8;
You will maintain all skills and level of magic;
You will keep all your outfits;
You will receive the "Ancient" vocation after being reborn at any level above 300;
All quests and tasks will be restarted, that is, you can do them again;
You will receive the "Godly" vocation after maximizing your spawn tree, remembering that it is necessary to be spawned at level 900 at least once, there are 26 upgrades.
Reborn points
Level
Reborn Points
Reward
Note
200
600
Begginer Wings
-
300
1200
Common Reborn Coin
-
400
2000
Elite Reborn Coin
-
500
2500
Ancient Reborn Coin
-
600
2500
Wizard Cape
Able to upgrade abilities on Godly Rank up to 5 level, able to unlock new abiliity
700
3000
Bloody Cape
Able to upgrade abilities on Godly Rank up to 9 level, able to unlock new abiliity
800
3500
Death Cape
Able to upgrade abilities on Godly Rank up to 11 level, able to unlock new abiliity
900
4000
Ancient Fiery Wings and Dark Phoenix Pet
Able to upgrade abilities on Godly Rank up to 13 level, able to unlock new abiliity
1000
-
Godly Coin
-
1100
-
Saint Wings or Saint Cape
-
1300
-
Golden Phoenix Pet or Ancient Crystal Phoenix Pet
-
1400
-
-
-
Unlock ability
Unlocks ability cost 5 Reborn points;
Can be upgraded once with 5 Reborn points and unlocks Rank I.
Rank I
Each upgrade costs 15 Reborn Points the first 3 upgrades;
Fourth upgrade costs 30 Reborn Points and unlocks rank II (Respecting pre-requisites seen bellow);
Requirements: character level 10, 1000 gp to activate Rank I abilities.
Rank II
Each upgrade costs 30 Reborn Points the first 4 upgrades;
Fifth upgrade costs 60 Reborn Points and unlocks rank III (Respecting pre-requisites seen bellow);
Requirements: character level 40, 60000 gp to activate Rank II abilities.
Rank III
Each upgrade costs 55 Reborn Points the first 4 upgrades;
Fifth upgrade costs 90 Reborn Points. (This will eventually unlock a new tier called legendary/god tier);
On top of the pre-requisites to unlock and use your Reborn points into these abilities, activating them in game will have an extra requirement;
Requirements: character level 100, 200000 gp to activate Rank III abilities.
Godly Rank
Each upgrades 1st - 5th on godly rank costs 200 Reborn Points, 1KK gold per each upgrade (required: reborn on at least 600 lvl);
Each upgrades 6th - 9th on godly rank costs 300 Reborn Points, 2KK gold per each upgrade (required: reborn on at least 700 lvl);
Each upgrades 10th - 11st on godly rank costs 400 Reborn Points, 3KK gold per each upgrade (required: reborn on at least 800 lvl);
Each upgrades 12nd - 13rd on godly rank costs 500 Reborn Points, 4KK gold per each upgrade (required: reborn on at least 900 lvl).
New abilities (after reborn on 600+)
After rebon on at least 600 lvl it's possible to unlock new abilities;
Required reborn points are the same as at normal abilities but to unlock Rank I you need to pay 10KK, for Rank II 20KK, for Rank III 50KK.
New abilities:
Knight
Dodge
Cure
Deep Wounds
-
-
Paladin
Dodge
Eternal Hunter
-
-
-
Druid
Bloody Magic
Reflect
Iron Will
Cure
Power of Nature
Sorcerer
Bloody Magic
Reflect
Iron Will
Cure
Might of Elements
New Reborn Vocation
Ancient Vocation
You will get automatically new Ancient vocation if you will do reborn over level 300 (higher or equal).
Ancient Knight;
Ancient Paladin;
Ancient Druid;
Ancient Sorcerer.
Godly Vocation
You will get automatically Godly Vocation if you will max reborn tree abilities (required 26 upgrades on each ability).
Godly Knight;
Godly Paladin;
Godly Druid;
Godly Sorcerer.
Differences between grand, ancient and godly vocation per each level:
No.
Grand Vocation
Ancient Vocation
Godly Vocation
Knight
15 HP / 25 CAP
20 HP / 30 CAP
25 HP / 40 CAP
Paladin
10 HP / 15 MP
13 HP / 22 MP
15 HP / 29 MP / 25 CAP
Druid
5 HP / 30 MP / 5 CAP
7 HP / 45 MP / 15 CAP
9 HP / 55 MP / 20 CAP
Sorcerer
5 HP / 30 MP / 5 CAP
7 HP / 45 MP / 15 CAP
9 HP / 55 MP / 20 CAP
Abilities
Knight Abilities
Stats
Requirements
Ability image
Ability name
Bonus
Rank I
Rank II
Rank III
Godly Rank
Light Feet
Speed +2
None
War Veteran Rank I 2 upgrades
War Veteran Rank II
-
Vampirism
Lifesteal +1%
None
Rejuvenate Rank I 2 upgrades
Rejuvenate Rank II Unlocked
-
War Veteranan
Attack Speed +1.5%
None
Hack'n Slash Sword Mastery Heavy Weaponry Rank I 3 upgrades
Battle Rythm Rank I 3 upgrades
Not Possible
Hack'n Slash
Axe Fighting +1
None
War Veteran Rank II Unlocked
Toughness Rank III Unlocked
-
Sword Mastery
Sword Fighting +1
None
War Veteran Rank II Unlocked
Toughness Rank III Unlocked
-
Heavy Weaponry
Club fighting +1
None
War Veteran Rank II Unlocked
Toughness Rank III Unlocked
-
Superhuman Strenght
Weapon Damage +1
Toughness 3 upgrades
Toughness Rank II Unlocked
Steel Bones Rank III Unlocked
-
Detect Blindspot
Critical Chance +0.4%
Unlock Potential Rank I 3 upgrades
Unlock Potential Rank II 1 upgrade War Veteran Rank II Unlocked
Hack'n Slash Sword Mastery Heavy Weaponry Rank III 1 upgrade
-
Battle Rythm
Shielding +2
Steel Bones Rank I 2 upgrades
Steel Bones Rank II Unlocked
Iron Will Rank II Unlocked
-
Steel Bones
Armor +3
Toughness Rank I 2 upgrades
Toughness Rank II Unlocked
Iron Will Rank I 4 upgrades
-
Toughness
Hitpoints +15
None
None
None
-
Rejuvenate
Healing Power +3
None
Unlock Potential Rank I 2 upgrades
Unlock Potential Rank II Toughness Rank I 3 upgrades
-
Unlock Potential
Mana +5
None
None
None
-
Iron Will
Physical Resistance +1%
Steel Bones Rank I 3 upgrades
Steel Bones Rank II 1 upgrade
Steel Bones Rank III Unlocked Battle Rythm Rank II 2 upgrades
-
Mithridatism
Poison Resistance +1%
Toughness Rank I 2 upgrades
Toughness Rank II 1 upgrade
Toughness Rank II 2 upgrades Steel Bones Rank II Unlocked
-
Dodge
Dodge +0.5%
Reborn on 600+
Battle Rhyhm Rank I 3 upgrades
Reborn on 600+
Battle Rhyhm Rank II Unlocked
Reborn on 600+
Battle Rhyhm Rank III 3 upgrades
Reborn on 600+
Cure
Healing Power +1%
Reborn on 600+
Rejuvenate Rank I 3 upgrades
Reborn on 600+
Rejuvenate Rank II Unlocked
Reborn on 600+
Rejuvenate Rank III 3 upgrades
Reborn on 600+
Deep Wounds
Reduction of target healing power by 5,2% up to 5 stacks
Godly Ability
Godly Ability
Godly Ability
Godly Ability
Paladin Abilities
Stats
Requirements
Abiliti image
Ability name
Bonus
Rank I
Rank II
Rank III
Godly Rank
Light Feet
+2 Movement Speed
None
None
None
-
Vampirism
+1% Lifesteal
None
Rejuvenate Rank I 2 upgrades
Rejuvenate Rank II 1 upgrade
-
Reload!
+1.2% Attack Speed
None
Light Feet Rank II Unlocked
Light Feet Rank III Unlocked
not possible
Bullseye
+1 Distance Skill
Reload!
Rank I 3 upgrades
Reload! Rank II 3 upgrades
Toughness Rank II 3 upgrades
-
Marksman
+1 Ammunition Damage
Bullseye Rank II Unlocked
Bullseye Rank III 2 upgrades
Bullseye Rank III 5 upgrades
-
Willpower
+1 Magic Level
Mental Strenght Rank II Unlocked
Unlock Potential Rank II 4 upgrades
Mental Strenght Rank III 3 upgrades
-
Mental Strenght
+2 Magic Damage
Unlock Potential Rank I 3 upgrades
Unlock Potential Rank II 1 upgrade
Unlock Potential Rank III 3 upgrades
-
Parry
+1 Shielding
None
Iron Bones Rank I 3 upgrades
Iron Bones Rank II 3 upgrades
-
Iron Bones
+2 Armor
None
Toughness Rank I 3 upgrades
Toughness Rank II 4 upgrades
-
Rejuvenate
+3 Healing Power
None
None
Willpower Rank II 2 upgrades
-
Toughness
+15 Hitpoints
None
Iron Bones Rank I 3 upgrades
Iron Bones Rank II 3 upgrades
-
Unlock Potential
+5 Mana
None
None
None
-
Iron Will
+1% Physical Resistance
Iron Bones Rank II Unlocked
Parry Rank II Unlocked
Iron Bones Rank III Unlocked
-
Holy Blessing
+0.5% Death Resistance
Mental Strenght Rank II Unlocked
Iron Will Rank II 1 upgrade
Unlock Potential Rank III 3 upgrades
-
Dodge
+0.5% Dodge
Reborn on 600+
Parry Rank I 3 upgrades
Reborn on 600+
Parry Rank II Unlocked
Reborn on 600+
Parry Rank III 3 upgrades
Reborn on 600+
Eternal Hunter
Reduction of target physical resistance by 5,2% up to 5 stacks
Godly Ability
Godly Ability
Godly Ability
Godly Ability
Sorcerer Abilities
Stats
Requirements
Ability image
Ability name
Bonus
Rank I
Rank II
Rank III
Godly Rank
Swiftness
+3 Movement Speed
None
None
Quick Cast Rank II 3 upgrades
-
Life Drain
+1.2% Lifesteal
None
None
Destructive Magic Rank II 3 upgrades
-
Quick Cast
+0.5% Attack Speed
None
None
Enlightenment Rank III Unlocked
-
Enlightenment
+2 Magic Level
Destructive Magic Rank I 3 upgrades
Destructive Magic Rank II 2 upgrades
Awakening Rank III 3 upgrades
-
Destructive Magic
+3 Magic Damage
Awakening Rank II Unlocked
Quick Cast Rank II 2 upgrades
Enlightenment Rank III 3 upgrades
-
Parry
+1 Shielding
None
Resistance Rank II Unlocked
Minor Growth Rank II 3 upgrades
-
Resistance
+1 Armor
None
Minor Growth Rank I 3 upgrades
Minor Growth Rank III Unlocked
-
Rejuvenate
+3 Healing Power
Awakening Rank I 2 upgrades
Awakening Rank II 3 upgrades
Awakening Rank III 3 upgrades
-
Minor Growth
+5 Hitpoints
Resistance Rank I 2 upgrades
Resistance Rank II 1 upgrade
Resistance Rank II 3 upgrades
-
Awakening
+15 Mana
None
None
Enlightenment Rank I 3 upgrades
-
Fiery Soul
+1% Fire Resistance
Resistance Rank II Unlocked
Minor Growth Rank II Unlocked
Minor Growth Rank III Unlocked
-
Corrupted Soul
+1% Death
Resistance
Destructive Magic Rank II Unlocked
Destructive Magic Rank III Unlocked
Enlightenment Rank III 3 upgrades
-
Son of the Storm
+1% Energy Resistance
Resistance Rank II Unlocked
Swiftness Rank II Unlocked
Swiftness Rank III Unlocked
-
Blood Magic
+1% Magic Power
Reborn on 600+
Destructive Magic Rank I 3 upgrades
Reborn on 600+
Destructive Magic Rank II Unlocked
Reborn on 600+
Awakening Rank III 3 upgrades
Reborn on 600+
Reflect
+0.5% Reflect chance
Reborn on 600+
Parry Rank I 3 upgrades
Reborn on 600+
Parry Rank II Unlocked
Reborn on 600+
Parry Rank III unlocked
Reborn on 600+
Iron Will
+1% Physical Resistance
Reborn on 600+
Corrupted Soul Rank I 3 upgrades
Reborn on 600+
Corrupted Soul Rank II Unlocked
Reborn on 600+
Corrupted Soul Rank III 3 upgrades
Reborn on 600+
Might of Elements
Reduction of target elemental resistances by 5,2% up to 5 stacks
Godly Ability
Godly Ability
Godly Ability
Godly Ability
Druid Abilities
Stats
Requirements
Ability image
Ability name
Bonus
Rank I
Rank II
Rank III
Godly Rank
Swiftness
+3 Movement Speed
None
None
None
-
Life Drain
+1.3% Lifesteal
None
None
None
-
Quick Cast
+0.5% Attack Speed
None
None
Swiftness Rank II 4 upgrades
-
Enlightenment
+2 Magic Level
Mental Strenght Rank I 3 upgrades
Awakening Rank II Unlocked
Quick Cast Rank III Unlocked
-
Mental Strength
+2 Magic Damage
Awakening Rank I 3 upgrades
Awakening Rank II Unlocked
Enlightenment Rank III Unlocked
-
Parry
+1 Shielding
None
Resistance Rank II Unlocked
Resistance Rank III Unlocked
-
Resistance
+1 Armor
None
None
Mental Strenght Rank II Unlocked
-
Purification
+5 Healing Power
None
Awakening Rank I 3 upgrades
Awakening Rank II 4 upgrades
-
Minor Growth
+5 Hitpoints
None
Resistance Rank II Unlocked
Resistance Rank III Unlocked
-
Awakening
+15 Mana
None
None
None
-
Mithridatism
+1% Poison Resistance
None
Resistance Rank II Unlocked
Minor Growth Rank II 3 upgrades
-
Cold Hearted
+1% Frigo
Resistance
Resistance Rank I 3 upgrades
Resistance Rank II 2 upgrades
Minor Growth Rank III Unlocked
-
Blood Magic
+1% Magic Power
Reborn on 600+
Mental Strength Rank I 3 upgrades
Reborn on 600+
Mental Strength Rank II Unlocked
Reborn on 600+
Mental Strength Rank III 3 upgrades
Reborn on 600+
Reflect
+0.5% Reflect
Reborn on 600+
Parry Rank I 3 upgrades
Reborn on 600+
Parry Rank II Unlocked
Reborn on 600+
Parry Rank III 3 upgrades
Reborn on 600+
Iron Will
+1% Physical Resistance
Reborn on 600+
Cold Hearted Rank I 3 upgrades
Reborn on 600+
Cold HeartedRank II Unlocked
Reborn on 600+
Cold Hearted Rank III 3 upgrades
Reborn on 600+
Cure
+1% Healing Power
Reborn on 600+
Purification Rank I 3 upgrades
Reborn on 600+
Purification Rank II Unlocked
Reborn on 600+
Purification Rank III 3 upgrades
Reborn on 600+
Power of Nature
Reduction of target attack speed and movement by 5,2% up to 5 stacks