Rarity system: Difference between revisions

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'''<span style="font-size:x-large">Rarity System - Updated by testing</span>'''<br/> An item can randomly drop as a rare, epic or legendary - if you are lucky.<br/> <span style="font-size:medium">'''1) Rare (3% loot chance) attributes&nbsp;:&nbsp;'''</span><br/> &nbsp; &nbsp; &nbsp; -100% for one attribute&nbsp;<br/> &nbsp; &nbsp; &nbsp; -20% chances of getting second attribute<br/> '''&nbsp; &nbsp; &nbsp; Possible Extra values&nbsp;:'''<br/> &nbsp; &nbsp; &nbsp; *2-4% LIFESTEAL<br/> &nbsp; &nbsp; &nbsp; *2-4 EXTRA ATTACK<br/> &nbsp; &nbsp; &nbsp; *2-4 EXTRA DEFENCE<br/> &nbsp; &nbsp; &nbsp; *2-5% ATTACKSPEED<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *2-4 ARMOR<br/> &nbsp; &nbsp; &nbsp;&nbsp;https://cdn.discordapp.com/attachments/526427062777413632/533666544979410945/unknown.png<br/> <br/> <span style="font-size:medium">'''2) Epic (1% loot chance) attributes&nbsp;:'''</span><br/> &nbsp; &nbsp; &nbsp; -100% for one attribute<br/> &nbsp; &nbsp; &nbsp; -80% chances of getting second attribute<br/> '''&nbsp; &nbsp; &nbsp; Possible Extra values&nbsp;:'''<br/> &nbsp; &nbsp; &nbsp; *5-10% LIFESTEAL<br/> &nbsp; &nbsp; &nbsp; *3-5&nbsp;EXTRA ATTACK<br/> &nbsp; &nbsp; &nbsp; *3-5&nbsp;EXTRA DEFENCE<br/> &nbsp; &nbsp; &nbsp; *5-7% ATTACKSPEED<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *3-5 ARMOR<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *15-35 HEALING POWER<br/> &nbsp; &nbsp; &nbsp;&nbsp;https://cdn.discordapp.com/attachments/526427062777413632/533667653751930891/unknown.png<br/> <br/> <span style="font-size:medium">'''3) Legendary (0.1% loot chance) attributes&nbsp;:'''</span><br/> &nbsp; &nbsp; &nbsp; -100% for two attributes<br/> &nbsp; &nbsp; &nbsp; -50% chances for getting third attribute<br/> '''&nbsp; &nbsp; &nbsp; Possible Extra values&nbsp;:'''<br/> &nbsp; &nbsp; &nbsp; *10-15% LIFESTEAL<br/> &nbsp; &nbsp; &nbsp; *3-8&nbsp;EXTRA ATTACK<br/> &nbsp; &nbsp; &nbsp; *3-8&nbsp;EXTRA DEFENCE<br/> &nbsp; &nbsp; &nbsp; *10-15% ATTACKSPEED<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *3-8 ARMOR<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *15-60 HEALING POWER<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *15-65 MAGIC POWER<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *1-4 MAGIC LEVELS<br/> &nbsp; &nbsp; &nbsp;&nbsp;https://cdn.discordapp.com/attachments/526427062777413632/533668586770792457/unknown.png
'''<span style="font-size:x-large">Rarity System</span>'''<br/> An item can randomly drop as a rare, epic or legendary - if you are lucky.<br/> <span style="font-size:medium">'''1) Rare (3% loot chance) attributes&nbsp;:&nbsp;'''</span><br/> &nbsp; &nbsp; &nbsp; -100% for one attribute&nbsp;<br/> &nbsp; &nbsp; &nbsp; -20% chances of getting second attribute<br/> '''&nbsp; &nbsp; &nbsp; Possible Extra values&nbsp;:'''<br/> &nbsp; &nbsp; &nbsp; *2-4% LIFESTEAL<br/> &nbsp; &nbsp; &nbsp; *2-4 EXTRA ATTACK<br/> &nbsp; &nbsp; &nbsp; *2-4 EXTRA DEFENCE<br/> &nbsp; &nbsp; &nbsp; *2-5% ATTACKSPEED<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *2-4 ARMOR<br/> &nbsp; &nbsp; &nbsp;&nbsp;https://cdn.discordapp.com/attachments/526427062777413632/533666544979410945/unknown.png<br/> <br/> <span style="font-size:medium">'''2) Epic (1% loot chance) attributes&nbsp;:'''</span><br/> &nbsp; &nbsp; &nbsp; -100% for one attribute<br/> &nbsp; &nbsp; &nbsp; -80% chances of getting second attribute<br/> '''&nbsp; &nbsp; &nbsp; Possible Extra values&nbsp;:'''<br/> &nbsp; &nbsp; &nbsp; *5-10% LIFESTEAL<br/> &nbsp; &nbsp; &nbsp; *3-5&nbsp;EXTRA ATTACK<br/> &nbsp; &nbsp; &nbsp; *3-5&nbsp;EXTRA DEFENCE<br/> &nbsp; &nbsp; &nbsp; *5-7% ATTACKSPEED<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *3-5 ARMOR<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *15-35 HEALING POWER<br/> &nbsp; &nbsp; &nbsp;&nbsp;https://cdn.discordapp.com/attachments/526427062777413632/533667653751930891/unknown.png<br/> <br/> <span style="font-size:medium">'''3) Legendary (0.1% loot chance) attributes&nbsp;:'''</span><br/> &nbsp; &nbsp; &nbsp; -100% for two attributes<br/> &nbsp; &nbsp; &nbsp; -50% chances for getting third attribute<br/> '''&nbsp; &nbsp; &nbsp; Possible Extra values&nbsp;:'''<br/> &nbsp; &nbsp; &nbsp; *10-15% LIFESTEAL<br/> &nbsp; &nbsp; &nbsp; *3-8&nbsp;EXTRA ATTACK<br/> &nbsp; &nbsp; &nbsp; *3-8&nbsp;EXTRA DEFENCE<br/> &nbsp; &nbsp; &nbsp; *10-15% ATTACKSPEED<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *3-8 ARMOR<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *15-60 HEALING POWER<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *15-65 MAGIC POWER<br/> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp; *1-4 MAGIC LEVELS<br/> &nbsp; &nbsp; &nbsp;&nbsp;https://cdn.discordapp.com/attachments/526427062777413632/533668586770792457/unknown.png


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Revision as of 23:35, 7 December 2023

Rarity System
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes : 
      -100% for one attribute 
      -20% chances of getting second attribute
      Possible Extra values :
      *2-4% LIFESTEAL
      *2-4 EXTRA ATTACK
      *2-4 EXTRA DEFENCE
      *2-5% ATTACKSPEED
      *2-4 ARMOR
      unknown.png

2) Epic (1% loot chance) attributes :
      -100% for one attribute
      -80% chances of getting second attribute
      Possible Extra values :
      *5-10% LIFESTEAL
      *3-5 EXTRA ATTACK
      *3-5 EXTRA DEFENCE
      *5-7% ATTACKSPEED
      *3-5 ARMOR
      *15-35 HEALING POWER
      unknown.png

3) Legendary (0.1% loot chance) attributes :
      -100% for two attributes
      -50% chances for getting third attribute
      Possible Extra values :
      *10-15% LIFESTEAL
      *3-8 EXTRA ATTACK
      *3-8 EXTRA DEFENCE
      *10-15% ATTACKSPEED
      *3-8 ARMOR
      *15-60 HEALING POWER
      *15-65 MAGIC POWER
      *1-4 MAGIC LEVELS
      unknown.png

 

Rarity System with items over 25% base attack speed
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes : 
      -100% for one attribute 
      -20% chances of getting second attribute
      Possible Extra values :
      *2-4% LIFESTEAL
      *2-4 EXTRA ATTACK
      *2-4 EXTRA DEFENCE
      *1-2% ATTACKSPEED
      *2-4 ARMOR
      unknown.png

2) Epic (1% loot chance) attributes :
      -100% for one attribute
      -80% chances of getting second attribute
      Possible Extra values :
      *5-10% LIFESTEAL
      *3-5 EXTRA ATTACK
      *3-5 EXTRA DEFENCE
      *2-3% ATTACKSPEED
      *3-5 ARMOR
      *15-35 HEALING POWER
      unknown.png

3) Legendary (0.1% loot chance) attributes :
      -100% for two attributes
      -50% chances for getting third attribute
      Possible Extra values :
      *10-15% LIFESTEAL
      *3-8 EXTRA ATTACK
      *3-8 EXTRA DEFENCE
      *2-5% ATTACKSPEED
      *3-8 ARMOR
      *15-60 HEALING POWER
      *15-65 MAGIC POWER
      *1-4 MAGIC LEVELS
      unknown.png

____________________________________________________________________________________________
Possible attributes for Melee weapons ( Swords, Clubs, Axes ) 6383.gif
-Lifesteal , Attack, Defence, Attackspeed, Healing Power 
____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows ) angelbow.gif
-Lifesteal, Attack, AttacksSpeed  
____________________________________________________________________________________________
Possible attributes for Wands 6517.gif
-Lifesteal, AttackSpeed, Magic Levels, Magic Power 
____________________________________________________________________________________________
Possible attributes for Shields 6409.gif
-Extra Defence, Healing Power, Magic Power, Magic Levels 
____________________________________________________________________________________________
Possible attributes for Helmets RTENOTITLE
-Armor, Healing Power, Magic Levels 
____________________________________________________________________________________________

Possible attributes for Armors  7633.gif
-Amor, Healing Power, Magic Power, Magic Levels 
____________________________________________________________________________________________

Possible attributes for Legs  RTENOTITLE
-Amor, Healing Power
____________________________________________________________________________________________

Possible attributes for Boots  RTENOTITLE
-Armor, Healing Power
____________________________________________________________________________________________

Rarity System Crafting 

 

Rare Epic Legendary
100% chances for 1 attributes 
50% chances for 2 attributes 
10% chances for 3 attributes
100% chances for 1 attributes 
80% chances for 2 attributes 
30% chances for 3 attributes
100% chances for 2 attributes 
80% chances for 3 attributes 
30% chances for 4 attributes

 

____________________________________________________________________________________________
Possible attributes values for Melee weapons ( Swords, Clubs, Axes ) RTENOTITLE
 

Rare Epic Legendary
*10 - 20 Attack flatRTENOTITLE
*3 - 10% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*3 - 10% Physical damage % RTENOTITLE
*20 - 30 Attack flatRTENOTITLE
*7- 20% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*7 - 20% Physical damage % RTENOTITLE
*1 -  2% Loot boost %  RTENOTITLE
*25 - 50 Attack flatRTENOTITLE
*10- 35% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*12 - 30% Physical damage % RTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows ) RTENOTITLE

Rare Epic Legendary

10 - 20 Attack flatRTENOTITLE
*3 - 10% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*3 - 10% Physical damage % RTENOTITLE
*3 - 10% Holy damage % RTENOTITLE

*20 - 30 Attack flatRTENOTITLE
*7- 20% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*7 - 20% Physical damage % RTENOTITLE
*7 - 20% Holy damage % RTENOTITLE
*1 -  2% Loot boost %  RTENOTITLE
*25 - 50 Attack flatRTENOTITLE
*10- 35% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*12- 30% Physical damage % RTENOTITLE
*12- 30% Holy damage % RTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________


Possible attributes for Wands RTENOTITLE

Rare Epic Legendary
  • 3 - 10% Magic percent % RTENOTITLE
    *15 - 25 Magic levels RTENOTITLE
    *3 - 10% Death / Ice Elemental Damage % (applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*7 - 20% Magic percent % RTENOTITLE
*25 - 50 Magic levels RTENOTITLE
*7- 15% Death / Ice Elemental Damage % ( applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*1 - 2% Loot boost %  RTENOTITLE
*3 - 10% Attack speed % RTENOTITLE
*15- 35% Magic percent % RTENOTITLE
*35 - 75 Magic levels RTENOTITLE
*10- 25% Death / Ice Elemental Damage % (applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Shields RTENOTITLE

Rare Epic Legendary
*10-20 Extra DefenceRTENOTITLE
*3 - 10 Magic percent % RTENOTITLE
*3 - 10% Physical damage % RTENOTITLE
*3- 10 All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*25-40 Extra DefenceRTENOTITLE
*7 - 20 Magic percent % RTENOTITLE
*7 - 20% Physical damage % RTENOTITLE
*7 - 15 All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*45-70 Extra DefenceRTENOTITLE
*15 - 35 Magic percent % RTENOTITLE
*12- 30% Physical damage % RTENOTITLE
*10- 25 All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Helmets RTENOTITLEArmors  RTENOTITLELegs  RTENOTITLE Boots  RTENOTITLE

 

Rare Epic Legendary
*5 - 15 Armor RTENOTITLE
*100 - 200 Healing Value flat RTENOTITLE
*50 - 100 Magic Value flat RTENOTITLE
*1 - 3% AoE damage %RTENOTITLE
*1 - 3% Single target damage % RTENOTITLE
*1 - 2 Party Experience boost % RTENOTITLE

15 - 30 Armor RTENOTITLE
*150- 300 Healing Value flat RTENOTITLE
*100 - 150 Magic Value flat RTENOTITLE
*3 - 6% AoE damage %RTENOTITLE
*3 - 6% Single target damage % RTENOTITLE
*2 - 3 Party Experience boost % RTENOTITLE
*1 - 2 Loot boost %RTENOTITLE

*25 - 45 Armor RTENOTITLE
*250 - 400 Healing Value flat RTENOTITLE
*200 - 300 Magic Value flat RTENOTITLE
*6 - 10% AoE damage %RTENOTITLE
*6 - 10% Single target damage % RTENOTITLE
*3 - 5 Party Experience boost % RTENOTITLE
*1 - 5 Experience boost % RTENOTITLE
*3 - 7 Loot boost %RTENOTITLE