Rarity system

From WeAreDragons
Revision as of 15:41, 16 February 2022 by Wearetibia (talk | contribs)

Rarity System
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes : 
      -100% for one attribute 
      -20% chances of getting second attribute
      Possible Extra values :
      *2-4% LIFESTEAL
      *2-4 EXTRA ATTACK
      *2-4 EXTRA DEFENCE
      *2-5% ATTACKSPEED
      *2-4 ARMOR
      unknown.png

2) Epic (1% loot chance) attributes :
      -100% for one attribute
      -80% chances of getting second attribute
      Possible Extra values :
      *5-10% LIFESTEAL
      *3-5 EXTRA ATTACK
      *3-5 EXTRA DEFENCE
      *5-7% ATTACKSPEED
      *3-5 ARMOR
      *15-35 HEALING POWER
      unknown.png

3) Legendary (0.1% loot chance) attributes :
      -100% for two attributes
      -50% chances for getting third attribute
      Possible Extra values :
      *10-15% LIFESTEAL
      *3-8 EXTRA ATTACK
      *3-8 EXTRA DEFENCE
      *10-15% ATTACKSPEED
      *3-8 ARMOR
      *15-60 HEALING POWER
      *15-65 MAGIC POWER
      *1-4 MAGIC LEVELS
      unknown.png

 

Rarity System with items over 25% base attack speed
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes : 
      -100% for one attribute 
      -20% chances of getting second attribute
      Possible Extra values :
      *2-4% LIFESTEAL
      *2-4 EXTRA ATTACK
      *2-4 EXTRA DEFENCE
      *1-2% ATTACKSPEED
      *2-4 ARMOR
      unknown.png

2) Epic (1% loot chance) attributes :
      -100% for one attribute
      -80% chances of getting second attribute
      Possible Extra values :
      *5-10% LIFESTEAL
      *3-5 EXTRA ATTACK
      *3-5 EXTRA DEFENCE
      *2-3% ATTACKSPEED
      *3-5 ARMOR
      *15-35 HEALING POWER
      unknown.png

3) Legendary (0.1% loot chance) attributes :
      -100% for two attributes
      -50% chances for getting third attribute
      Possible Extra values :
      *10-15% LIFESTEAL
      *3-8 EXTRA ATTACK
      *3-8 EXTRA DEFENCE
      *2-5% ATTACKSPEED
      *3-8 ARMOR
      *15-60 HEALING POWER
      *15-65 MAGIC POWER
      *1-4 MAGIC LEVELS
      unknown.png

____________________________________________________________________________________________
Possible attributes for Melee weapons ( Swords, Clubs, Axes ) 6383.gif
-Lifesteal , Attack, Defence, Attackspeed, Healing Power 
____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows ) angelbow.gif
-Lifesteal, Attack, AttacksSpeed  
____________________________________________________________________________________________
Possible attributes for Wands 6517.gif
-Lifesteal, AttackSpeed, Magic Levels, Magic Power 
____________________________________________________________________________________________
Possible attributes for Shields 6409.gif
-Extra Defence, Healing Power, Magic Power, Magic Levels 
____________________________________________________________________________________________
Possible attributes for Helmets RTENOTITLE
-Armor, Healing Power, Magic Levels 
____________________________________________________________________________________________

Possible attributes for Armors  7633.gif
-Amor, Healing Power, Magic Power, Magic Levels 
____________________________________________________________________________________________

Possible attributes for Legs  RTENOTITLE
-Amor, Healing Power
____________________________________________________________________________________________

Possible attributes for Boots  RTENOTITLE
-Armor, Healing Power
____________________________________________________________________________________________

Rarity System Crafting 

 

Rare Epic Legendary
100% chances for 1 attributes 
50% chances for 2 attributes 
10% chances for 3 attributes
100% chances for 1 attributes 
80% chances for 2 attributes 
30% chances for 3 attributes
100% chances for 2 attributes 
80% chances for 3 attributes 
30% chances for 4 attributes

 

____________________________________________________________________________________________
Possible attributes values for Melee weapons ( Swords, Clubs, Axes ) RTENOTITLE
 

Rare Epic Legendary
*10 - 20 Attack flatRTENOTITLE
*5 - 15% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*5 - 10% AoE damage %RTENOTITLE
*5 - 10% Single target damage % RTENOTITLE
*5 - 10% Physical damage % RTENOTITLE
*20 - 30 Attack flatRTENOTITLE
*10 - 25% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*10 - 15% AoE damage %RTENOTITLE
*10 - 15% Single target damage % RTENOTITLE
*10 - 15% Physical damage % RTENOTITLE
*1 -  2% Loot boost %  RTENOTITLE
*25 - 50 Attack flatRTENOTITLE
*25 - 65% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*15 - 30% AoE damage %RTENOTITLE
*15 - 30% Single target damage % RTENOTITLE
*15 - 40% Physical damage % RTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows ) RTENOTITLE

Rare Epic Legendary

10 - 20 Attack flatRTENOTITLE
*5 - 15% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*5 - 10% AoE damage %RTENOTITLE
*5 - 10% Holy damage % RTENOTITLE
*5 - 10% Single target damage % RTENOTITLE
*5 - 10% Physical damage % RTENOTITLE

*20 - 30 Attack flatRTENOTITLE
*10 - 25% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*10 - 15% AoE damage %RTENOTITLE
*10 - 15% Single target damage % RTENOTITLE
*10 - 15% Holy damage % RTENOTITLE
*10 - 15% Physical damage % RTENOTITLE
*1 -  2% Loot boost %  RTENOTITLE
*25 - 50 Attack flatRTENOTITLE
*25 - 65% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*15 - 30% AoE damage %RTENOTITLE
*15 - 30% Single target damage % RTENOTITLE
*15 - 40% Physical damage % RTENOTITLE
*15 - 40% Holy damage % RTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________


Possible attributes for Wands RTENOTITLE

Rare Epic Legendary

10 - 15% Magic percent % RTENOTITLE
*15 - 25 Magic levels RTENOTITLE
*5 - 10% AoE damage % RTENOTITLE
*5 - 10% Single target damage %RTENOTITLE
*5 - 10% Death / Ice Elemental Damage % (Death/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLE

*15 - 30% Magic percent % RTENOTITLE
*25 - 50 Magic levels RTENOTITLE
*10 - 15% AoE damage % RTENOTITLE
*10 - 15% Single target damage %RTENOTITLE
*10 - 15% Death / Ice Elemental Damage % (Death/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*1 - 2% Loot boost %  RTENOTITLE
*3 - 10% Attack speed % RTENOTITLE
*25 - 50% Magic percent % RTENOTITLE
*35 - 75 Magic levels RTENOTITLE
*15 - 30% AoE damage % RTENOTITLE
*15 - 45% Single target damage %RTENOTITLE
*15 - 40% Death / Ice Elemental Damage % (Death/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Shields RTENOTITLE

Rare Epic Legendary
-Extra DefenceRTENOTITLE
-Magic percent % RTENOTITLE
-Magic levels RTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-Loot boost %  RTENOTITLE
-Experience boost % RTENOTITLE
*15 - 30% Magic percent % RTENOTITLE
*25 - 50 Magic levels RTENOTITLE
*10 - 15% AoE damage % RTENOTITLE
*10 - 15% Single target damage %RTENOTITLE
*10 - 15% Death / Ice Elemental Damage % (Death/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*1 - 2% Loot boost %  RTENOTITLE
*3 - 10% Attack speed % RTENOTITLE
*25 - 50% Magic percent % RTENOTITLE
*35 - 75 Magic levels RTENOTITLE
*15 - 30% AoE damage % RTENOTITLE
*15 - 45% Single target damage %RTENOTITLE
*15 - 40% Death / Ice Elemental Damage % (Death/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Helmets RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________

Possible attributes for Armors  RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________

Possible attributes for Legs  RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________

Possible attributes for Boots  RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________

 

Attributes list

____________________________________________________________________________________________
Possible attributes for Melee weapons ( Swords, Clubs, Axes ) RTENOTITLE
-Attack flatRTENOTITLE
-All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-AoE damage %RTENOTITLE
-Single target damage % RTENOTITLE
-Physical damage % RTENOTITLE
-Loot boost %  RTENOTITLE
-Experience boost % RTENOTITLE
____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows ) RTENOTITLE
-Attack flatRTENOTITLE
-All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-AoE damage %RTENOTITLE
-Single target damage % RTENOTITLE
-Physical damage % RTENOTITLE
-Holy damage % RTENOTITLE
-Loot boost %  RTENOTITLE
-Experience boost % RTENOTITLE
____________________________________________________________________________________________
Possible attributes for Wands RTENOTITLE
-Attack speed % RTENOTITLE
-Magic percent % RTENOTITLE
-Magic levels RTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-Loot boost %  RTENOTITLE
-Experience boost % RTENOTITLE
____________________________________________________________________________________________
Possible attributes for ShieldsRTENOTITLE
-Extra DefenceRTENOTITLE
-Magic percent % RTENOTITLE
-Magic levels RTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-Loot boost %  RTENOTITLE
-Experience boost % RTENOTITLE
____________________________________________________________________________________________
Possible attributes for Helmets RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-Magic levels RTENOTITLE
-All Elemental Damage % (Physical/Holy/Death/Earth/Fire/Ice/Energy)RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________

Possible attributes for Armors  RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-Magic levels RTENOTITLE
-All Elemental Damage % (Physical/Holy/Death/Earth/Fire/Ice/Energy)RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________

Possible attributes for Legs  RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-Magic levels RTENOTITLE
-All Elemental Damage % (Physical/Holy/Death/Earth/Fire/Ice/Energy)RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________

Possible attributes for Boots  RTENOTITLE
-Armor RTENOTITLE
-Healing Value flat RTENOTITLE
-Magic Value flat RTENOTITLE
-Magic levels RTENOTITLE
-All Elemental Damage % (Physical/Holy/Death/Earth/Fire/Ice/Energy)RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
-AoE damage % RTENOTITLE
-Single target damage %RTENOTITLE
-Party Experience boost % RTENOTITLE
-Experience boost % RTENOTITLE
-Loot boost %RTENOTITLE
____________________________________________________________________________________________