PvP Arena
PvP events: 1v1 PvP Arena · Massive Team Battle · PvP Rules · Commands
PvP Arena
The PvP Arena offers fair 1 versus 1 matches with standardized character stats and equipment. Your normal level, skills and gear do not decide the match.
Starting a match
- Choose one of the active 1v1 arena levers.
- Each challenger stands on one of the two marked entrance tiles.
- Use the lever. The arena must be empty and both entrance tiles must contain a player.
- Both players are moved into the arena with standardized level 30 stats and vocation equipment.
- The first player defeated loses the match; both players are restored and moved outside.
There is no chat command for joining a duel. Entry is controlled by the arena tiles and lever.
Fair-play loadout
The arena temporarily replaces both characters' combat setup:
- Level, maximum HP/MP, skills and Magic Level are set by base vocation.
- A standardized set of equipment, ammunition, runes and supplies is provided.
- Your original equipment is held safely for the duration of the match and restored afterwards.
- Summons are removed when the match ends.
If you disconnect during setup or a match, log in again; the recovery process restores your normal character state.
Result and statistics
The winner gains one arena win and the defeated player gains one arena loss. The result and both players' updated records are announced.
Use !pvparena to display your wins, losses and win ratio.
The 1v1 Arena is competitive practice. It does not grant a separate item reward or normal death loot.
Common entry errors
| Message | Meaning |
|---|---|
| You need two people to start the battle | One or both marked entrance tiles are empty. |
| There is a battle pending on this arena | The selected arena is occupied; use another lever or wait. |
| The match does not start | Make sure each player is exactly on one entrance tile before using the lever. |
PvP Arena versus Massive Team Battle
| Feature | PvP Arena | Massive Team Battle |
|---|---|---|
| Format | 1v1 duel | Random Blue versus Red teams |
| Entry | Two tiles and a lever | !mtb join during registration
|
| Lives | One defeat ends the duel | Three lives per participant |
| Reward | Permanent win/loss record | Experience boost and a Battle Medal for the top killer |
