Reborn Tree V2: Difference between revisions
(Publish complete Reborn Tree V2 player guide) |
(Keep Reborn Tree V2 tables readable on mobile) |
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{{Reborn navigation}} | {{Reborn navigation}} | ||
<div style="text-align:center; margin:0 0 1em 0;">[[File:RebornTreeV2_masteryskills_v2_ui_reborn_tree_header_banner.png|850px|alt=Reborn Tree V2|link=]]</div> | <div style="text-align:center; margin:0 0 1em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_ui_reborn_tree_header_banner.png|850px|alt=Reborn Tree V2|link=]]</div> | ||
<div style="border-left:5px solid #d5a6ff; padding:.9em 1em; margin:1em 0; background:#171b22; overflow:auto;"> | <div style="border-left:5px solid #d5a6ff; padding:.9em 1em; margin:1em 0; background:#171b22; overflow:auto;"> | ||
<div style="float:right; margin:0 0 .5em 1em;">[[File:RebornTreeV2_masteryskills_v2_ui_reborn_crest.png|120px|alt=Reborn Tree V2 crest|link=]]</div> | <div style="float:right; margin:0 0 .5em 1em;">[[File:RebornTreeV2_masteryskills_v2_ui_reborn_crest.png|120px|alt=Reborn Tree V2 crest|link=]]</div> | ||
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* A full reset refunds spent RP but not historical gold. A migration reset may be free; otherwise it costs '''10 Premium Points'''. | * A full reset refunds spent RP but not historical gold. A migration reset may be free; otherwise it costs '''10 Premium Points'''. | ||
{| style="width:100%; text-align:center; background:transparent;" | <div style="overflow-x:auto; max-width:100%;"> | ||
{| style="width:100%; min-width:620px; text-align:center; background:transparent;" | |||
| style="width:25%; padding:.5em; vertical-align:top;" | [[File:RebornTreeV2_masteryskills_v2_ui_classes_knight.png|120px|alt=Knight|link=]]<br/>[[#Knight|<span style="font-size:115%;">'''KNIGHT'''</span>]]<br/><small>Vanguard / Executioner / Warlord</small> | | style="width:25%; padding:.5em; vertical-align:top;" | [[File:RebornTreeV2_masteryskills_v2_ui_classes_knight.png|120px|alt=Knight|link=]]<br/>[[#Knight|<span style="font-size:115%;">'''KNIGHT'''</span>]]<br/><small>Vanguard / Executioner / Warlord</small> | ||
| style="width:25%; padding:.5em; vertical-align:top;" | [[File:RebornTreeV2_masteryskills_v2_ui_classes_paladin.png|120px|alt=Paladin|link=]]<br/>[[#Paladin|<span style="font-size:115%;">'''PALADIN'''</span>]]<br/><small>Sharpshooter / Holy Warden / Pathfinder</small> | | style="width:25%; padding:.5em; vertical-align:top;" | [[File:RebornTreeV2_masteryskills_v2_ui_classes_paladin.png|120px|alt=Paladin|link=]]<br/>[[#Paladin|<span style="font-size:115%;">'''PALADIN'''</span>]]<br/><small>Sharpshooter / Holy Warden / Pathfinder</small> | ||
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| style="width:25%; padding:.5em; vertical-align:top;" | [[File:RebornTreeV2_masteryskills_v2_ui_classes_druid.png|120px|alt=Druid|link=]]<br/>[[#Druid|<span style="font-size:115%;">'''DRUID'''</span>]]<br/><small>Lifewarden / Wildkeeper / Plague Sage</small> | | style="width:25%; padding:.5em; vertical-align:top;" | [[File:RebornTreeV2_masteryskills_v2_ui_classes_druid.png|120px|alt=Druid|link=]]<br/>[[#Druid|<span style="font-size:115%;">'''DRUID'''</span>]]<br/><small>Lifewarden / Wildkeeper / Plague Sage</small> | ||
|} | |} | ||
</div> | |||
== How progression works == | == How progression works == | ||
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=== Two independent layers === | === Two independent layers === | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! !! Attribute ladders !! Mechanic cards | ! !! Attribute ladders !! Mechanic cards | ||
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| Each row needs the stated reborn and earlier points in the same archetype. | | Each row needs the stated reborn and earlier points in the same archetype. | ||
|} | |} | ||
</div> | |||
Gold must be carried by the character; bank balance does not satisfy an upgrade price. Promoted, Grand and Ancient vocations use the corresponding base-vocation tree. | Gold must be carried by the character; bank balance does not satisfy an upgrade price. Promoted, Grand and Ancient vocations use the corresponding base-vocation tree. | ||
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=== Build Capacity and attribute caps === | === Build Capacity and attribute caps === | ||
{| class="wikitable sortable" style="width:100%; text-align:center;" | <div style="overflow-x:auto; max-width:100%;"> | ||
{| class="wikitable sortable" style="width:100%; min-width:680px; text-align:center;" | |||
! Reborn !! Required level !! RP reward !! Cumulative RP !! Build Capacity !! Attribute rank cap | ! Reborn !! Required level !! RP reward !! Cumulative RP !! Build Capacity !! Attribute rank cap | ||
|- | |- | ||
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| 7 || 2,500 || 500,000 || 616,600 || 24 || 36 | | 7 || 2,500 || 500,000 || 616,600 || 24 || 36 | ||
|} | |} | ||
</div> | |||
A complete archetype needs 13 Capacity. At Reborn 5 you can complete the first archetype and keep 5 points for another. At Reborn 7, common legal shapes include one complete archetype plus 11 ranks elsewhere, or two 12-point paths through two Major Spells without buying a Keystone. Only one Keystone can be active at a time. | A complete archetype needs 13 Capacity. At Reborn 5 you can complete the first archetype and keep 5 points for another. At Reborn 7, common legal shapes include one complete archetype plus 11 ranks elsewhere, or two 12-point paths through two Major Spells without buying a Keystone. Only one Keystone can be active at a time. | ||
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=== Mechanic gates and prices === | === Mechanic gates and prices === | ||
{| class="wikitable" style="width:100%; text-align:center;" | <div style="overflow-x:auto; max-width:100%;"> | ||
{| class="wikitable" style="width:100%; min-width:760px; text-align:center;" | |||
! Card row !! Ranks !! Minimum reborn !! Earlier points in branch !! RP by rank !! Gold by rank !! Total | ! Card row !! Ranks !! Minimum reborn !! Earlier points in branch !! RP by rank !! Gold by rank !! Total | ||
|- | |- | ||
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| Keystone || 1 || 5 || 12 || 90 || 20m || 90 RP + 20m gold | | Keystone || 1 || 5 || 12 || 90 || 20m || 90 RP + 20m gold | ||
|} | |} | ||
</div> | |||
=== Attribute prices === | === Attribute prices === | ||
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Standard attribute ladders retain the old price curve. Integrated Foundation attributes use the mechanic prices for their first three ranks and the legacy curve from rank 4 onward. | Standard attribute ladders retain the old price curve. Integrated Foundation attributes use the mechanic prices for their first three ranks and the legacy curve from rank 4 onward. | ||
{| class="wikitable" style="width:100%; text-align:center;" | <div style="overflow-x:auto; max-width:100%;"> | ||
{| class="wikitable" style="width:100%; min-width:560px; text-align:center;" | |||
! Up to rank !! Reborn required !! Cumulative RP for one standard ladder !! Cumulative gold | ! Up to rank !! Reborn required !! Cumulative RP for one standard ladder !! Cumulative gold | ||
|- | |- | ||
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| 36 || 7 || 14,665 || 28,270,000 | | 36 || 7 || 14,665 || 28,270,000 | ||
|} | |} | ||
</div> | |||
Hybrid Core stats remain branch-neutral through rank 24. Ranks 25-36 of those ladders require the Pledge named in the class table. Reaching the restored Godly condition requires Reborn 6 and rank 26 in every Godly-eligible attribute ladder of the vocation. | Hybrid Core stats remain branch-neutral through rank 24. Ranks 25-36 of those ladders require the Pledge named in the class table. Reaching the restored Godly condition requires Reborn 6 and rank 26 in every Godly-eligible attribute ladder of the vocation. | ||
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=== Interface controls === | === Interface controls === | ||
{| class="wikitable" style="width:100%;" | <div style="overflow-x:auto; max-width:100%;"> | ||
{| class="wikitable" style="width:100%; min-width:520px;" | |||
! Icon !! Control !! What it does | ! Icon !! Control !! What it does | ||
|- | |- | ||
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| Closes the Reborn Tree window. | | Closes the Reborn Tree window. | ||
|} | |} | ||
</div> | |||
Select a card to see its current effect, exact next-rank effect, price and blocking requirement. Ctrl-click and Shift-click can buy multiple valid ranks; the server stops at the first unaffordable or locked rank and reports why. | Select a card to see its current effect, exact next-rank effect, price and blocking requirement. Ctrl-click and Shift-click can buy multiple valid ranks; the server stops at the first unaffordable or locked rank and reports why. | ||
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'''Core Attribute ladders''' - shared by every Knight archetype (click to expand) | '''Core Attribute ladders''' - shared by every Knight archetype (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
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| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
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'''Vanguard - Tank''' (click to expand) | '''Vanguard - Tank''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_knight_vanguard.png|700px|alt=Vanguard archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_knight_vanguard.png|700px|alt=Vanguard archetype|link=]]</div> | ||
'''Pledge identity:''' Challenge grants a barrier from rank I.<br/> | '''Pledge identity:''' Challenge grants a barrier from rank I.<br/> | ||
'''Trade-off:''' Maximum protection at the cost of personal damage.<br/> | '''Trade-off:''' Maximum protection at the cost of personal damage.<br/> | ||
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==== Vanguard mechanic cards ==== | ==== Vanguard mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 229: | Line 244: | ||
| '''Rank 1:''' Marked enemies deal 6% less damage to allies and 3% less to you. PvP uses 50% of these values. Excludes the other Knight keystones. | | '''Rank 1:''' Marked enemies deal 6% less damage to allies and 3% less to you. PvP uses 50% of these values. Excludes the other Knight keystones. | ||
|} | |} | ||
</div> | |||
==== Vanguard Attribute ladders ==== | ==== Vanguard Attribute ladders ==== | ||
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These ladders need only Vanguard Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Vanguard Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
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| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
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'''Executioner - Melee Dps''' (click to expand) | '''Executioner - Melee Dps''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_knight_executioner.png|700px|alt=Executioner archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_knight_executioner.png|700px|alt=Executioner archetype|link=]]</div> | ||
'''Pledge identity:''' Melee hits apply Deep Wounds from rank I.<br/> | '''Pledge identity:''' Melee hits apply Deep Wounds from rank I.<br/> | ||
'''Trade-off:''' +15% physical damage, -15% maximum HP.<br/> | '''Trade-off:''' +15% physical damage, -15% maximum HP.<br/> | ||
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==== Executioner mechanic cards ==== | ==== Executioner mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 300: | Line 319: | ||
| '''Rank 1:''' Deal 15% more physical damage, but lose 15% maximum health. Excludes the other Knight keystones. | | '''Rank 1:''' Deal 15% more physical damage, but lose 15% maximum health. Excludes the other Knight keystones. | ||
|} | |} | ||
</div> | |||
==== Executioner Attribute ladders ==== | ==== Executioner Attribute ladders ==== | ||
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These ladders need only Executioner Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Executioner Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 344: | Line 365: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
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'''Warlord - Bruiser Support''' (click to expand) | '''Warlord - Bruiser Support''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_knight_warlord.png|700px|alt=Warlord archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_knight_warlord.png|700px|alt=Warlord archetype|link=]]</div> | ||
'''Pledge identity:''' Challenge applies a party damage mark from rank I.<br/> | '''Pledge identity:''' Challenge applies a party damage mark from rank I.<br/> | ||
'''Trade-off:''' Trades pure defense and DPS for party control.<br/> | '''Trade-off:''' Trades pure defense and DPS for party control.<br/> | ||
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==== Warlord mechanic cards ==== | ==== Warlord mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 383: | Line 406: | ||
| '''Rank 1:''' Party members within 6 tiles deal 5% more damage to your marked target. Bosses use 50% and PvP uses 33%. Excludes the other Knight keystones. | | '''Rank 1:''' Party members within 6 tiles deal 5% more damage to your marked target. Bosses use 50% and PvP uses 33%. Excludes the other Knight keystones. | ||
|} | |} | ||
</div> | |||
==== Warlord Attribute ladders ==== | ==== Warlord Attribute ladders ==== | ||
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These ladders need only Warlord Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Warlord Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 403: | Line 428: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
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'''Core Attribute ladders''' - shared by every Paladin archetype (click to expand) | '''Core Attribute ladders''' - shared by every Paladin archetype (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 447: | Line 474: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 452: | Line 480: | ||
'''Sharpshooter - Ranged Dps''' (click to expand) | '''Sharpshooter - Ranged Dps''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_paladin_sharpshooter.png|700px|alt=Sharpshooter archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_paladin_sharpshooter.png|700px|alt=Sharpshooter archetype|link=]]</div> | ||
'''Pledge identity:''' Repeated hits build Hunter's Mark from rank I.<br/> | '''Pledge identity:''' Repeated hits build Hunter's Mark from rank I.<br/> | ||
'''Trade-off:''' Highest single-target damage, less control and sustain.<br/> | '''Trade-off:''' Highest single-target damage, less control and sustain.<br/> | ||
| Line 459: | Line 487: | ||
==== Sharpshooter mechanic cards ==== | ==== Sharpshooter mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 486: | Line 515: | ||
| '''Rank 1:''' Every 5th hit against a target at maximum Hunter's Mark deals 12% bonus damage and consumes the mark. Excludes the other Paladin keystones. | | '''Rank 1:''' Every 5th hit against a target at maximum Hunter's Mark deals 12% bonus damage and consumes the mark. Excludes the other Paladin keystones. | ||
|} | |} | ||
</div> | |||
==== Sharpshooter Attribute ladders ==== | ==== Sharpshooter Attribute ladders ==== | ||
| Line 491: | Line 521: | ||
These ladders need only Sharpshooter Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Sharpshooter Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 518: | Line 549: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 523: | Line 555: | ||
'''Holy Warden - Holy Support''' (click to expand) | '''Holy Warden - Holy Support''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_paladin_holy_warden.png|700px|alt=Holy Warden archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_paladin_holy_warden.png|700px|alt=Holy Warden archetype|link=]]</div> | ||
'''Pledge identity:''' Holy hits apply Beacon and heal party from rank I.<br/> | '''Pledge identity:''' Holy hits apply Beacon and heal party from rank I.<br/> | ||
'''Trade-off:''' Party sustain instead of maximum ranged burst.<br/> | '''Trade-off:''' Party sustain instead of maximum ranged burst.<br/> | ||
| Line 530: | Line 562: | ||
==== Holy Warden mechanic cards ==== | ==== Holy Warden mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 557: | Line 590: | ||
| '''Rank 1:''' 35% of Beacon overhealing becomes a barrier capped at 8% of the target's max HP. Excludes the other Paladin keystones. | | '''Rank 1:''' 35% of Beacon overhealing becomes a barrier capped at 8% of the target's max HP. Excludes the other Paladin keystones. | ||
|} | |} | ||
</div> | |||
==== Holy Warden Attribute ladders ==== | ==== Holy Warden Attribute ladders ==== | ||
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These ladders need only Holy Warden Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Holy Warden Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 589: | Line 624: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
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'''Pathfinder - Kite Control''' (click to expand) | '''Pathfinder - Kite Control''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_paladin_pathfinder.png|700px|alt=Pathfinder archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_paladin_pathfinder.png|700px|alt=Pathfinder archetype|link=]]</div> | ||
'''Pledge identity:''' Ranged hits apply a soft slow from rank I.<br/> | '''Pledge identity:''' Ranged hits apply a soft slow from rank I.<br/> | ||
'''Trade-off:''' Mobility and safety instead of peak damage.<br/> | '''Trade-off:''' Mobility and safety instead of peak damage.<br/> | ||
| Line 601: | Line 637: | ||
==== Pathfinder mechanic cards ==== | ==== Pathfinder mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 628: | Line 665: | ||
| '''Rank 1:''' Hits from at least 4 tiles deal 8% more damage and reduce Evasive Step's remaining cooldown by 2 seconds. Excludes the other Paladin keystones. | | '''Rank 1:''' Hits from at least 4 tiles deal 8% more damage and reduce Evasive Step's remaining cooldown by 2 seconds. Excludes the other Paladin keystones. | ||
|} | |} | ||
</div> | |||
==== Pathfinder Attribute ladders ==== | ==== Pathfinder Attribute ladders ==== | ||
| Line 633: | Line 671: | ||
These ladders need only Pathfinder Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Pathfinder Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 666: | Line 705: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 677: | Line 717: | ||
'''Core Attribute ladders''' - shared by every Sorcerer archetype (click to expand) | '''Core Attribute ladders''' - shared by every Sorcerer archetype (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 722: | Line 763: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 727: | Line 769: | ||
'''Inferno - Fire Burst''' (click to expand) | '''Inferno - Fire Burst''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_sorcerer_inferno.png|700px|alt=Inferno archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_sorcerer_inferno.png|700px|alt=Inferno archetype|link=]]</div> | ||
'''Pledge identity:''' Fire hits apply Ignite from rank I.<br/> | '''Pledge identity:''' Fire hits apply Ignite from rank I.<br/> | ||
'''Trade-off:''' Burst windows with Heat cost and Exhausted downtime.<br/> | '''Trade-off:''' Burst windows with Heat cost and Exhausted downtime.<br/> | ||
| Line 734: | Line 776: | ||
==== Inferno mechanic cards ==== | ==== Inferno mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 761: | Line 804: | ||
| '''Rank 1:''' At 5 Heat, fire damage creates a delayed pulse for 50% damage, consumes Heat and applies -10% damage for 5 seconds. Excludes the other Sorcerer keystones. | | '''Rank 1:''' At 5 Heat, fire damage creates a delayed pulse for 50% damage, consumes Heat and applies -10% damage for 5 seconds. Excludes the other Sorcerer keystones. | ||
|} | |} | ||
</div> | |||
==== Inferno Attribute ladders ==== | ==== Inferno Attribute ladders ==== | ||
| Line 766: | Line 810: | ||
These ladders need only Inferno Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Inferno Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 787: | Line 832: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 792: | Line 838: | ||
'''Stormweaver - Energy Aoe''' (click to expand) | '''Stormweaver - Energy Aoe''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_sorcerer_stormweaver.png|700px|alt=Stormweaver archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_sorcerer_stormweaver.png|700px|alt=Stormweaver archetype|link=]]</div> | ||
'''Pledge identity:''' Energy hits apply Static Charge from rank I.<br/> | '''Pledge identity:''' Energy hits apply Static Charge from rank I.<br/> | ||
'''Trade-off:''' AoE tempo over single-target burst.<br/> | '''Trade-off:''' AoE tempo over single-target burst.<br/> | ||
| Line 799: | Line 845: | ||
==== Stormweaver mechanic cards ==== | ==== Stormweaver mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 826: | Line 873: | ||
| '''Rank 1:''' Every 5th energy spell echoes after a delay for 55% damage. Excludes the other Sorcerer keystones. | | '''Rank 1:''' Every 5th energy spell echoes after a delay for 55% damage. Excludes the other Sorcerer keystones. | ||
|} | |} | ||
</div> | |||
==== Stormweaver Attribute ladders ==== | ==== Stormweaver Attribute ladders ==== | ||
| Line 831: | Line 879: | ||
These ladders need only Stormweaver Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Stormweaver Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 858: | Line 907: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 863: | Line 913: | ||
'''Blood Mage - Death Sustain''' (click to expand) | '''Blood Mage - Death Sustain''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_sorcerer_blood_mage.png|700px|alt=Blood Mage archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_sorcerer_blood_mage.png|700px|alt=Blood Mage archetype|link=]]</div> | ||
'''Pledge identity:''' Death spells may spend HP from rank I.<br/> | '''Pledge identity:''' Death spells may spend HP from rank I.<br/> | ||
'''Trade-off:''' Powerful sustain with HP, healing and Magic Shield risks.<br/> | '''Trade-off:''' Powerful sustain with HP, healing and Magic Shield risks.<br/> | ||
| Line 870: | Line 920: | ||
==== Blood Mage mechanic cards ==== | ==== Blood Mage mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 897: | Line 948: | ||
| '''Rank 1:''' +10% death damage and heal for 3% of dealt damage, but receive 10% less healing. Excludes the other Sorcerer keystones. | | '''Rank 1:''' +10% death damage and heal for 3% of dealt damage, but receive 10% less healing. Excludes the other Sorcerer keystones. | ||
|} | |} | ||
</div> | |||
==== Blood Mage Attribute ladders ==== | ==== Blood Mage Attribute ladders ==== | ||
| Line 902: | Line 954: | ||
These ladders need only Blood Mage Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Blood Mage Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 929: | Line 982: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 940: | Line 994: | ||
'''Core Attribute ladders''' - shared by every Druid archetype (click to expand) | '''Core Attribute ladders''' - shared by every Druid archetype (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 973: | Line 1,028: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 978: | Line 1,034: | ||
'''Lifewarden - Healer''' (click to expand) | '''Lifewarden - Healer''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_druid_lifewarden.png|700px|alt=Lifewarden archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_druid_lifewarden.png|700px|alt=Lifewarden archetype|link=]]</div> | ||
'''Pledge identity:''' Heal Friend leaves a HoT from rank I.<br/> | '''Pledge identity:''' Heal Friend leaves a HoT from rank I.<br/> | ||
'''Trade-off:''' Highest party safety, clearly lower solo damage.<br/> | '''Trade-off:''' Highest party safety, clearly lower solo damage.<br/> | ||
| Line 985: | Line 1,041: | ||
==== Lifewarden mechanic cards ==== | ==== Lifewarden mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 1,012: | Line 1,069: | ||
| '''Rank 1:''' Mass Healing creates a 5-second, 3-tile grove that heals 1.2% max HP per second and grants 5% damage reduction. Excludes the other Druid keystones. | | '''Rank 1:''' Mass Healing creates a 5-second, 3-tile grove that heals 1.2% max HP per second and grants 5% damage reduction. Excludes the other Druid keystones. | ||
|} | |} | ||
</div> | |||
==== Lifewarden Attribute ladders ==== | ==== Lifewarden Attribute ladders ==== | ||
| Line 1,017: | Line 1,075: | ||
These ladders need only Lifewarden Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Lifewarden Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 1,038: | Line 1,097: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 1,043: | Line 1,103: | ||
'''Wildkeeper - Control Support''' (click to expand) | '''Wildkeeper - Control Support''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_druid_wildkeeper.png|700px|alt=Wildkeeper archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_druid_wildkeeper.png|700px|alt=Wildkeeper archetype|link=]]</div> | ||
'''Pledge identity:''' Mass Haste and Wild Growth gain support effects from rank I.<br/> | '''Pledge identity:''' Mass Haste and Wild Growth gain support effects from rank I.<br/> | ||
'''Trade-off:''' Spatial control instead of direct healing throughput.<br/> | '''Trade-off:''' Spatial control instead of direct healing throughput.<br/> | ||
| Line 1,050: | Line 1,110: | ||
==== Wildkeeper mechanic cards ==== | ==== Wildkeeper mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 1,077: | Line 1,138: | ||
| '''Rank 1:''' Wild Growth radius becomes 2 tiles, allies gain +25 speed, and enemies suffer 8% attack-speed reduction plus the active movement slow. Excludes the other Druid keystones. | | '''Rank 1:''' Wild Growth radius becomes 2 tiles, allies gain +25 speed, and enemies suffer 8% attack-speed reduction plus the active movement slow. Excludes the other Druid keystones. | ||
|} | |} | ||
</div> | |||
==== Wildkeeper Attribute ladders ==== | ==== Wildkeeper Attribute ladders ==== | ||
| Line 1,082: | Line 1,144: | ||
These ladders need only Wildkeeper Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Wildkeeper Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 1,115: | Line 1,178: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 1,120: | Line 1,184: | ||
'''Plague Sage - Debuff Dot''' (click to expand) | '''Plague Sage - Debuff Dot''' (click to expand) | ||
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
<div style="text-align:center; margin:.8em 0;">[[File:RebornTreeV2_masteryskills_v2_banners_druid_plague_sage.png|700px|alt=Plague Sage archetype|link=]]</div> | <div style="text-align:center; margin:.8em 0; overflow-x:auto; max-width:100%;">[[File:RebornTreeV2_masteryskills_v2_banners_druid_plague_sage.png|700px|alt=Plague Sage archetype|link=]]</div> | ||
'''Pledge identity:''' Earth and poison hits apply Spore from rank I.<br/> | '''Pledge identity:''' Earth and poison hits apply Spore from rank I.<br/> | ||
'''Trade-off:''' Party amplification and DoT instead of personal burst.<br/> | '''Trade-off:''' Party amplification and DoT instead of personal burst.<br/> | ||
| Line 1,127: | Line 1,191: | ||
==== Plague Sage mechanic cards ==== | ==== Plague Sage mechanic cards ==== | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ! style="width:104px;" | Card !! Unlock and price !! Exact effects by mechanic rank | ||
| Line 1,154: | Line 1,219: | ||
| '''Rank 1:''' A maximum-Spore enemy death spreads 50% of its stacks to up to 3 enemies within 3 tiles and resets Poison Storm's cooldown. Excludes the other Druid keystones. | | '''Rank 1:''' A maximum-Spore enemy death spreads 50% of its stacks to up to 3 enemies within 3 tiles and resets Poison Storm's cooldown. Excludes the other Druid keystones. | ||
|} | |} | ||
</div> | |||
==== Plague Sage Attribute ladders ==== | ==== Plague Sage Attribute ladders ==== | ||
| Line 1,159: | Line 1,225: | ||
These ladders need only Plague Sage Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | These ladders need only Plague Sage Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards. | ||
<div style="overflow-x:auto; max-width:100%;"> | |||
{| class="wikitable" style="width:100%;" | {| class="wikitable" style="width:100%;" | ||
! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ! style="width:64px;" | Icon !! Attribute ladder !! Value per rank and maximum !! Access !! Capacity | ||
| Line 1,192: | Line 1,259: | ||
| None | | None | ||
|} | |} | ||
</div> | |||
</div></div> | </div></div> | ||
| Line 1,198: | Line 1,266: | ||
Owning a Major card automatically teaches its spell; resetting or removing the card forgets it. All Major Spells require premium, have a 2-second special-group cooldown and no separate level requirement. | Owning a Major card automatically teaches its spell; resetting or removing the card forgets it. All Major Spells require premium, have a 2-second special-group cooldown and no separate level requirement. | ||
{| class="wikitable sortable" style="width:100%; text-align:center;" | <div style="overflow-x:auto; max-width:100%;"> | ||
{| class="wikitable sortable" style="width:100%; min-width:700px; text-align:center;" | |||
! Vocation !! Archetype !! Spell !! Words !! Mana !! Cooldown | ! Vocation !! Archetype !! Spell !! Words !! Mana !! Cooldown | ||
|- | |- | ||
| Line 1,225: | Line 1,294: | ||
| Druid || Plague Sage || '''Outbreak''' || <code>exori tera outbreak</code> || 300 || 14s | | Druid || Plague Sage || '''Outbreak''' || <code>exori tera outbreak</code> || 300 || 14s | ||
|} | |} | ||
</div> | |||
== Combat contexts and caps == | == Combat contexts and caps == | ||
| Line 1,230: | Line 1,300: | ||
When a card uses the shared context rules, its mechanic contribution is scaled to 33% in PvP and 50% against bosses. Bosses are immune to hard control; shared soft control uses 25% against bosses and 50% in PvP, while PvP hard control uses 35%. A card's own rank text takes priority when it states a more specific value. | When a card uses the shared context rules, its mechanic contribution is scaled to 33% in PvP and 50% against bosses. Bosses are immune to hard control; shared soft control uses 25% against bosses and 50% in PvP, while PvP hard control uses 35%. A card's own rank text takes priority when it states a more specific value. | ||
{| class="wikitable" style="max-width:720px; text-align:center;" | <div style="overflow-x:auto; max-width:100%;"> | ||
{| class="wikitable" style="width:100%; max-width:720px; text-align:center;" | |||
! Mechanic contribution !! Cap | ! Mechanic contribution !! Cap | ||
|- | |- | ||
| Line 1,247: | Line 1,318: | ||
| Attack speed || 30% | | Attack speed || 30% | ||
|} | |} | ||
</div> | |||
These caps apply only to V2 mechanic contributions. Restored Attribute ladders keep their listed legacy maximums and are not clipped by this table. | These caps apply only to V2 mechanic contributions. Restored Attribute ladders keep their listed legacy maximums and are not clipped by this table. | ||
Latest revision as of 22:48, 19 August 2026
| WIKI HOME systems and tools |
DOWNLOAD official client files |
GETTING STARTED first steps and progression |
| ABOUT SERVER core features and vocations |
COMMANDS verified player commands |
DUNGEONS requirements and difficulty |
| SPELLS vocations and incantations |
RUNES names and requirements |
LEARNED SPELLS unlocks and effects |
| AUTO LOOT lists, targets and limits |
QUESTS story and access routes |
BOSSES world, daily and instanced |
| MARKET & AUCTIONS offers, item auctions and character auctions | ||
| REBORN SYSTEM stages, reset and rewards |
REBORN TREE V2 archetypes, cards and attributes |
ROADMAP player progression order |
STORY ROUTE quests and access route |

Reborn Tree V2 is the current vocation progression tree. It separates permanent Attribute ladders from build-defining Mechanic cards: attributes use Reborn Points and carried gold but no Build Capacity, while mechanics are limited by Build Capacity and force an archetype choice.
Quick answer
- Every vocation has 3 archetypes, 18 mechanic cards and 39 mechanic ranks (13 per archetype).
- The maximum at Reborn 7 is 24 Build Capacity, so one character cannot own all 39 mechanic ranks.
- Each vocation also has 18 Attribute ladders. They preserve the old stat progression and never consume Build Capacity.
- One full archetype costs 13 Capacity, 500 RP and 50.5 million carried gold.
- Every archetype contains a Pledge, Foundation, Mechanic, Rotation, Major Spell and Keystone. Each vocation has 3 Major Spells and 3 mutually exclusive Keystones.
- A full reset refunds spent RP but not historical gold. A migration reset may be free; otherwise it costs 10 Premium Points.
KNIGHT Vanguard / Executioner / Warlord |
PALADIN Sharpshooter / Holy Warden / Pathfinder |
SORCERER Inferno / Stormweaver / Blood Mage |
DRUID Lifewarden / Wildkeeper / Plague Sage |
How progression works
Two independent layers
| Attribute ladders | Mechanic cards | |
|---|---|---|
| Purpose | Restored health, mana, skills, armor, resistance, leech and other stat ladders. | New active and passive playstyle mechanics, Major Spells and Keystones. |
| Cost | Reborn Points + carried gold. | Reborn Points + carried gold + one Build Capacity per mechanic rank. |
| Limit | Reborn rank cap; usually rank 36 (War Veteran and Reload end at 13). | 24 of 39 ranks at Reborn 7. |
| Branch access | Core is always available. A branch ladder needs only that branch's Pledge I. | Each row needs the stated reborn and earlier points in the same archetype. |
Gold must be carried by the character; bank balance does not satisfy an upgrade price. Promoted, Grand and Ancient vocations use the corresponding base-vocation tree.
Build Capacity and attribute caps
| Reborn | Required level | RP reward | Cumulative RP | Build Capacity | Attribute rank cap |
|---|---|---|---|---|---|
| 0 | - | 0 | 0 | 0 | 0 |
| 1 | 200 | 600 | 600 | 6 | 13 |
| 2 | 300 | 6,000 | 6,600 | 9 | 13 |
| 3 | 500 | 10,000 | 16,600 | 12 | 16 |
| 4 | 750 | 15,000 | 31,600 | 15 | 22 |
| 5 | 900 | 25,000 | 56,600 | 18 | 24 |
| 6 | 1,000 | 60,000 | 116,600 | 21 | 26 |
| 7 | 2,500 | 500,000 | 616,600 | 24 | 36 |
A complete archetype needs 13 Capacity. At Reborn 5 you can complete the first archetype and keep 5 points for another. At Reborn 7, common legal shapes include one complete archetype plus 11 ranks elsewhere, or two 12-point paths through two Major Spells without buying a Keystone. Only one Keystone can be active at a time.
Mechanic gates and prices
| Card row | Ranks | Minimum reborn | Earlier points in branch | RP by rank | Gold by rank | Total |
|---|---|---|---|---|---|---|
| Pledge | 3 | 1 | 0 | 15 / 15 / 15 | 250k / 500k / 750k | 45 RP + 1.5m gold |
| Foundation | 3 | 1 | 1 | 15 / 30 / 30 | 500k / 1m / 1.5m | 75 RP + 3m gold |
| Mechanic | 3 | 2 | 3 | 30 / 30 / 60 | 1m / 2m / 3m | 120 RP + 6m gold |
| Rotation | 2 | 3 | 6 | 55 / 55 | 4m / 6m | 110 RP + 10m gold |
| Major Spell | 1 | 4 | 9 | 60 | 10m | 60 RP + 10m gold |
| Keystone | 1 | 5 | 12 | 90 | 20m | 90 RP + 20m gold |
Attribute prices
Standard attribute ladders retain the old price curve. Integrated Foundation attributes use the mechanic prices for their first three ranks and the legacy curve from rank 4 onward.
| Up to rank | Reborn required | Cumulative RP for one standard ladder | Cumulative gold |
|---|---|---|---|
| 13 | 1 | 465 | 270,000 |
| 16 | 3 | 1,065 | 2,270,000 |
| 22 | 4 | 2,865 | 14,270,000 |
| 24 | 5 | 3,665 | 20,270,000 |
| 26 | 6 | 4,665 | 28,270,000 |
| 36 | 7 | 14,665 | 28,270,000 |
Hybrid Core stats remain branch-neutral through rank 24. Ranks 25-36 of those ladders require the Pledge named in the class table. Reaching the restored Godly condition requires Reborn 6 and rank 26 in every Godly-eligible attribute ladder of the vocation.
Interface controls
| Icon | Control | What it does |
|---|---|---|
| Compare | Shows the exact difference between the current and selected rank. | |
| Summary | Opens a compact overview of the current build and totals. | |
| Reset Tree | Previews the RP refund and reset price before confirmation. | |
| Close | Closes the Reborn Tree window. |
Select a card to see its current effect, exact next-rank effect, price and blocking requirement. Ctrl-click and Shift-click can buy multiple valid ranks; the server stops at the first unaffordable or locked rank and reports why.
Vocation trees
The card tables below reproduce the active server descriptions for every mechanic rank. Attribute tables show the exact per-rank value, maximum and branch rule.
Knight
Archetypes: Vanguard / Executioner / Warlord. Each one has 13 mechanic ranks and one exclusive Keystone.
Core Attribute ladders - shared by every Knight archetype (click to expand)
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Toughness Hardened by countless rebirths: increases maximum health. |
+15 Maximum health per rank Maximum: +540 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Unlock Potential Unlocks inner reserves: increases maximum mana. |
+5 Maximum mana per rank Maximum: +180 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Light Feet Increases base movement speed. |
+3 Speed per rank Maximum: +108 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Rejuvenate Increases the flat power of your healing. |
+3 Flat healing per rank Maximum: +108 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Mana Leech Restores mana equal to a portion of the damage you deal. Ranks 25+ additionally require the warlord Pledge. |
+0.1% Mana leech per rank Maximum: +3.6% at rank 36 |
Max rank 36 Ranks 25+ require Warlord Pledge I |
None | |
| Counter Grants a chance to reflect blocked attacks back at the attacker. Ranks 25+ additionally require the vanguard Pledge. |
+0.5% Reflect chance per rank Maximum: +18% at rank 36 |
Max rank 36 Ranks 25+ require Vanguard Pledge I |
None |
Vanguard - Tank (click to expand)
Pledge identity: Challenge grants a barrier from rank I.
Trade-off: Maximum protection at the cost of personal damage.
Major Spell: Shield Wall Keystone: Unbreakable
Vanguard mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Vanguard's Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Challenge grants a barrier equal to 2% max HP, capped at 4% max HP for 5 seconds. Rank 2: Barrier increases to 3.5% max HP, capped at 7% max HP for 5 seconds. Rank 3: Barrier increases to 5% max HP, capped at 10% max HP for 5 seconds. |
Steel Bones Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +3 armor and 1% physical damage reduction with a shield. Rank 2: +6 armor and 2% physical damage reduction with a shield. Rank 3: +9 armor and 3% physical damage reduction with a shield. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Hold the Line Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: Take 3% less damage from your challenged target for 5 seconds. Rank 2: Take 6% less damage from your challenged target for 5 seconds. Rank 3: Take 9% less damage from your challenged target for 5 seconds. |
Last Stand Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: Below 30% HP: 10% damage reduction and 10% increased healing received for 5 seconds. 45 seconds cooldown. Rank 2: Below 30% HP: 15% damage reduction and 15% increased healing received for 5 seconds. 45 seconds cooldown. |
Shield Wall Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: For 4 seconds, allies in a 2-tile sector behind you take 30% less PvE damage or 15% less PvP damage. You are pacified while channeling. |
Unbreakable Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Marked enemies deal 6% less damage to allies and 3% less to you. PvP uses 50% of these values. Excludes the other Knight keystones. |
Vanguard Attribute ladders
These ladders need only Vanguard Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Steel Bones Increases armor and grants additional physical reduction while using a shield. |
+3 Armor per rank Maximum: +108 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Iron Will Reduces all physical damage taken. |
+1.2% Physical damage reduction per rank Maximum: +43.2% at rank 36 |
Max rank 36 Vanguard Pledge I |
None | |
| Omni Blessing Reduces all incoming damage. |
+0.5% All damage reduction per rank Maximum: +18% at rank 36 |
Max rank 36 Vanguard Pledge I |
None | |
| Immortal Increases maximum health by a percentage. |
+0.5% Maximum health per rank Maximum: +18% at rank 36 |
Max rank 36 Vanguard Pledge I |
None |
Executioner - Melee Dps (click to expand)
Pledge identity: Melee hits apply Deep Wounds from rank I.
Trade-off: +15% physical damage, -15% maximum HP.
Major Spell: Execution Keystone: Berserker
Executioner mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Executioner's Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Up to 2 stacks for 5 seconds. Each stack deals 1% of the triggering hit after 1 second; full stacks apply 3.6% healing reduction for 5 seconds. Rank 2: Up to 3 stacks for 5 seconds. Each stack deals 1.5% of the triggering hit; full stacks apply 5.4% healing reduction for 5 seconds. Rank 3: Up to 4 stacks for 5 seconds. Each stack deals 2% of the triggering hit; full stacks apply 7.2% healing reduction for 5 seconds. |
Weapon Discipline Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2% melee weapon damage. Rank 2: +4% melee weapon damage. Rank 3: +6% melee weapon damage. |
Vampirism Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: +1% life leech. Rank 2: +2% life leech. Rank 3: +3% life leech. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Blood Frenzy Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: At or below 40% HP: deal 5% more damage but take 3% more damage for 5 seconds. Rank 2: At or below 40% HP: deal 8% more damage but take 5% more damage for 5 seconds. |
Execution Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: Execute normal targets below 20% HP. In PvP, requires 15% HP and deals 12% max HP. Bosses take 8% max HP, capped at 6000 damage. |
Berserker Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Deal 15% more physical damage, but lose 15% maximum health. Excludes the other Knight keystones. |
Executioner Attribute ladders
These ladders need only Executioner Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Vampirism Grants capped life leech with reduced efficiency in PvP and multi-target attacks. |
+1% Life leech per rank Maximum: +36% at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Hack'n'Slash Increases axe fighting skill. |
+1 Axe fighting per rank Maximum: +36 at rank 36 |
Max rank 36 Executioner Pledge I |
None | |
| Sword Mastery Increases sword fighting skill. |
+1 Sword fighting per rank Maximum: +36 at rank 36 |
Max rank 36 Executioner Pledge I |
None | |
| Heavy Weaponry Increases club fighting skill. |
+1 Club fighting per rank Maximum: +36 at rank 36 |
Max rank 36 Executioner Pledge I |
None | |
| Superhuman Strength Increases the attack value of your melee weapons. |
+1.25 Weapon attack per rank Maximum: +45 at rank 36 |
Max rank 36 Executioner Pledge I |
None | |
| Detect Blindspot Increases critical hit chance. |
+0.4% Critical chance per rank Maximum: +14.4% at rank 36 |
Max rank 36 Executioner Pledge I |
None |
Warlord - Bruiser Support (click to expand)
Pledge identity: Challenge applies a party damage mark from rank I.
Trade-off: Trades pure defense and DPS for party control.
Major Spell: War Banner Keystone: Commander
Warlord mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Warlord's Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: War Mark lasts 3 seconds and increases party damage by 1%. Rank 2: War Mark lasts 4.5 seconds and increases party damage by 2%. Rank 3: War Mark lasts 6 seconds and increases party damage by 3%. Bosses use 50% and PvP uses 33%. |
Battle Rhythm Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2 shielding; shielded physical hits restore 0.2% max mana at most once every 1 second. Rank 2: +4 shielding; shielded physical hits restore 0.35% max mana. Rank 3: +6 shielding; shielded physical hits restore 0.5% max mana. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Provoking Blows Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: Provoke after 4 melee hits. Rank 2: Provoke after 3 melee hits. Rank 3: Provoke after 2 melee hits. |
Rallying Cry Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: For 4 seconds within 5 tiles: +2% damage, 2% damage reduction and +15 speed. Rank 2: For 4 seconds within 5 tiles: +3% damage, 3% damage reduction and +30 speed. |
War Banner Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: For 8 seconds in a 3-tile radius, party members deal 6% more damage; normal enemies are periodically provoked. |
Commander Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Party members within 6 tiles deal 5% more damage to your marked target. Bosses use 50% and PvP uses 33%. Excludes the other Knight keystones. |
Warlord Attribute ladders
These ladders need only Warlord Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Battle Rhythm Improves shielding and periodically restores a small amount of mana while taking shielded physical hits. |
+2 Shielding per rank Maximum: +72 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| War Veteran Increases attack speed. |
+0.2% Attack speed per rank Maximum: +2.6% at rank 13 |
Max rank 13 Warlord Pledge I |
None |
Paladin
Archetypes: Sharpshooter / Holy Warden / Pathfinder. Each one has 13 mechanic ranks and one exclusive Keystone.
Core Attribute ladders - shared by every Paladin archetype (click to expand)
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Toughness Hardened by countless rebirths: increases maximum health. |
+15 Maximum health per rank Maximum: +540 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Unlock Potential Unlocks inner reserves: increases maximum mana. |
+5 Maximum mana per rank Maximum: +180 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Rejuvenate Increases the flat power of your healing. |
+3 Flat healing per rank Maximum: +108 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Mana Leech Restores mana equal to a portion of the damage you deal. Ranks 25+ additionally require the holy warden Pledge. |
+0.1% Mana leech per rank Maximum: +3.6% at rank 36 |
Max rank 36 Ranks 25+ require Holy Warden Pledge I |
None | |
| Reflect Grants a chance to reflect blocked attacks back at the attacker. Ranks 25+ additionally require the pathfinder Pledge. |
+0.5% Reflect chance per rank Maximum: +18% at rank 36 |
Max rank 36 Ranks 25+ require Pathfinder Pledge I |
None |
Sharpshooter - Ranged Dps (click to expand)
Pledge identity: Repeated hits build Hunter's Mark from rank I.
Trade-off: Highest single-target damage, less control and sustain.
Major Spell: Piercing Shot Keystone: Perfect Shot
Sharpshooter mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Sharpshooter's Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Hunter's Mark stacks up to 3 and lasts 5 seconds; full stacks apply 4.32% physical and 4.32% holy vulnerability. Rank 2: Hunter's Mark stacks up to 4 and lasts 6 seconds; full stacks apply 5.76% physical and 5.76% holy vulnerability. Rank 3: Hunter's Mark stacks up to 5 and lasts 7 seconds; full stacks apply 7.2% physical and 7.2% holy vulnerability. |
Bullseye Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +1 distance fighting. Rank 2: +2 distance fighting. Rank 3: +3 distance fighting. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Marksman Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: +1 ammunition attack and +2% ranged weapon damage. Rank 2: +2 ammunition attack and +4% ranged weapon damage. Rank 3: +3 ammunition attack and +6% ranged weapon damage. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Deadly Shoot Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: At maximum Hunter's Mark: +4% ranged damage. Rank 2: At maximum Hunter's Mark: +7% ranged damage. After rank 2, this card continues as a Capacity-free attribute ladder to rank 36. |
Piercing Shot Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: Hit up to 5 targets for 110% combat power. The primary target gains +8% damage per Hunter's Mark stack, then its stacks are consumed; later targets lose 8% damage each. |
Perfect Shot Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Every 5th hit against a target at maximum Hunter's Mark deals 12% bonus damage and consumes the mark. Excludes the other Paladin keystones. |
Sharpshooter Attribute ladders
These ladders need only Sharpshooter Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Bullseye Improves distance skill and ranged accuracy. |
+1 Distance fighting per rank Maximum: +36 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Marksman Improves ammunition and ranged weapon damage, with a smaller area multiplier. |
+1 Ammunition attack per rank Maximum: +36 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Deadly Shoot Ranged damage increases against a target at full Hunter's Mark. |
+0.3% Critical chance per rank Maximum: +10.8% at rank 36 |
Max rank 36 Ranks 1-2 follow the card gates; later ranks require its Pledge I |
Ranks 1-2: 1 each Later ranks: none | |
| Vampirism Restores health equal to a portion of the damage you deal. |
+1% Life leech per rank Maximum: +36% at rank 36 |
Max rank 36 Sharpshooter Pledge I |
None |
Holy Warden - Holy Support (click to expand)
Pledge identity: Holy hits apply Beacon and heal party from rank I.
Trade-off: Party sustain instead of maximum ranged burst.
Major Spell: Consecration Keystone: Radiant Covenant
Holy Warden mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Radiant Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Beacon lasts 5 seconds; the heal restores 1% of the target's max HP, at most once every 0.75 seconds. Rank 2: Beacon lasts 7 seconds; the heal restores 1.5% of the target's max HP. Rank 3: Beacon lasts 9 seconds; the heal restores 2% of the target's max HP. |
Willpower Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +1 magic level. Rank 2: +2 magic level. Rank 3: +3 magic level. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Sacred Ground Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: Barrier equals 2% max HP, capped at 4% max HP for 4 seconds. Rank 2: Barrier equals 3% max HP, capped at 5% max HP for 4 seconds. Rank 3: Barrier equals 4% max HP, capped at 6% max HP for 4 seconds. |
Radiant Wrath Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: For 4 seconds: +5% healing and +3% party damage against Beacon targets. Rank 2: For 6 seconds: +8% healing and +5% party damage against Beacon targets. |
Consecration Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: For 8 seconds in a 3-tile radius: heal allies for 1.5% max HP per second and damage undead for 75% combat power per second. |
Radiant Covenant Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: 35% of Beacon overhealing becomes a barrier capped at 8% of the target's max HP. Excludes the other Paladin keystones. |
Holy Warden Attribute ladders
These ladders need only Holy Warden Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Willpower Improves magic level and healing scaling without multiplying all magic damage. |
+1 Magic level per rank Maximum: +36 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Mental Strength Adds flat damage to your offensive spells. |
+2 Flat magic damage per rank Maximum: +72 at rank 36 |
Max rank 36 Holy Warden Pledge I |
None | |
| Holy Blessing Reduces death damage taken. |
+0.3% Death damage reduction per rank Maximum: +10.8% at rank 36 |
Max rank 36 Holy Warden Pledge I |
None | |
| Death Blessing Reduces holy damage taken. |
+0.3% Holy damage reduction per rank Maximum: +10.8% at rank 36 |
Max rank 36 Holy Warden Pledge I |
None |
Pathfinder - Kite Control (click to expand)
Pledge identity: Ranged hits apply a soft slow from rank I.
Trade-off: Mobility and safety instead of peak damage.
Major Spell: Disengage Keystone: Windrunner
Pathfinder mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Pathfinder's Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Apply a 3% slow for 1.5 seconds. Rank 2: Apply a 5% slow for 2 seconds. Rank 3: Apply a 7% slow for 2.5 seconds. Bosses and players use soft-control scaling. |
Light Feet Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2 speed. Rank 2: +4 speed. Rank 3: +6 speed. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Reload Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: +0.2% attack speed; ranged hits restore 0.25% max mana at most every 0.75 seconds. Rank 2: +0.4% attack speed; ranged hits restore 0.5% max mana. Rank 3: +0.6% attack speed; ranged hits restore 0.75% max mana. After rank 3, this card continues as a Capacity-free attribute ladder to rank 13. |
Evasive Step Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: On melee hit: +25 speed and 5% damage reduction for 2.5 seconds. 12 seconds cooldown. Rank 2: On melee hit: +50 speed and 8% damage reduction for 2.5 seconds. 12 seconds cooldown. |
Disengage Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: Leap up to 2 tiles backward. Enemies in a 2-tile radius are slowed by 10% for 3 seconds; you gain +50 speed for 2.5 seconds. |
Windrunner Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Hits from at least 4 tiles deal 8% more damage and reduce Evasive Step's remaining cooldown by 2 seconds. Excludes the other Paladin keystones. |
Pathfinder Attribute ladders
These ladders need only Pathfinder Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Light Feet Increases movement speed through the unified speed calculator. |
+2 Speed per rank Maximum: +72 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Reload Slightly improves attack speed and restores mana on ranged hits. |
+0.2% Attack speed per rank Maximum: +2.6% at rank 13 |
Max rank 13 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Iron Bones Increases armor. |
+0.5 Armor per rank Maximum: +18 at rank 36 |
Max rank 36 Pathfinder Pledge I |
None | |
| Iron Will Reduces all physical damage taken. |
+0.4% Physical damage reduction per rank Maximum: +14.4% at rank 36 |
Max rank 36 Pathfinder Pledge I |
None | |
| Explorer Increases the chance of finding additional loot. |
+0.4% Loot chance per rank Maximum: +14.4% at rank 36 |
Max rank 36 Pathfinder Pledge I |
None |
Sorcerer
Archetypes: Inferno / Stormweaver / Blood Mage. Each one has 13 mechanic ranks and one exclusive Keystone.
Core Attribute ladders - shared by every Sorcerer archetype (click to expand)
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Minor Growth Increases maximum health. |
+5 Maximum health per rank Maximum: +180 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Awakening Increases maximum mana. |
+15 Maximum mana per rank Maximum: +540 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Swiftness Increases base movement speed. |
+2 Speed per rank Maximum: +72 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Rejuvenate Increases the flat power of your healing. |
+3 Flat healing per rank Maximum: +108 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Iron Will Reduces all physical damage taken. |
+0.4% Physical damage reduction per rank Maximum: +14.4% at rank 36 |
Max rank 36 No branch requirement |
None | |
| Mana Leech Restores mana equal to a portion of the damage you deal. Ranks 25+ additionally require the blood mage Pledge. |
+0.2% Mana leech per rank Maximum: +7.2% at rank 36 |
Max rank 36 Ranks 25+ require Blood Mage Pledge I |
None | |
| Dodge Grants a chance to completely avoid incoming attacks. Ranks 25+ additionally require the stormweaver Pledge. |
+0.5% Dodge chance per rank Maximum: +18% at rank 36 |
Max rank 36 Ranks 25+ require Stormweaver Pledge I |
None |
Inferno - Fire Burst (click to expand)
Pledge identity: Fire hits apply Ignite from rank I.
Trade-off: Burst windows with Heat cost and Exhausted downtime.
Major Spell: Detonate Keystone: Living Inferno
Inferno mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Inferno Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Ignite stacks up to 3 for 5 seconds; each stack deals 1% of the triggering hit after 1 second. Rank 2: Ignite stacks up to 4 for 6 seconds; each stack deals 1.5% of the triggering hit. Rank 3: Ignite stacks up to 5 for 7 seconds; each stack deals 2% of the triggering hit. |
Fiery Soul Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2% fire damage and +1% fire resistance. Rank 2: +4% fire damage and +2% fire resistance. Rank 3: +6% fire damage and +3% fire resistance. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Spreading Flame Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: Spread to 1 enemy within 3 tiles. Each receives 50% of the stacks and one normal Ignite pulse based on the last triggering fire hit. Rank 2: Spread to 2 enemies within 3 tiles. Each receives 50% of the stacks and one normal Ignite pulse based on the last triggering fire hit. Rank 3: Spread to 3 enemies within 3 tiles. Each receives 50% of the stacks and one normal Ignite pulse based on the last triggering fire hit. |
Overheat Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: Each Heat stack grants +1.5% damage and +1% damage taken, up to 5 stacks. Rank 2: Each Heat stack grants +2.5% damage and +2% damage taken, up to 5 stacks. |
Detonate Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: Deal 70% combat power per consumed Ignite stack. PvP uses 40% and bosses use 60% of that damage. |
Living Inferno Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: At 5 Heat, fire damage creates a delayed pulse for 50% damage, consumes Heat and applies -10% damage for 5 seconds. Excludes the other Sorcerer keystones. |
Inferno Attribute ladders
These ladders need only Inferno Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Fiery Soul Improves fire damage and fire resistance. |
+1% Fire resistance per rank Maximum: +36% at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Enlightement Increases magic level. |
+2 Magic level per rank Maximum: +72 at rank 36 |
Max rank 36 Inferno Pledge I |
None | |
| Destructive Magic Adds flat damage to your offensive spells. |
+3 Flat magic damage per rank Maximum: +108 at rank 36 |
Max rank 36 Inferno Pledge I |
None |
Stormweaver - Energy Aoe (click to expand)
Pledge identity: Energy hits apply Static Charge from rank I.
Trade-off: AoE tempo over single-target burst.
Major Spell: Storm Conduit Keystone: Eye of the Storm
Stormweaver mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Storm Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Up to 3 charges for 4 seconds; full stacks apply 4.32% elemental-resistance vulnerability. Rank 2: Up to 4 charges for 5 seconds; full stacks apply 5.76% elemental-resistance vulnerability. Rank 3: Up to 5 charges for 6 seconds; full stacks apply 7.2% elemental-resistance vulnerability. |
Son of the Storm Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2% energy damage and +1% energy resistance. Rank 2: +4% energy damage and +2% energy resistance. Rank 3: +6% energy damage and +3% energy resistance. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Arc Lightning Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: 15% chance to chain for 15% damage. 0.8 seconds internal cooldown. Rank 2: 25% chance to chain for 20% damage. 0.8 seconds internal cooldown. Rank 3: 35% chance to chain for 25% damage. 0.8 seconds internal cooldown. |
Tempest Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: Delayed pulse deals 15% damage. 1.2 seconds internal cooldown. Rank 2: Delayed pulse deals 25% damage. 1.2 seconds internal cooldown. |
Storm Conduit Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: Channel for 4 seconds, pulsing every 0.75 seconds within 4 tiles. Hit up to 4 targets for 55% combat power; each later target takes 10% less. |
Eye of the Storm Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Every 5th energy spell echoes after a delay for 55% damage. Excludes the other Sorcerer keystones. |
Stormweaver Attribute ladders
These ladders need only Stormweaver Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Son of the Storm Improves energy damage and energy resistance. |
+1% Energy resistance per rank Maximum: +36% at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Quick Cast Increases casting and attack speed. |
+0.1% Attack speed per rank Maximum: +3.6% at rank 36 |
Max rank 36 Stormweaver Pledge I |
None | |
| Parry Increases shielding skill. |
+1 Shielding per rank Maximum: +36 at rank 36 |
Max rank 36 Stormweaver Pledge I |
None | |
| Resistance Increases armor. |
+1 Armor per rank Maximum: +36 at rank 36 |
Max rank 36 Stormweaver Pledge I |
None |
Blood Mage - Death Sustain (click to expand)
Pledge identity: Death spells may spend HP from rank I.
Trade-off: Powerful sustain with HP, healing and Magic Shield risks.
Major Spell: Transfusion Keystone: Sanguine Covenant
Blood Mage mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Blood Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: At most every 0.5 seconds, spend 1% max HP for +3% death spell damage. Rank 2: spend 1.5% max HP for +5% death spell damage. Rank 3: spend 10% max HP for +7% death spell damage. |
Corrupted Soul Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2% death damage and +1% death resistance. Rank 2: +4% death damage and +2% death resistance. Rank 3: +6% death damage and +3% death resistance. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Life Drain Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: +1.2% death-damage life leech. Rank 2: +2.4% death-damage life leech. Rank 3: +3.6% death-damage life leech. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Dark Pact Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: At or below 30% mana: +5% death damage and -5% healing received. Rank 2: At or below 30% mana: +8% death damage and -8% healing received. |
Transfusion Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: Convert up to 15% max health into mana or up to 15% max mana into health, choosing the lower relative resource automatically. |
Sanguine Covenant Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: +10% death damage and heal for 3% of dealt damage, but receive 10% less healing. Excludes the other Sorcerer keystones. |
Blood Mage Attribute ladders
These ladders need only Blood Mage Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Corrupted Soul Improves death damage and death resistance. |
+1% Death resistance per rank Maximum: +36% at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Life Drain Grants capped life leech to death damage, reduced in PvP and area attacks. |
+1.2% Life leech per rank Maximum: +43.2% at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Blood Magic Increases all magic damage dealt. |
+1% Magic damage per rank Maximum: +36% at rank 36 |
Max rank 36 Blood Mage Pledge I |
None | |
| Mithridatism Reduces earth damage taken. |
+1% Earth damage reduction per rank Maximum: +36% at rank 36 |
Max rank 36 Blood Mage Pledge I |
None |
Druid
Archetypes: Lifewarden / Wildkeeper / Plague Sage. Each one has 13 mechanic ranks and one exclusive Keystone.
Core Attribute ladders - shared by every Druid archetype (click to expand)
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Minor Growth Increases maximum health. |
+5 Maximum health per rank Maximum: +180 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Awakening Increases maximum mana. |
+15 Maximum mana per rank Maximum: +540 at rank 36 |
Max rank 36 No branch requirement |
None | |
| Iron Will Reduces all physical damage taken. |
+0.6% Physical damage reduction per rank Maximum: +21.6% at rank 36 |
Max rank 36 No branch requirement |
None | |
| Mana Leech Restores mana equal to a portion of the damage you deal. Ranks 25+ additionally require the plague sage Pledge. |
+0.2% Mana leech per rank Maximum: +7.2% at rank 36 |
Max rank 36 Ranks 25+ require Plague Sage Pledge I |
None | |
| Dodge Grants a chance to completely avoid incoming attacks. Ranks 25+ additionally require the wildkeeper Pledge. |
+0.5% Dodge chance per rank Maximum: +18% at rank 36 |
Max rank 36 Ranks 25+ require Wildkeeper Pledge I |
None |
Lifewarden - Healer (click to expand)
Pledge identity: Heal Friend leaves a HoT from rank I.
Trade-off: Highest party safety, clearly lower solo damage.
Major Spell: Sanctuary Keystone: Ancient Grove
Lifewarden mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Lifewarden's Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: 3 ticks, each healing 1% max HP at 1 second intervals. Rank 2: 3 ticks, each healing 1.5% max HP. Rank 3: 3 ticks, each healing 2% max HP. |
Purification Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +3% and +5 flat healing; Heal Friend removes paralyze. Rank 2: +6% and +10 flat healing; Heal Friend removes paralyze and poison. Rank 3: +9% and +15 flat healing; Heal Friend removes paralyze and poison. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Overflowing Life Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: 15% of overhealing becomes a barrier capped at 3% max HP. Rank 2: 25% of overhealing becomes a barrier capped at 5% max HP. Rank 3: 35% of overhealing becomes a barrier capped at 7% max HP. |
Circle of Renewal Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: 2 ticks, each healing 1% max HP at 1 second intervals. Rank 2: 3 ticks, each healing 1.5% max HP at 1 second intervals; also removes poison. |
Sanctuary Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: For 8 seconds in a 3-tile radius: heal allies for 2% max HP per second and grant 8% damage reduction. |
Ancient Grove Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Mass Healing creates a 5-second, 3-tile grove that heals 1.2% max HP per second and grants 5% damage reduction. Excludes the other Druid keystones. |
Lifewarden Attribute ladders
These ladders need only Lifewarden Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Purification Improves healing power and dispels configured poison and paralyze effects. |
+5 Flat healing per rank Maximum: +180 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Enlightement Increases magic level. |
+2 Magic level per rank Maximum: +72 at rank 36 |
Max rank 36 Lifewarden Pledge I |
None | |
| Cure Increases all healing you cause. |
+1% Healing done per rank Maximum: +36% at rank 36 |
Max rank 36 Lifewarden Pledge I |
None |
Wildkeeper - Control Support (click to expand)
Pledge identity: Mass Haste and Wild Growth gain support effects from rank I.
Trade-off: Spatial control instead of direct healing throughput.
Major Spell: Stampede Keystone: Heart of the Forest
Wildkeeper mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Wildkeeper's Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Mass Haste grants 2% damage reduction for 3.5 seconds; Wild Growth applies a 3% slow. Rank 2: Mass Haste grants 3% damage reduction; Wild Growth applies a 6% slow. Rank 3: Mass Haste grants 4% damage reduction; Wild Growth applies a 9% slow. |
Swiftness Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2 speed. Rank 2: +4 speed. Rank 3: +6 speed. After rank 3, this card continues as a Capacity-free attribute ladder to rank 36. |
Grasping Roots Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: 5% slow. Rank 2: 8% slow. Rank 3: 11% slow. Bosses and players use soft-control scaling. |
Living Wall Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: 3% damage reduction while near Wild Growth. Rank 2: 5% damage reduction while near Wild Growth. |
Stampede Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: For 5 seconds within 4 tiles, party members gain +80 speed. Normal enemies are pushed; bosses and players receive a scaled 6% slow. |
Heart of the Forest Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: Wild Growth radius becomes 2 tiles, allies gain +25 speed, and enemies suffer 8% attack-speed reduction plus the active movement slow. Excludes the other Druid keystones. |
Wildkeeper Attribute ladders
These ladders need only Wildkeeper Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Swiftness Increases movement speed through the unified speed calculator. |
+2 Speed per rank Maximum: +72 at rank 36 |
Max rank 36 Ranks 1-3 follow the card gates; later ranks require its Pledge I |
Ranks 1-3: 1 each Later ranks: none | |
| Quick Cast Increases casting and attack speed. |
+0.1% Attack speed per rank Maximum: +3.6% at rank 36 |
Max rank 36 Wildkeeper Pledge I |
None | |
| Parry Increases shielding skill. |
+1 Shielding per rank Maximum: +36 at rank 36 |
Max rank 36 Wildkeeper Pledge I |
None | |
| Resistance Increases armor. |
+1 Armor per rank Maximum: +36 at rank 36 |
Max rank 36 Wildkeeper Pledge I |
None | |
| Cold Hearted Reduces ice damage taken. |
+1% Ice damage reduction per rank Maximum: +36% at rank 36 |
Max rank 36 Wildkeeper Pledge I |
None |
Plague Sage - Debuff Dot (click to expand)
Pledge identity: Earth and poison hits apply Spore from rank I.
Trade-off: Party amplification and DoT instead of personal burst.
Major Spell: Outbreak Keystone: Pandemic
Plague Sage mechanic cards
| Card | Unlock and price | Exact effects by mechanic rank |
|---|---|---|
Plague Pledge Pledge - 3 mechanic ranks |
Reborn 1+ 0 earlier branch points R1: 15 RP + 250k gold R2: 15 RP + 500k gold R3: 15 RP + 750k gold |
Rank 1: Up to 3 stacks for 6 seconds. Each stack deals 0.8% of the triggering hit and applies 1% healing reduction. Rank 2: Up to 4 stacks for 8 seconds. Each stack deals 1.2% of the triggering hit and applies 2% healing reduction. Rank 3: Up to 5 stacks for 10 seconds. Each stack deals 1.6% of the triggering hit and applies 3% healing reduction, capped at 10% total. |
Toxic Insight Foundation - 3 mechanic ranks |
Reborn 1+ 1 earlier branch points R1: 15 RP + 500k gold R2: 30 RP + 1m gold R3: 30 RP + 1.5m gold |
Rank 1: +2% earth, poison and death damage. Rank 2: +4% earth, poison and death damage. Rank 3: +6% earth, poison and death damage. |
Power of Nature Mechanic - 3 mechanic ranks |
Reborn 2+ 3 earlier branch points R1: 30 RP + 1m gold R2: 30 RP + 2m gold R3: 60 RP + 3m gold |
Rank 1: Each Spore stack applies 1% movement and 1% attack-speed reduction, capped at 7.2%. Rank 2: Each Spore stack applies 2% movement and 2% attack-speed reduction, capped at 7.2%. Rank 3: Each Spore stack applies 3% movement and 3% attack-speed reduction, capped at 7.2%. |
Symbiotic Decay Rotation - 2 mechanic ranks |
Reborn 3+ 6 earlier branch points R1: 55 RP + 4m gold R2: 55 RP + 6m gold |
Rank 1: Party deals 3% more damage; the Druid heals for 1% of that damage. Rank 2: Party deals 5% more damage; the Druid heals for 2% of that damage. |
Outbreak Major Spell - 1 mechanic rank |
Reborn 4+ 9 earlier branch points R1: 60 RP + 10m gold |
Rank 1: Transfer 75% of the selected target's Spore stacks to up to 4 enemies within 3 tiles. |
Pandemic Keystone - 1 mechanic rank |
Reborn 5+ 12 earlier branch points R1: 90 RP + 20m gold |
Rank 1: A maximum-Spore enemy death spreads 50% of its stacks to up to 3 enemies within 3 tiles and resets Poison Storm's cooldown. Excludes the other Druid keystones. |
Plague Sage Attribute ladders
These ladders need only Plague Sage Pledge I. They do not consume Capacity except for the explicitly marked first mechanic ranks of integrated cards.
| Icon | Attribute ladder | Value per rank and maximum | Access | Capacity |
|---|---|---|---|---|
| Mental Strength Adds flat damage to your offensive spells. |
+2 Flat magic damage per rank Maximum: +72 at rank 36 |
Max rank 36 Plague Sage Pledge I |
None | |
| Blood Magic Increases all magic damage dealt. |
+1% Magic damage per rank Maximum: +36% at rank 36 |
Max rank 36 Plague Sage Pledge I |
None | |
| Lifedrain Restores health equal to a portion of the damage you deal. |
+1.2% Life leech per rank Maximum: +43.2% at rank 36 |
Max rank 36 Plague Sage Pledge I |
None | |
| Corrupted Soul Reduces death damage taken. |
+1% Death damage reduction per rank Maximum: +36% at rank 36 |
Max rank 36 Plague Sage Pledge I |
None | |
| Mithridatism Reduces earth damage taken. |
+1% Earth damage reduction per rank Maximum: +36% at rank 36 |
Max rank 36 Plague Sage Pledge I |
None |
Major Spells
Owning a Major card automatically teaches its spell; resetting or removing the card forgets it. All Major Spells require premium, have a 2-second special-group cooldown and no separate level requirement.
| Vocation | Archetype | Spell | Words | Mana | Cooldown |
|---|---|---|---|---|---|
| Knight | Vanguard | Shield Wall | utamo tempo vanguard |
250 | 40s |
| Knight | Executioner | Execution | exori gran execution |
300 | 30s |
| Knight | Warlord | War Banner | utito tempo war |
250 | 45s |
| Paladin | Sharpshooter | Piercing Shot | exori san pierce |
300 | 12s |
| Paladin | Holy Warden | Consecration | exevo san covenant |
350 | 30s |
| Paladin | Pathfinder | Disengage | utani hur disengage |
200 | 18s |
| Sorcerer | Inferno | Detonate | exori flam detonate |
350 | 12s |
| Sorcerer | Stormweaver | Storm Conduit | exevo vis conduit |
500 | 35s |
| Sorcerer | Blood Mage | Transfusion | exura vita transfusion |
0 | 16s |
| Druid | Lifewarden | Sanctuary | exevo mas sio sanctuary |
450 | 35s |
| Druid | Wildkeeper | Stampede | utani gran mas stampede |
350 | 25s |
| Druid | Plague Sage | Outbreak | exori tera outbreak |
300 | 14s |
Combat contexts and caps
When a card uses the shared context rules, its mechanic contribution is scaled to 33% in PvP and 50% against bosses. Bosses are immune to hard control; shared soft control uses 25% against bosses and 50% in PvP, while PvP hard control uses 35%. A card's own rank text takes priority when it states a more specific value.
| Mechanic contribution | Cap |
|---|---|
| Damage | 50% |
| Healing | 50% |
| Life leech | 25% |
| Mana leech | 15% |
| Critical chance | 25% |
| Critical damage | 100% |
| Attack speed | 30% |
These caps apply only to V2 mechanic contributions. Restored Attribute ladders keep their listed legacy maximums and are not clipped by this table.
Reset and migration
- The client always shows a reset preview before confirmation.
- A full reset returns the Reborn Point price of active ranks. Gold previously paid for those ranks is not returned.
- Characters migrated from the previous tree can have one free migration reset. Later resets cost 10 Premium Points.
- Major Spells and persistent mastery buffs are synchronized immediately after a reset.
- The former Deep Wounds, Eternal Hunter, Might of Elements and Power of Nature debuff ladders were absorbed into V2 signature mechanics instead of returning as duplicate attributes.
- Paladin Dodge became Reflect; migrated Dodge progress is carried into Reflect without a second purchase.
Client interface artwork
The complete V2 image set is used throughout this guide. The remaining five background and frame textures are collected below so the visual reference also covers every V2 client asset without interrupting the class tables.
Decorative interface textures (click to expand)
Current server reference: Reborn Tree V2, last verified 20 August 2026.

