Shared Experience
| PVP RULES skulls, frags and protection |
SHARED EXPERIENCE party range and bonuses |
COMMANDS frags, PZ and party checks |
VOCATIONS the four party paths |
Shared Experience divides monster experience between eligible party members and increases the party's total experience through party-size and vocation-diversity bonuses.
Eligibility checklist
Shared Experience works only while every participant meets all of these conditions:
- The party has at least two players, including the leader.
- Every player is at least
ceil(highest party level × 2 / 3). - Every player stays within 30 tiles horizontally and no more than one floor from the party leader.
- Every player has attacked a creature or healed a player during the last 30 seconds.
- The party leader has enabled Shared Experience in the party interface.
If any participant becomes ineligible, the shared-experience icon changes and sharing pauses until all conditions are met again.
!share. While in a party it reports the minimum level required for that party; outside a party it reports the compatible range around your own level.Minimum-level examples
| Highest party level | Minimum eligible level |
|---|---|
| 50 | 34 |
| 100 | 67 |
| 150 | 100 |
| 200 | 134 |
| 300 | 200 |
| 500 | 334 |
| 1,000 | 667 |
| 2,000 | 1,334 |
| 3,200 | 2,134 |
The result is always rounded up. For example, a highest level of 200 requires level 134, not 133.
Experience multiplier
Two bonuses are calculated, and the higher multiplier is used. They are not added together.
| Party size | Size multiplier | Different base vocation paths | Diversity multiplier |
|---|---|---|---|
| 2 players | 1.10× (+10%) | 2 paths | 1.60× (+60%) |
| 3 players | 1.20× (+20%) | 3 paths | 2.00× (+100%) |
| 4+ players | 1.30× (+30%) | 4 paths | 2.40× (+140%) |
The four base paths are Sorcerer, Druid, Paladin and Knight. Promotion, Grand and Ancient vocations count as their original base path.
Common party examples
| Players | Different paths | Applied multiplier | Total party bonus | Each player's share of the monster's base XP |
|---|---|---|---|---|
| 2 | 1 | 1.10× | +10% | 55% |
| 2 | 2 | 1.60× | +60% | 80% |
| 3 | 1 | 1.20× | +20% | 40% |
| 3 | 2 | 1.60× | +60% | 53.33% |
| 3 | 3 | 2.00× | +100% | 66.67% |
| 4 | 1 | 1.30× | +30% | 32.5% |
| 4 | 2 | 1.60× | +60% | 40% |
| 4 | 3 | 2.00× | +100% | 50% |
| 4 | 4 | 2.40× | +140% | 60% |
The per-player result is (monster XP × applied multiplier) / number of party participants. For parties larger than four, the same multiplier rules apply and the result is divided by the full party size.
Troubleshooting
| Symptom | What to check |
|---|---|
| Sharing is active but disabled | A member is too low level, too far from the leader, on another floor or has been inactive for over 30 seconds. |
| Diversity bonus is lower than expected | Two promoted vocations may belong to the same base path; for example Sorcerer and Ancient Sorcerer count as one path. |
| A member stopped receiving XP | Regroup near the leader and have every participant attack or heal again. |
Last updated: 12 August 2026.
