Gorgon and Cobra Lord Equipment
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Two Tier III equipment families give Viper Island a clear place in progression: a physical set for knights and paladins, and a mage set for druids and sorcerers.
Overview
- Clear progression — New core items sit between the specified lower and upper reference equipment. The established sets remain the comparison anchors.
- Tier III rewards — Both new equipment families use the Tier III rarity profile, including weapons, shields, spellbooks and accessories.
- Build choices — Back-slot wings and cape are alternatives. Equip restrictions follow the intended vocation family.
- Crafting — Forgemaster Orven crafts both families on Viper Island once the Covenant forge is restored. Every item costs 50 of each of the five Covenant materials (250 in total); the Gorgon Ring and the Cobra Lord Ring cost 100 of each (500 in total). Say
exchangeto Orven to trade any Covenant material for another at 1:1.
Covenant materials: ![]()
Gorgon Scale Cluster ![]()
Petrified Serpent Fang ![]()
Gorgon's Eye ![]()
Ancient Serpent Seal ![]()
Petrified Gorgon Heart
At a glance
A meaningful upgrade, with room to grow. Equal rarity and gems, identical accessories. Armor-piece budgets and full-set HP/MP effects are separate contributions; these are not final character HP or mana percentages.
Gorgon physical build
| Metric | King | Gorgon | Tentacle |
|---|---|---|---|
| Four armor pieces + full set: melee/distance skill | +94 | +148 | +170 |
| Four armor pieces: armor | 101 | 119 | 125 |
| Four armor pieces: Max HP item budget % | +37% | +74% | +88% |
| Full set: Max HP % | +45% | +55% | +60% |
| Four armor pieces: healing % | +27% | +44% | +52% |
Cobra Lord mage build
| Metric | Destruction + King wand/book | Cobra Lord | Bloody Tentacle + Tentacle wand/book |
|---|---|---|---|
| Mage armor + wand + book + full set: magic level | +181 | +276 | +320 |
| Mage armor + wand + book: Max MP item budget % | +116% | +171% | +198% |
| Mage full set: Max MP % | +30% | +43% | +50% |
| Mage armor + wand + book: Max HP item budget % | +52% | +60% | +65% |
| Mage full set: Max HP % | +12% | +20% | +25% |
| Mage armor + wand + book: magic damage item % | +38% | +62% | +82% |
| Mage armor + wand + book: flat magic damage | 1030 | 800 | 500 |
Legacy flat magic damage decreases along the mage path while magic level and percentage damage increase. Low base-damage spells and target-specific weapon bonuses can break strict numerical ordering.
How to read the comparisons
- Changes in brackets — Armor 29 (+4) means 4 more armor than the preceding item. Green means an improvement; red means a reduction.
- Percentage points — Max HP +13% (+7 pp) means an increase from +6% to +13%. “pp” means percentage points.
- Additional attributes — + Critical chance: 1% appears at the bottom when the preceding item has no assigned value for that attribute.
- (new) — in the build tables, (new) marks an attribute that the preceding build does not have.
The middle column compares with the lower reference; the upper column compares with the middle. Equal values have no brackets. A shorter regeneration interval or lower mana cost is an improvement.
All protection contributes to every element. Where both bonuses exist, elemental rows show the item total with its split underneath; brackets compare those totals. Attributes now supplied by all protection are listed separately. These are item bonuses, not final character damage reduction.
Gorgon equipment (knights and paladins)
King → Gorgon → Tentacle
Individual item base statistics, before rarity modifiers or full-set effects. King has no separate crossbow: the King bow is shown as the lower-family proxy for this row.
| Slot | Lower reference | Gorgon · Tier III | Upper reference |
|---|---|---|---|
| Helmet | Starting reference Armor: 25 Melee skill: +12 Distance skill: +12 Shielding: +12 Max HP: +6% All protection: 6% Healing: 5% Reflect chance: 3% PvP power: 45 |
Changes vs King Helmet Armor: 29 (+4) Melee skill: +18 (+6) Distance skill: +18 (+6) Shielding: +18 (+6) Max HP: +13% (+7 pp) All protection: 7% (+1 pp) Healing: 8% (+3 pp) Reflect chance: 4% (+1 pp) PvP power: 52 (+7) Additional attributes + Magic level: +3 + Critical chance: 1% + Critical extra damage: 35% |
Changes vs Gorgon Helmet Armor: 30 (+1) Magic level: +4 (+1) Melee skill: +20 (+2) Distance skill: +20 (+2) Shielding: +20 (+2) Max HP: +15% (+2 pp) All protection: 8% (+1 pp) Healing: 10% (+2 pp) Critical chance: 2% (+1 pp) Critical extra damage: 50% (+15 pp) Reflect chance: 5% (+1 pp) PvP power: 55 (+3) |
| Armor | Starting reference Armor: 38 Melee skill: +16 Distance skill: +16 Shielding: +16 Max HP: +15% All protection: 13% Healing: 10% Reflect chance: 4% PvP power: 45 |
Changes vs King Armor Armor: 47 (+9) Melee skill: +26 (+10) Distance skill: +26 (+10) Shielding: +26 (+10) Max HP: +32% (+17 pp) All protection: 12% (−1 pp) Healing: 15% (+5 pp) Reflect chance: 6% (+2 pp) PvP power: 52 (+7) Additional attributes + Magic level: +4 + Critical chance: 2% + Critical extra damage: 35% |
Changes vs Gorgon Armor Armor: 50 (+3) Magic level: +5 (+1) Melee skill: +30 (+4) Distance skill: +30 (+4) Shielding: +30 (+4) Max HP: +40% (+8 pp) All protection: 12% Healing: 18% (+3 pp) Critical chance: 3% (+1 pp) Critical extra damage: 50% (+15 pp) Reflect chance: 7% (+1 pp) PvP power: 55 (+3) |
| Legs | Starting reference Armor: 26 Melee skill: +14 Distance skill: +14 Shielding: +14 Max HP: +10% All protection: 9% Healing: 8% Reflect chance: 4% PvP power: 45 |
Changes vs King Legs Armor: 29 (+3) Melee skill: +18 (+4) Distance skill: +18 (+4) Shielding: +18 (+4) Max HP: +16% (+6 pp) All protection: 9% Healing: 11% (+3 pp) Reflect chance: 5% (+1 pp) PvP power: 52 (+7) Additional attributes + Magic level: +3 + Critical chance: 1% + Critical extra damage: 35% |
Changes vs Gorgon Legs Armor: 30 (+1) Magic level: +4 (+1) Melee skill: +20 (+2) Distance skill: +20 (+2) Shielding: +20 (+2) Max HP: +18% (+2 pp) All protection: 9% Healing: 12% (+1 pp) Critical chance: 2% (+1 pp) Critical extra damage: 50% (+15 pp) Reflect chance: 6% (+1 pp) PvP power: 55 (+3) |
| Boots | Starting reference Armor: 12 Melee skill: +12 Distance skill: +12 Shielding: +12 Max HP: +6% All protection: 6% Healing: 4% Reflect chance: 2% PvP power: 45 |
Changes vs King Boots Armor: 14 (+2) Melee skill: +18 (+6) Distance skill: +18 (+6) Shielding: +18 (+6) Max HP: +13% (+7 pp) All protection: 7% (+1 pp) Healing: 10% (+6 pp) Reflect chance: 4% (+2 pp) PvP power: 52 (+7) Additional attributes + Critical chance: 1% + Critical extra damage: 35% |
Changes vs Gorgon Boots Armor: 15 (+1) Melee skill: +20 (+2) Distance skill: +20 (+2) Shielding: +20 (+2) Max HP: +15% (+2 pp) All protection: 8% (+1 pp) Healing: 12% (+2 pp) Critical chance: 2% (+1 pp) Critical extra damage: 50% (+15 pp) Reflect chance: 5% (+1 pp) PvP power: 55 (+3) |
| Sword | Starting reference Attack: 96 Defense: 73 Melee skill: +38 Shielding: +35 Max HP: +40% Critical chance: 12% Critical extra damage: 250% PvP power: 180 Life leech chance: 100% Life leech amount: 24% |
Changes vs King Sword Attack: 112 (+16) Defense: 88 (+15) Melee skill: +46 (+8) Shielding: +46 (+11) Max HP: +54% (+14 pp) Critical chance: 17% (+5 pp) Critical extra damage: 350% (+100 pp) PvP power: 205 (+25) Life leech chance: 100% Life leech amount: 28% (+4 pp) |
Changes vs Gorgon Sword Attack: 120 (+8) Defense: 95 (+7) Melee skill: +50 (+4) Shielding: +50 (+4) Max HP: +60% (+6 pp) Critical chance: 19% (+2 pp) Critical extra damage: 400% (+50 pp) PvP power: 220 (+15) Life leech chance: 100% Life leech amount: 30% (+2 pp) |
| Axe | Starting reference Attack: 108 Defense: 60 Attack speed: +9% Melee skill: +45 Critical chance: 12% Critical extra damage: 400% PvP power: 180 Life leech chance: 100% Life leech amount: 24% |
Changes vs King Axe Attack: 119 (+11) Defense: 66 (+6) Attack speed: +9% Melee skill: +52 (+7) Critical chance: 17% (+5 pp) Critical extra damage: 435% (+35 pp) PvP power: 205 (+25) Life leech chance: 100% Life leech amount: 28% (+4 pp) |
Changes vs Gorgon Axe Attack: 125 (+6) Defense: 68 (+2) Attack speed: +9% Melee skill: +55 (+3) Critical chance: 19% (+2 pp) Critical extra damage: 450% (+15 pp) PvP power: 220 (+15) Life leech chance: 100% Life leech amount: 30% (+2 pp) |
| Club | Starting reference Attack: 121 Defense: 38 Attack speed: +9% Melee skill: +35 Critical chance: 17% Critical extra damage: 350% PvP power: 180 Life leech chance: 100% Life leech amount: 12% |
Changes vs King Club Attack: 134 (+13) Defense: 41 (+3) Attack speed: +9% Melee skill: +46 (+11) Critical chance: 19% (+2 pp) Critical extra damage: 390% (+40 pp) PvP power: 245 (+65) Life leech chance: 100% Life leech amount: 26% (+14 pp) |
Changes vs Gorgon Club Attack: 140 (+6) Defense: 42 (+1) Attack speed: +9% Melee skill: +50 (+4) Critical chance: 20% (+1 pp) Critical extra damage: 400% (+10 pp) PvP power: 275 (+30) Life leech chance: 100% Life leech amount: 30% (+4 pp) |
| Bow | Starting reference Attack: 50 Attack speed: +9% Distance skill: +30 Critical chance: 17% Critical extra damage: 230% PvP power: 180 Life leech chance: 100% Life leech amount: 24% Range: 7 tiles Hit chance bonus: +16% |
Changes vs King Bow Attack: 60 (+10) Attack speed: +9% Distance skill: +37 (+7) Critical chance: 18% (+1 pp) Critical extra damage: 265% (+35 pp) PvP power: 205 (+25) Life leech chance: 100% Life leech amount: 30% (+6 pp) Range: 7 tiles Hit chance bonus: +16% |
Changes vs Gorgon Bow Attack: 65 (+5) Attack speed: +9% Distance skill: +40 (+3) Critical chance: 19% (+1 pp) Critical extra damage: 280% (+15 pp) PvP power: 220 (+15) Life leech chance: 100% Life leech amount: 32% (+2 pp) Range: 7 tiles Hit chance bonus: +16% |
| Crossbow | Starting reference Attack: 50 Attack speed: +9% Distance skill: +30 Critical chance: 17% Critical extra damage: 230% PvP power: 180 Life leech chance: 100% Life leech amount: 24% Range: 7 tiles Hit chance bonus: +16% |
Changes vs King Bow Attack: 73 (+23) Attack speed: +9% Distance skill: +70 (+40) Critical chance: 21% (+4 pp) Critical extra damage: 540% (+310 pp) PvP power: 245 (+65) Life leech chance: 100% Life leech amount: 52% (+28 pp) Range: 7 tiles Hit chance bonus: +16% |
Changes vs Gorgon Crossbow Attack: 80 (+7) Attack speed: +9% Distance skill: +80 (+10) Critical chance: 22% (+1 pp) Critical extra damage: 600% (+60 pp) PvP power: 275 (+30) Life leech chance: 100% Life leech amount: 60% (+8 pp) Range: 7 tiles Hit chance bonus: +16% |
| Shield | Starting reference Defense: 61 Melee skill: +30 Distance skill: +30 Shielding: +30 Max HP: +30% Physical protection: 15% Fire protection: 15% Ice protection: 15% Energy protection: 15% Earth protection: 15% Death protection: 15% Healing: 12% Reflect chance: 5% PvP power: 45 |
Changes vs King Shield Defense: 67 (+6) Melee skill: +43 (+13) Distance skill: +43 (+13) Shielding: +43 (+13) Max HP: +37% (+7 pp) Physical protection: 15% total 8% + 7% all protection Fire protection: 15% total 8% + 7% all protection Ice protection: 15% total 8% + 7% all protection Energy protection: 15% total 8% + 7% all protection Earth protection: 15% total 8% + 7% all protection Death protection: 15% total 8% + 7% all protection Healing: 21% (+9 pp) Reflect chance: 10% (+5 pp) PvP power: 52 (+7) Additional attributes + All protection: 7% |
Changes vs Gorgon Shield Defense: 70 (+3) Melee skill: +50 (+7) Distance skill: +50 (+7) Shielding: +50 (+7) Max HP: +40% (+3 pp) All protection: 15% (+8 pp) Healing: 25% (+4 pp) Reflect chance: 12% (+2 pp) PvP power: 55 (+3) Additional attributes + Magic damage: 15% Covered by all protection Physical protection: 15% total Included in all protection Fire protection: 15% total Included in all protection Ice protection: 15% total Included in all protection Energy protection: 15% total Included in all protection Earth protection: 15% total Included in all protection Death protection: 15% total Included in all protection |
Complete Gorgon builds
Compare every bonus in your build.
Only the pictured base items are included. Accessories, rarity, gems, ammunition and character bonuses are excluded. Green/red brackets compare with the preceding table; + marks a newly assigned attribute.
Combined skills include the 4/4 bonus once. Item HP/mana and set HP/mana are shown separately. Protection compounds across items; the elemental totals are equipment-only estimates before combat rounding and other sources. All protection bonus sum is the raw item contribution. Weapon and shield defense are separate ratings and are not added together.
Regeneration keeps each source amount and interval. Wand ranges and legacy Death Strike chances are base values, before target-specific effects.
Four armor pieces
Helmet, armor, legs and boots from each family, with the active 4/4 set bonus.
| King Lower reference · Starting reference |
Gorgon Tier III upgrade · Changes vs King |
Tentacle Upper reference · Changes vs Gorgon | |
|---|---|---|---|
| Items | |||
| Skills including the 4/4 set bonus | |||
| Melee skill | +94 | +148 (+54) |
+170 (+22) |
| Distance skill | +94 | +148 (+54) |
+170 (+22) |
| Magic level | — | +18 (new) | +23 (+5) |
| All item bonuses | |||
| Armor | 101 | 119 (+18) |
125 (+6) |
| Melee skill | +54 | +80 (+26) |
+90 (+10) |
| Distance skill | +54 | +80 (+26) |
+90 (+10) |
| Shielding | +54 | +80 (+26) |
+90 (+10) |
| Max HP · item bonus | +37% | +74% (+37 pp) |
+88% (+14 pp) |
| Healing | 27% | 44% (+17 pp) |
52% (+8 pp) |
| Reflect chance | 13% | 19% (+6 pp) |
23% (+4 pp) |
| PvP power | 180 | 208 (+28) |
220 (+12) |
| All protection · bonus sum | 34% | 35% (+1 pp) |
37% (+2 pp) |
| Magic level | — | +10 (new) | +13 (+3) |
| Critical chance | — | 5% (new) | 9% (+4 pp) |
| Critical extra damage | — | 140% (new) | 200% (+60 pp) |
| Stacked equipment protection | |||
| Physical protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Fire protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Ice protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Earth protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Energy protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Holy protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Death protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Active 4/4 set bonus | |||
| Melee skill | +40 | +68 (+28) |
+80 (+12) |
| Distance skill | +40 | +68 (+28) |
+80 (+12) |
| Max mana · set bonus | +30% | +20% (−10 pp) |
— Removed |
| Max HP · set bonus | +45% | +55% (+10 pp) |
+60% (+5 pp) |
| Death strike · on attack | 550–700 · 25% chance | — Removed |
— |
| Death strike · when hit | 550–700 · 25% chance | — Removed |
— |
| Magic level | — | +8 (new) | +10 (+2) |
| Physical damage | — | 2% (new) | 3% (+1 pp) |
| Holy damage | — | 2% (new) | 3% (+1 pp) |
Knight · four armor pieces + club + shield
Helmet, armor, legs and boots from each family, with the active 4/4 set bonus.
| King Lower reference · Starting reference |
Gorgon Tier III upgrade · Changes vs King |
Tentacle Upper reference · Changes vs Gorgon | |
|---|---|---|---|
| Items | |||
| Skills including the 4/4 set bonus | |||
| Melee skill | +159 | +237 (+78) |
+270 (+33) |
| Distance skill | +124 | +191 (+67) |
+220 (+29) |
| Magic level | — | +18 (new) | +23 (+5) |
| All item bonuses | |||
| Armor | 101 | 119 (+18) |
125 (+6) |
| Melee skill | +119 | +169 (+50) |
+190 (+21) |
| Distance skill | +84 | +123 (+39) |
+140 (+17) |
| Shielding | +84 | +123 (+39) |
+140 (+17) |
| Max HP · item bonus | +67% | +111% (+44 pp) |
+128% (+17 pp) |
| Healing | 39% | 65% (+26 pp) |
77% (+12 pp) |
| Critical chance | 17% | 24% (+7 pp) |
29% (+5 pp) |
| Critical extra damage | 350% | 530% (+180 pp) |
600% (+70 pp) |
| Reflect chance | 18% | 29% (+11 pp) |
35% (+6 pp) |
| PvP power | 405 | 505 (+100) |
550 (+45) |
| Life leech · item chance | 100% | 100% | 100% |
| Life leech amount | 12% | 26% (+14 pp) |
30% (+4 pp) |
| All protection · bonus sum | 34% | 42% (+8 pp) |
52% (+10 pp) |
| Magic level | — | +10 (new) | +13 (+3) |
| Magic damage | — | — | 15% (new) |
| Weapon and off-hand ratings | |||
| Weapon attack | 121 | 134 (+13) |
140 (+6) |
| Attack speed bonus | 9% | 9% | 9% |
| Weapon defense | 38 | 41 (+3) |
42 (+1) |
| Shield defense | 61 This rating takes precedence over weapon defense. |
67 (+6) This rating takes precedence over weapon defense. |
70 (+3) This rating takes precedence over weapon defense. |
| Stacked equipment protection | |||
| Physical protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Fire protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Ice protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Earth protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Energy protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Holy protection | 30.05% | 35.59% (+5.54 pp) |
42.39% (+6.8 pp) |
| Death protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Active 4/4 set bonus | |||
| Melee skill | +40 | +68 (+28) |
+80 (+12) |
| Distance skill | +40 | +68 (+28) |
+80 (+12) |
| Max mana · set bonus | +30% | +20% (−10 pp) |
— Removed |
| Max HP · set bonus | +45% | +55% (+10 pp) |
+60% (+5 pp) |
| Death strike · on attack | 550–700 · 25% chance | — Removed |
— |
| Death strike · when hit | 550–700 · 25% chance | — Removed |
— |
| Magic level | — | +8 (new) | +10 (+2) |
| Physical damage | — | 2% (new) | 3% (+1 pp) |
| Holy damage | — | 2% (new) | 3% (+1 pp) |
Paladin · four armor pieces + bow + shield
All three bows are one-handed, so the shield is included.
| King Lower reference · Starting reference |
Gorgon Tier III upgrade · Changes vs King |
Tentacle Upper reference · Changes vs Gorgon | |
|---|---|---|---|
| Items | |||
| Skills including the 4/4 set bonus | |||
| Melee skill | +124 | +191 (+67) |
+220 (+29) |
| Distance skill | +154 | +228 (+74) |
+260 (+32) |
| Magic level | — | +18 (new) | +23 (+5) |
| All item bonuses | |||
| Armor | 101 | 119 (+18) |
125 (+6) |
| Melee skill | +84 | +123 (+39) |
+140 (+17) |
| Distance skill | +114 | +160 (+46) |
+180 (+20) |
| Shielding | +84 | +123 (+39) |
+140 (+17) |
| Max HP · item bonus | +67% | +111% (+44 pp) |
+128% (+17 pp) |
| Healing | 39% | 65% (+26 pp) |
77% (+12 pp) |
| Critical chance | 17% | 23% (+6 pp) |
28% (+5 pp) |
| Critical extra damage | 230% | 405% (+175 pp) |
480% (+75 pp) |
| Reflect chance | 18% | 29% (+11 pp) |
35% (+6 pp) |
| PvP power | 405 | 465 (+60) |
495 (+30) |
| Life leech · item chance | 100% | 100% | 100% |
| Life leech amount | 24% | 30% (+6 pp) |
32% (+2 pp) |
| All protection · bonus sum | 34% | 42% (+8 pp) |
52% (+10 pp) |
| Magic level | — | +10 (new) | +13 (+3) |
| Magic damage | — | — | 15% (new) |
| Weapon and off-hand ratings | |||
| Weapon attack | 50 | 60 (+10) |
65 (+5) |
| Attack speed bonus | 9% | 9% | 9% |
| Range | 7 tiles | 7 tiles | 7 tiles |
| Hit chance bonus | 16% | 16% | 16% |
| Shield defense | 61 This rating takes precedence over weapon defense. |
67 (+6) This rating takes precedence over weapon defense. |
70 (+3) This rating takes precedence over weapon defense. |
| Stacked equipment protection | |||
| Physical protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Fire protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Ice protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Earth protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Energy protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Holy protection | 30.05% | 35.59% (+5.54 pp) |
42.39% (+6.8 pp) |
| Death protection | 40.54% | 41.13% (+0.59 pp) |
42.39% (+1.26 pp) |
| Active 4/4 set bonus | |||
| Melee skill | +40 | +68 (+28) |
+80 (+12) |
| Distance skill | +40 | +68 (+28) |
+80 (+12) |
| Max mana · set bonus | +30% | +20% (−10 pp) |
— Removed |
| Max HP · set bonus | +45% | +55% (+10 pp) |
+60% (+5 pp) |
| Death strike · on attack | 550–700 · 25% chance | — Removed |
— |
| Death strike · when hit | 550–700 · 25% chance | — Removed |
— |
| Magic level | — | +8 (new) | +10 (+2) |
| Physical damage | — | 2% (new) | 3% (+1 pp) |
| Holy damage | — | 2% (new) | 3% (+1 pp) |
Paladin · four armor pieces + crossbow
King has no crossbow; its bow is the lower-family reference. No shield is included in this comparison.
| King Lower reference · Starting reference |
Gorgon Tier III upgrade · Changes vs King |
Tentacle Upper reference · Changes vs Gorgon | |
|---|---|---|---|
| Items | |||
| Skills including the 4/4 set bonus | |||
| Melee skill | +94 | +148 (+54) |
+170 (+22) |
| Distance skill | +124 | +218 (+94) |
+250 (+32) |
| Magic level | — | +18 (new) | +23 (+5) |
| All item bonuses | |||
| Armor | 101 | 119 (+18) |
125 (+6) |
| Melee skill | +54 | +80 (+26) |
+90 (+10) |
| Distance skill | +84 | +150 (+66) |
+170 (+20) |
| Shielding | +54 | +80 (+26) |
+90 (+10) |
| Max HP · item bonus | +37% | +74% (+37 pp) |
+88% (+14 pp) |
| Healing | 27% | 44% (+17 pp) |
52% (+8 pp) |
| Critical chance | 17% | 26% (+9 pp) |
31% (+5 pp) |
| Critical extra damage | 230% | 680% (+450 pp) |
800% (+120 pp) |
| Reflect chance | 13% | 19% (+6 pp) |
23% (+4 pp) |
| PvP power | 360 | 453 (+93) |
495 (+42) |
| Life leech · item chance | 100% | 100% | 100% |
| Life leech amount | 24% | 52% (+28 pp) |
60% (+8 pp) |
| All protection · bonus sum | 34% | 35% (+1 pp) |
37% (+2 pp) |
| Magic level | — | +10 (new) | +13 (+3) |
| Weapon and off-hand ratings | |||
| Weapon attack | 50 | 73 (+23) |
80 (+7) |
| Attack speed bonus | 9% | 9% | 9% |
| Range | 7 tiles | 7 tiles | 7 tiles |
| Hit chance bonus | 16% | 16% | 16% |
| Stacked equipment protection | |||
| Physical protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Fire protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Ice protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Earth protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Energy protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Holy protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Death protection | 30.05% | 30.74% (+0.69 pp) |
32.22% (+1.48 pp) |
| Active 4/4 set bonus | |||
| Melee skill | +40 | +68 (+28) |
+80 (+12) |
| Distance skill | +40 | +68 (+28) |
+80 (+12) |
| Max mana · set bonus | +30% | +20% (−10 pp) |
— Removed |
| Max HP · set bonus | +45% | +55% (+10 pp) |
+60% (+5 pp) |
| Death strike · on attack | 550–700 · 25% chance | — Removed |
— |
| Death strike · when hit | 550–700 · 25% chance | — Removed |
— |
| Magic level | — | +8 (new) | +10 (+2) |
| Physical damage | — | 2% (new) | 3% (+1 pp) |
| Holy damage | — | 2% (new) | 3% (+1 pp) |
Cobra Lord equipment (druids and sorcerers)
Destruction & King → Cobra Lord → Bloody Tentacle
Four armor pieces are compared with Destruction and Bloody Tentacle. Wand and spellbook are compared with King and Tentacle.
| Slot | Destruction / King | Cobra Lord · Tier III | Bloody Tentacle / Tentacle |
|---|---|---|---|
| Helmet | Starting reference Armor: 10 Magic level: +13 Max HP: +7% Max mana: +9% Physical protection: 3% Holy protection: 3% Death protection: 3% Magic damage: 3% Flat magic damage: +150 Dodge chance: 4% PvP power: 45 |
Changes vs Hat Of Destruction Armor: 14 (+4) Magic level: +21 (+8) Max HP: +7% Max mana: +13% (+4 pp) Physical protection: 5% total (+2 pp total) 3% + 2% all protection Holy protection: 3% total 1% + 2% all protection Death protection: 3% total 1% + 2% all protection Magic damage: 7% (+4 pp) Flat magic damage: +80 (−70) Dodge chance: 5% (+1 pp) PvP power: 52 (+7) Additional attributes + All protection: 2% + Healing: 7% |
Changes vs Cobra Lord Helmet Armor: 15 (+1) Magic level: +25 (+4) Max HP: +7% Max mana: +15% (+2 pp) All protection: 3% (+1 pp) Physical protection: 6% total (+1 pp total) 3% + 3% all protection Healing: 10% (+3 pp) Magic damage: 10% (+3 pp) Dodge chance: 5% PvP power: 55 (+3) Covered by all protection Holy protection: 3% total Included in all protection Death protection: 3% total Included in all protection Removed attributes Flat magic damage: No longer assigned Previously +80 |
| Armor | Starting reference Armor: 19 Magic level: +25 Max HP: +12% Max mana: +18% Physical protection: 4% Holy protection: 4% Death protection: 4% Magic damage: 6% Flat magic damage: +250 Dodge chance: 5% PvP power: 45 |
Changes vs Robe Of Destruction Armor: 23 (+4) Magic level: +39 (+14) Max HP: +16% (+4 pp) Max mana: +33% (+15 pp) Physical protection: 8% total (+4 pp total) 4% + 4% all protection Magic damage: 12% (+6 pp) Flat magic damage: +135 (−115) Dodge chance: 6% (+1 pp) PvP power: 52 (+7) Additional attributes + All protection: 4% + Healing: 12% Covered by all protection Holy protection: 4% total Included in all protection Death protection: 4% total Included in all protection |
Changes vs Cobra Lord Armor Armor: 25 (+2) Magic level: +45 (+6) Max HP: +19% (+3 pp) Max mana: +40% (+7 pp) All protection: 5% (+1 pp) Physical protection: 10% total (+2 pp total) 5% + 5% all protection Healing: 18% (+6 pp) Magic damage: 18% (+6 pp) Dodge chance: 7% (+1 pp) PvP power: 55 (+3) Removed attributes Flat magic damage: No longer assigned Previously +135 |
| Legs | Starting reference Armor: 13 Magic level: +15 Max HP: +7% Max mana: +10% Physical protection: 3% Holy protection: 3% Death protection: 3% Magic damage: 4% Flat magic damage: +150 Dodge chance: 4% PvP power: 45 |
Changes vs Pants Of Destruction Armor: 16 (+3) Magic level: +25 (+10) Max HP: +7% Max mana: +15% (+5 pp) Physical protection: 5% total (+2 pp total) 3% + 2% all protection Holy protection: 3% total 1% + 2% all protection Death protection: 3% total 1% + 2% all protection Magic damage: 8% (+4 pp) Flat magic damage: +80 (−70) Dodge chance: 5% (+1 pp) PvP power: 52 (+7) Additional attributes + All protection: 2% + Healing: 8% |
Changes vs Cobra Lord Legs Armor: 17 (+1) Magic level: +30 (+5) Max HP: +7% Max mana: +18% (+3 pp) All protection: 3% (+1 pp) Physical protection: 6% total (+1 pp total) 3% + 3% all protection Healing: 12% (+4 pp) Magic damage: 12% (+4 pp) Dodge chance: 6% (+1 pp) PvP power: 55 (+3) Covered by all protection Holy protection: 3% total Included in all protection Death protection: 3% total Included in all protection Removed attributes Flat magic damage: No longer assigned Previously +80 |
| Boots | Starting reference Armor: 5 Magic level: +13 Max HP: +6% Max mana: +9% Speed: +45 Physical protection: 2% Holy protection: 2% Death protection: 2% Magic damage: 5% Flat magic damage: +130 Dodge chance: 3% PvP power: 45 HP regeneration: 7 HP regeneration interval: 3 s Mana regeneration: 7 Mana regeneration interval: 3 s |
Changes vs Boots Of Destruction Armor: 10 (+5) Magic level: +21 (+8) Max HP: +7% (+1 pp) Max mana: +13% (+4 pp) Speed: +45 Physical protection: 3% total (+1 pp total) 2% + 1% all protection Holy protection: 2% total 1% + 1% all protection Death protection: 2% total 1% + 1% all protection Magic damage: 8% (+3 pp) Flat magic damage: +55 (−75) Dodge chance: 4% (+1 pp) PvP power: 52 (+7) HP regeneration: 7 HP regeneration interval: 3 s Mana regeneration: 7 Mana regeneration interval: 3 s Additional attributes + All protection: 1% + Healing: 8% |
Changes vs Cobra Lord Boots Armor: 13 (+3) Magic level: +25 (+4) Max HP: +7% Max mana: +15% (+2 pp) All protection: 2% (+1 pp) Physical protection: 4% total (+1 pp total) 2% + 2% all protection Healing: 12% (+4 pp) Magic damage: 12% (+4 pp) Dodge chance: 5% (+1 pp) PvP power: 55 (+3) Covered by all protection Holy protection: 2% total Included in all protection Death protection: 2% total Included in all protection Removed attributes Speed: No longer assigned Previously +45 Flat magic damage: No longer assigned Previously +55 HP regeneration: No longer assigned Previously 7 HP regeneration interval: No longer assigned Previously 3 s Mana regeneration: No longer assigned Previously 7 Mana regeneration interval: No longer assigned Previously 3 s |
| Wand | Starting reference Attack speed: +9% Magic level: +45 Max mana: +50% Magic damage: 10% Flat magic damage: +350 PvP power: 180 Life leech chance: 100% Life leech amount: 30% Range: 7 tiles |
Changes vs King Wand Attack speed: +9% Magic level: +55 (+10) Max mana: +70% (+20 pp) Magic damage: 16% (+6 pp) Flat magic damage: +450 (+100) PvP power: 205 (+25) Life leech chance: 100% Life leech amount: 33% (+3 pp) Range: 7 tiles |
Changes vs Cobra Lord Wand Attack speed: +9% Magic level: +60 (+5) Max mana: +80% (+10 pp) Magic damage: 18% (+2 pp) Flat magic damage: +500 (+50) PvP power: 220 (+15) Life leech chance: 100% Life leech amount: 35% (+2 pp) Range: 7 tiles |
| Spellbook | Starting reference Defense: 43 Magic level: +30 Max HP: +20% Max mana: +20% Speed: +100 All protection: 12% Healing: 8% Magic damage: 10% Dodge chance: 8% PvP power: 60 |
Changes vs Forgotten King Spellbook Defense: 44 (+1) Magic level: +40 (+10) Max HP: +23% (+3 pp) Max mana: +27% (+7 pp) Speed: +170 (+70) All protection: 13% (+1 pp) Healing: 4% (−4 pp) Magic damage: 11% (+1 pp) Dodge chance: 8% PvP power: 55 (−5) |
Changes vs Cobra Lord Spellbook Defense: 45 (+1) Magic level: +45 (+5) Max HP: +25% (+2 pp) Max mana: +30% (+3 pp) Speed: +200 (+30) All protection: 14% (+1 pp) Magic damage: 12% (+1 pp) Dodge chance: 8% PvP power: 55 Removed attributes Healing: No longer assigned Previously 4% |
Complete Cobra Lord builds
Compare every bonus in your build.
Only the pictured base items are included. Accessories, rarity, gems, ammunition and character bonuses are excluded. Green/red brackets compare with the preceding table; + marks a newly assigned attribute.
Combined skills include the 4/4 bonus once. Item HP/mana and set HP/mana are shown separately. Protection compounds across items; the elemental totals are equipment-only estimates before combat rounding and other sources. All protection bonus sum is the raw item contribution. Weapon and shield defense are separate ratings and are not added together.
Regeneration keeps each source amount and interval. Wand ranges and legacy Death Strike chances are base values, before target-specific effects.
Four mage armor pieces
Helmet, armor, legs and boots from each family, with the active 4/4 set bonus.
| Destruction Lower reference · Starting reference |
Cobra Lord Tier III upgrade · Changes vs Destruction |
Bloody Tentacle Upper reference · Changes vs Cobra Lord | |
|---|---|---|---|
| Items | |||
| Skills including the 4/4 set bonus | |||
| Magic level | +106 | +181 (+75) |
+215 (+34) |
| All item bonuses | |||
| Armor | 47 | 63 (+16) |
70 (+7) |
| Magic level | +66 | +106 (+40) |
+125 (+19) |
| Max HP · item bonus | +32% | +37% (+5 pp) |
+40% (+3 pp) |
| Max mana · item bonus | +46% | +74% (+28 pp) |
+88% (+14 pp) |
| Speed | +45 | +45 | — Removed |
| Magic damage | 18% | 35% (+17 pp) |
52% (+17 pp) |
| Flat magic damage | +680 | +350 (−330) |
— Removed |
| Dodge chance | 16% | 20% (+4 pp) |
23% (+3 pp) |
| PvP power | 180 | 208 (+28) |
220 (+12) |
| HP regeneration | 7 every 3 s | 7 every 3 s | — Removed |
| Mana regeneration | 7 every 3 s | 7 every 3 s | — Removed |
| Healing | — | 35% (new) | 52% (+17 pp) |
| All protection · bonus sum | — | 9% (new) | 13% (+4 pp) |
| Stacked equipment protection | |||
| Physical protection | 11.48% | 19.46% (+7.98 pp) |
23.66% (+4.2 pp) |
| Fire protection | 0.00% | 8.72% (+8.72 pp) |
12.40% (+3.68 pp) |
| Ice protection | 0.00% | 8.72% (+8.72 pp) |
12.40% (+3.68 pp) |
| Earth protection | 0.00% | 8.72% (+8.72 pp) |
12.40% (+3.68 pp) |
| Energy protection | 0.00% | 8.72% (+8.72 pp) |
12.40% (+3.68 pp) |
| Holy protection | 11.48% | 11.48% | 12.40% (+0.92 pp) |
| Death protection | 11.48% | 11.48% | 12.40% (+0.92 pp) |
| Active 4/4 set bonus | |||
| Magic level | +40 | +75 (+35) |
+90 (+15) |
| Max mana · set bonus | +30% | +43% (+13 pp) |
+50% (+7 pp) |
| Max HP · set bonus | +12% | +20% (+8 pp) |
+25% (+5 pp) |
| Death strike · on attack | 350–850 · 25% chance | — Removed |
— |
| Death strike · when hit | 350–850 · 25% chance | — Removed |
— |
| Death damage | — | 2% (new) | 3% (+1 pp) |
| Ice damage | — | 2% (new) | 3% (+1 pp) |
Mage · four armor pieces + wand + spellbook
Lower and upper builds use the matching King and Tentacle wand/spellbook.
| Destruction Lower reference · Starting reference |
Cobra Lord Tier III upgrade · Changes vs Destruction |
Bloody Tentacle Upper reference · Changes vs Cobra Lord | |
|---|---|---|---|
| Items | |||
| Skills including the 4/4 set bonus | |||
| Magic level | +181 | +276 (+95) |
+320 (+44) |
| All item bonuses | |||
| Armor | 47 | 63 (+16) |
70 (+7) |
| Magic level | +141 | +201 (+60) |
+230 (+29) |
| Max HP · item bonus | +52% | +60% (+8 pp) |
+65% (+5 pp) |
| Max mana · item bonus | +116% | +171% (+55 pp) |
+198% (+27 pp) |
| Speed | +145 | +215 (+70) |
+200 (−15) |
| Healing | 8% | 39% (+31 pp) |
52% (+13 pp) |
| Magic damage | 38% | 62% (+24 pp) |
82% (+20 pp) |
| Flat magic damage | +1030 | +800 (−230) |
+500 (−300) |
| Dodge chance | 24% | 28% (+4 pp) |
31% (+3 pp) |
| PvP power | 420 | 468 (+48) |
495 (+27) |
| Life leech · item chance | 100% | 100% | 100% |
| Life leech amount | 30% | 33% (+3 pp) |
35% (+2 pp) |
| All protection · bonus sum | 12% | 22% (+10 pp) |
27% (+5 pp) |
| HP regeneration | 7 every 3 s | 7 every 3 s | — Removed |
| Mana regeneration | 7 every 3 s | 7 every 3 s | — Removed |
| Weapon and off-hand ratings | |||
| Attack speed bonus | 9% | 9% | 9% |
| Range | 7 tiles | 7 tiles | 7 tiles |
| Spellbook defense | 43 This rating takes precedence over weapon defense. |
44 (+1) This rating takes precedence over weapon defense. |
45 (+1) This rating takes precedence over weapon defense. |
| Wand base · single target | 555–720 Before character and item modifiers. |
605–720 (+50 min / +0 max) Before character and item modifiers. |
625–720 (+20 min / +0 max) Before character and item modifiers. |
| Wand base · area | 370–420 Before character and item modifiers. |
470–525 (+100 min / +105 max) Before character and item modifiers. |
525–580 (+55 min / +55 max) Before character and item modifiers. |
| Stacked equipment protection | |||
| Physical protection | 22.10% | 29.93% (+7.83 pp) |
34.34% (+4.41 pp) |
| Fire protection | 12.00% | 20.59% (+8.59 pp) |
24.67% (+4.08 pp) |
| Ice protection | 12.00% | 20.59% (+8.59 pp) |
24.67% (+4.08 pp) |
| Earth protection | 12.00% | 20.59% (+8.59 pp) |
24.67% (+4.08 pp) |
| Energy protection | 12.00% | 20.59% (+8.59 pp) |
24.67% (+4.08 pp) |
| Holy protection | 22.10% | 22.99% (+0.89 pp) |
24.67% (+1.68 pp) |
| Death protection | 22.10% | 22.99% (+0.89 pp) |
24.67% (+1.68 pp) |
| Active 4/4 set bonus | |||
| Magic level | +40 | +75 (+35) |
+90 (+15) |
| Max mana · set bonus | +30% | +43% (+13 pp) |
+50% (+7 pp) |
| Max HP · set bonus | +12% | +20% (+8 pp) |
+25% (+5 pp) |
| Death strike · on attack | 350–850 · 25% chance | — Removed |
— |
| Death strike · when hit | 350–850 · 25% chance | — Removed |
— |
| Death damage | — | 2% (new) | 3% (+1 pp) |
| Ice damage | — | 2% (new) | 3% (+1 pp) |
Single-target and area damage
Weapon-script base ranges before character-level, magic-level, rarity, item modifiers and target-specific effects.
| Wand | Single-target base | Area base |
|---|---|---|
| King Wand | 555–720 | 370–420 |
| Cobra Lord Wand | 605–720 | 470–525 |
| Tentacle Wand | 625–720 | 525–580 |
The King Wand keeps its existing 1.5× base bonus against selected monsters. That target-specific bonus is not included in the values above.
Set bonuses
A stronger reason to complete the set. Each row replaces the preceding row when the equipped piece count increases. The highest active tier applies once; the rows are not cumulative.
Gorgon Set
| Equipped | Complete active bonus |
|---|---|
| 1/4 | Magic level: +2 Melee skill: +8 Distance skill: +8 Max HP: +9% Max mana: +4% |
| 2/4 | Magic level: +4 Melee skill: +20 Distance skill: +20 Max HP: +12% Max mana: +6% |
| 3/4 | Magic level: +7 Melee skill: +33 Distance skill: +33 Max HP: +14% Max mana: +8% |
| 4/4 | Magic level: +8 Melee skill: +68 Distance skill: +68 Max HP: +55% Max mana: +20% Physical damage: 2% Holy damage: 2% |
Cobra Lord Set
| Equipped | Complete active bonus |
|---|---|
| 1/4 | Magic level: +20 Max HP: +5% Max mana: +16% |
| 2/4 | Magic level: +33 Max HP: +6% Max mana: +21% |
| 3/4 | Magic level: +49 Max HP: +9% Max mana: +30% |
| 4/4 | Magic level: +75 Max HP: +20% Max mana: +43% Death damage: 2% Ice damage: 2% |
Accessories
Accessories use the revised Tier III base values below. Core set progression compares identical accessories; rarity pools remain half the matching Tier III core ranges. Wings and cape share one back slot.
The Gorgon Ring and the Cobra Lord Ring cost twice as many Covenant materials as the other set items: 100 of each of the five types, 500 in total. Other pieces cost 50 of each type, 250 in total. Gorgon wings and cape grant 6% protection against fire, ice, earth, energy, holy and death; this replaces their physical protection.
Gorgon accessories
| Item | Tier and crafting cost | Attributes |
|---|---|---|
| Tier III · Craft: 250 materials / 50 of each type | Melee skill: +10 Distance skill: +10 Max HP: +5% Max mana: +5% All protection: 2% Healing: 4% PvP power: 35 | |
| Tier III · Craft: 250 materials / 50 of each type | Melee skill: +25 Distance skill: +25 Shielding: +25 Max HP: +13% Max mana: +13% Physical protection: 5% Healing: 15% PvP power: 35 | |
| Tier III · Craft: 500 materials / 100 of each type · 2× cost | Melee skill: +20 Distance skill: +20 Max HP: +8% Max mana: +8% All protection: 4% PvP power: 35 | |
| Tier III · Craft: 250 materials / 50 of each type | Armor: 4 Magic level: +3 Melee skill: +10 Distance skill: +10 Shielding: +10 Max HP: +10% Max mana: +8% Physical protection: 2% Healing: 7% Magic damage: 3% PvP power: 35 HP regeneration: 2 HP regeneration interval: 5 s Mana regeneration: 2 Mana regeneration interval: 3 s | |
| Tier III · Craft: 250 materials / 50 of each type | Melee skill: +45 Distance skill: +45 Max HP: +20% Max mana: +20% Speed: +130 Fire protection: 6% Ice protection: 6% Earth protection: 6% Energy protection: 6% Holy protection: 6% Death protection: 6% Critical chance: 3% Critical extra damage: 150% PvP power: 35 | |
| Tier III · Craft: 250 materials / 50 of each type | Melee skill: +45 Distance skill: +45 Max HP: +20% Max mana: +20% Speed: +130 Fire protection: 6% Ice protection: 6% Earth protection: 6% Energy protection: 6% Holy protection: 6% Death protection: 6% Critical chance: 3% Critical extra damage: 150% PvP power: 35 |
Cobra Lord accessories
| Item | Tier and crafting cost | Attributes |
|---|---|---|
| Tier III · Craft: 250 materials / 50 of each type | Armor: 4 Magic level: +20 Max HP: +5% Max mana: +12% Physical protection: 2% Healing: 9% Magic damage: 4% PvP power: 35 HP regeneration: 2 HP regeneration interval: 5 s Mana regeneration: 2 Mana regeneration interval: 3 s | |
| Tier III · Craft: 250 materials / 50 of each type | Magic level: +15 Max HP: +5% Max mana: +13% Physical protection: 5% Healing: 10% Magic damage: 15% PvP power: 35 | |
| Tier III · Craft: 500 materials / 100 of each type · 2× cost | Magic level: +20 Max HP: +5% Max mana: +10% All protection: 3% Magic damage: 5% PvP power: 35 | |
| Tier III · Craft: 250 materials / 50 of each type | Magic level: +10 Max HP: +5% Max mana: +8% All protection: 2% Magic damage: 2% PvP power: 35 | |
| Tier III · Craft: 250 materials / 50 of each type | Magic level: +40 Max HP: +10% Max mana: +20% Speed: +270 Physical protection: 2% Magic damage: 30% Critical chance: 2% PvP power: 35 | |
| Tier III · Craft: 250 materials / 50 of each type | Magic level: +40 Max HP: +10% Max mana: +20% Speed: +270 Physical protection: 2% Magic damage: 30% Critical chance: 2% PvP power: 35 |
See also
- Item Sets - every other set and its exact bonuses
- Item rarity and Rarity Crafting - rarity profiles and upgrades
WAD · Viper Island · Gorgon and Cobra Lord Tier III equipment. Base item values before rarity, gems and character bonuses. Last updated: 2 October 2026.
