About Server: Difference between revisions
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== Character paths == | == Character paths == | ||
The active vocation configuration contains four base paths and their promotion tiers | The active vocation configuration contains four base paths and their promotion tiers. See [[Vocations and Advancement]] for the detailed comparison. | ||
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* [[Downloads|Official client downloads]] | * [[Downloads|Official client downloads]] | ||
* [[ | * [[Getting Started|Starting and progression guide]] | ||
* [[Commands|Verified player commands]] | * [[Commands|Verified player commands]] | ||
* [https://loot.wearedragons.info/ Loot Finder] | * [https://loot.wearedragons.info/ Loot Finder] | ||
Revision as of 14:44, 12 August 2026
| WIKI HOME systems and tools |
DOWNLOAD official client files |
GETTING STARTED first steps and progression |
| ABOUT SERVER core features and vocations |
COMMANDS verified player commands |
DUNGEONS requirements and difficulty |
| SPELLS vocations and incantations |
RUNES names and requirements |
LEARNED SPELLS unlocks and effects |
| AUTO LOOT lists, targets and limits |
QUESTS story and access routes |
BOSSES world, daily and instanced |
| MARKET & AUCTIONS offers, item auctions and character auctions | ||
We Are Dragons is a custom MMORPG server built around long-term character progression, equipment improvement and repeatable group or solo content. The current gameplay loop connects reborns and mastery with rarity equipment, crafting, tasks, bosses and instanced dungeons.
Character paths
The active vocation configuration contains four base paths and their promotion tiers. See Vocations and Advancement for the detailed comparison.
| Base vocation | First promotion | Grand tier | Ancient tier |
|---|---|---|---|
| Sorcerer | Master Sorcerer | Grand Sorcerer | Ancient Sorcerer |
| Druid | Elder Druid | Grand Druid | Ancient Druid |
| Paladin | Royal Paladin | Grand Paladin | Ancient Paladin |
| Knight | Elite Knight | Grand Knight | Ancient Knight |
Higher progression systems can add further bonuses without replacing the four core combat roles. See Reborn system and Mastery Tree.
Main gameplay systems
| System | What it adds | Start with |
|---|---|---|
| Character progression | Reborn bonuses, mastery development, tasks and achievement-style goals. | Reborn system, Mastery Tree, Tasks |
| Equipment progression | Rare, Epic and Legendary items; set-specific crafting; rerolls, locks and Legendary Attributes. | Item rarity, Rarity Crafting, Item Reroll |
| Instanced content | Nine active dungeons with solo/group queues, difficulty levels, challenges and timed rankings. | Dungeons |
| Exploration | Custom quests, bosses, hunting locations, pets and supporting equipment systems. | Quests, Bosses, Hunting Locations |
Live settings and temporary bonuses
Experience, loot and event bonuses can be affected by live events, account bonuses, consumable boosts and character progression. For that reason this overview does not hard-code temporary multipliers.
- Use
!expboostin game to see the experience boosts currently affecting your character. - Use
!fragsand!pzfor current PvP/lock information. - Check official Discord for seasonal settings, maintenance and event announcements.
