Monster characteristics

From WeAreDragons
Revision as of 16:01, 21 November 2022 by Virreburre (talk | contribs)

Monster levels

Within the world of WeAreDragons and WeAreTibia, monsters with different levels emerge. The levels of the monsters range from level 0, all the way to level 500. Whereas the level of a monster depends on the difficulty of the monster. However, it is not negative to face a higher leveled monster as it gives more experience as well as higher loot chance upon slaying. A monster that has levels is something you don't face all the time though, it's a 25% spawn chance if the monster has levels.

Level Health bonus Speed bonus Damage bonus Experience bonus Loot bonus
1 2% 0.2% 0.02% 0.7% 1%
2 4% 0.4% 0.04% 1.4% 2%
n n * 2% n * 0.2% n * 0.02% n * 0.7% n * 1%
500 1000% 100% 10% 350% 500%

 

Demonic and Arch Demonic system

In addition, when you encounter monsters there is a chance that a Demonic or Arch demonic monster will appear. The following attributes apply:

Demonic

Enchanted Gems - upgrading basic stats

Magical Gem - magical percentage boost

Hermes Gem - attack speed

Bloody Gems - lifesteal

Magic Gems - magic damage

HP Gem

MP Gem

Magic Level Enchanted Gem

Speed Enchanted Gem

ARM

+9

-

-

-

+1

+2

+5

+2

+3

DEF

+9

-

-

-

+1

+2

+5

+2

+3

ATK
DEF

+9

-

+5

+9

+1

+2

+5

+2

+3

-

+9

+5

+9

+1

+2

+5

+2

+3

-

-

-

-

+1

+2

+5

+2

+3