Mastery Tree: Difference between revisions
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The '''Mastery Tree''' (also called the Reborn Tree) spends Reborn Points on vocation-specific abilities. | The '''Mastery Tree''' (also called the Reborn Tree) spends Reborn Points on vocation-specific abilities. Each base vocation has '''19 abilities'''. | ||
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* Open the Reborn Tree window in the game client. It shows your balance, exact next point cost, gold cost and prerequisite state. | * Open the Reborn Tree window in the game client. It shows your balance, exact next point cost, gold cost and prerequisite state. | ||
* Upgrades spend '''Reborn Points''' and may also require gold and another ability at a stated rank/level. | * Upgrades spend '''Reborn Points''' and may also require gold and another ability at a stated rank/level. | ||
* The tree uses four ranks. Rank I-III | * The tree uses four ranks. Rank I-III form the normal progression; most abilities can continue through the reborn-gated Godly tier. | ||
* A full reset costs '''10 premium points'''. It refunds spent Reborn Points but '''does not refund gold'''. | * A full reset costs '''10 premium points'''. It refunds spent Reborn Points but '''does not refund gold'''. | ||
* Prerequisites displayed with <code>or</code> are alternatives: satisfying one listed branch is enough. | * Prerequisites displayed with <code>or</code> are alternatives: satisfying one listed branch is enough. | ||
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| Continue Rank I || Rank I, Levels 2-3 || 15 each || | | Continue Rank I || Rank I, Levels 2-3 || 15 each || | ||
|- | |- | ||
| Enter Rank II || Rank II, Level 1 || 30 || | | Enter Rank II || Rank II, Level 1 || 30 || | ||
|- | |- | ||
| Continue Rank II || Rank II, Levels 2-5 || 30 each || | | Continue Rank II || Rank II, Levels 2-5 || 30 each || | ||
|- | |- | ||
| Enter Rank III || Rank III, Level 1 || 60 || | | Enter Rank III || Rank III, Level 1 || 60 || | ||
|- | |- | ||
| Continue Rank III || Rank III, Levels 2-5 || 55 each || | | Continue Rank III || Rank III, Levels 2-5 || 55 each || Final normal rank | ||
|- | |- | ||
| Enter/continue Godly || Rank IV || 200-1,000 each || Only for Godly-capable abilities; stage table below | | Enter/continue Godly || Rank IV || 200-1,000 each || Only for Godly-capable abilities; stage table below | ||
|} | |} | ||
These are point prices. Individual abilities can additionally charge gold at | These are point prices. Individual abilities can additionally charge gold at certain upgrade levels; the client shows the exact amount before an upgrade. Common early costs are 10,000, 60,000 and 200,000 gold, while later Godly levels can cost millions. | ||
== Godly tier == | == Godly tier == | ||
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{| class="wikitable sortable" style="width:100%; text-align:center;" | {| class="wikitable sortable" style="width:100%; text-align:center;" | ||
! Required reborn stage !! Stage level !! Maximum | ! Required reborn stage !! Stage level !! Maximum Godly rank/level !! Reborn Points per Godly upgrade | ||
|- | |- | ||
| 3 || 500 || | | 3 || 500 || Rank IV, Level 3 || 200 | ||
|- | |- | ||
| 4 || 750 || | | 4 || 750 || Rank IV, Level 9 || 300 | ||
|- | |- | ||
| 5 || 900 || | | 5 || 900 || Rank IV, Level 11 || 400 | ||
|- | |- | ||
| 6 || 1000 || | | 6 || 1000 || Rank IV, Level 13 || 500 | ||
|- | |- | ||
| 7 || 2500 || | | 7 || 2500 || Rank IV, Level 23 || 1,000 | ||
|} | |} | ||
'''War Veteran''' (Knight) and '''Reload''' (Paladin) stop after Rank III | '''War Veteran''' (Knight) and '''Reload''' (Paladin) stop after Rank III. The client prevents attempts beyond their maximum. | ||
== Current vocation trees == | == Current vocation trees == | ||
Names below | Names below match the abilities shown in the client. The tree also shows each detailed effect, next gold price and dependency status. | ||
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# the ability belongs to your vocation; | # the ability belongs to your vocation; | ||
# the ability | # the ability has another level available; | ||
# at least one listed alternative prerequisite is satisfied; | # at least one listed alternative prerequisite is satisfied; | ||
# the character has the required gold; | # the character has the required gold; | ||
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An NPC named Reborn Points Master also contains a one-time retroactive claim flow for eligible legacy progress. It is not a repeatable point source; say <code>points</code> to preview and <code>claim</code> only if the NPC reports pending thresholds. | An NPC named Reborn Points Master also contains a one-time retroactive claim flow for eligible legacy progress. It is not a repeatable point source; say <code>points</code> to preview and <code>claim</code> only if the NPC reports pending thresholds. | ||
<small>Last updated: 12 August 2026.</small> | |||
<small> | |||
[[Category:Game Systems]] | [[Category:Game Systems]] | ||
[[Category:Progression Systems]] | [[Category:Progression Systems]] | ||
[[Category:Guides]] | [[Category:Guides]] | ||
Latest revision as of 15:38, 12 August 2026
| WIKI HOME systems and tools |
DOWNLOAD official client files |
GETTING STARTED first steps and progression |
| ABOUT SERVER core features and vocations |
COMMANDS verified player commands |
DUNGEONS requirements and difficulty |
| SPELLS vocations and incantations |
RUNES names and requirements |
LEARNED SPELLS unlocks and effects |
| AUTO LOOT lists, targets and limits |
QUESTS story and access routes |
BOSSES world, daily and instanced |
| MARKET & AUCTIONS offers, item auctions and character auctions | ||
| REBORN SYSTEM stages, reset and rewards |
MASTERY TREE ranks, costs and skills |
ROADMAP player progression order |
STORY ROUTE quests and access route |
The Mastery Tree (also called the Reborn Tree) spends Reborn Points on vocation-specific abilities. Each base vocation has 19 abilities.
Quick answer
- Open the Reborn Tree window in the game client. It shows your balance, exact next point cost, gold cost and prerequisite state.
- Upgrades spend Reborn Points and may also require gold and another ability at a stated rank/level.
- The tree uses four ranks. Rank I-III form the normal progression; most abilities can continue through the reborn-gated Godly tier.
- A full reset costs 10 premium points. It refunds spent Reborn Points but does not refund gold.
- Prerequisites displayed with
orare alternatives: satisfying one listed branch is enough.
Rank and Reborn Point costs
| Upgrade step | Displayed rank / level | Reborn Point cost for that step | Notes |
|---|---|---|---|
| Unlock ability | Rank I, Level 1 | 5 | First point in an ability |
| Continue Rank I | Rank I, Levels 2-3 | 15 each | |
| Enter Rank II | Rank II, Level 1 | 30 | |
| Continue Rank II | Rank II, Levels 2-5 | 30 each | |
| Enter Rank III | Rank III, Level 1 | 60 | |
| Continue Rank III | Rank III, Levels 2-5 | 55 each | Final normal rank |
| Enter/continue Godly | Rank IV | 200-1,000 each | Only for Godly-capable abilities; stage table below |
These are point prices. Individual abilities can additionally charge gold at certain upgrade levels; the client shows the exact amount before an upgrade. Common early costs are 10,000, 60,000 and 200,000 gold, while later Godly levels can cost millions.
Godly tier
Godly-capable abilities continue beyond Rank III. The active limit depends on the highest completed reborn stage.
| Required reborn stage | Stage level | Maximum Godly rank/level | Reborn Points per Godly upgrade |
|---|---|---|---|
| 3 | 500 | Rank IV, Level 3 | 200 |
| 4 | 750 | Rank IV, Level 9 | 300 |
| 5 | 900 | Rank IV, Level 11 | 400 |
| 6 | 1000 | Rank IV, Level 13 | 500 |
| 7 | 2500 | Rank IV, Level 23 | 1,000 |
War Veteran (Knight) and Reload (Paladin) stop after Rank III. The client prevents attempts beyond their maximum.
Current vocation trees
Names below match the abilities shown in the client. The tree also shows each detailed effect, next gold price and dependency status.
Sorcerer - 19 abilities
| # | Ability | # | Ability |
|---|---|---|---|
| 1 | Swiftness | 11 | Fiery Soul |
| 2 | Lifedrain | 12 | Mithridatism |
| 3 | Enlightement | 13 | Corrupted Soul |
| 4 | Quick Cast | 14 | Son of the Storm |
| 5 | Destructive Magic | 15 | Dodge |
| 6 | Parry | 16 | Blood Magic |
| 7 | Resistance | 17 | Iron Will |
| 8 | Rejuvenate | 18 | Might of Elements |
| 9 | Minor Growth | 19 | Mana Leech |
| 10 | Awakening |
Druid - 19 abilities
| # | Ability | # | Ability |
|---|---|---|---|
| 1 | Swiftness | 11 | Cold Hearted |
| 2 | Lifedrain | 12 | Mithridatism |
| 3 | Quick Cast | 13 | Corrupted Soul |
| 4 | Enlightement | 14 | Iron Will |
| 5 | Mental Strength | 15 | Dodge |
| 6 | Parry | 16 | Cure |
| 7 | Resistance | 17 | Blood Magic |
| 8 | Purification | 18 | Power of Nature |
| 9 | Minor Growth | 19 | Mana Leech |
| 10 | Awakening |
Paladin - 19 abilities
| # | Ability | # | Ability |
|---|---|---|---|
| 1 | Light Feet | 11 | Unlock Potential |
| 2 | Vampirism | 12 | Iron Will |
| 3 | Reload (Rank III maximum) | 13 | Holy Blessing |
| 4 | Bullseye | 14 | Death Blessing |
| 5 | Marksman | 15 | Dodge |
| 6 | Willpower | 16 | Deadly Shoot |
| 7 | Mental Strength | 17 | Eternal Hunter |
| 8 | Iron Bones | 18 | Explorer |
| 9 | Rejuvenate | 19 | Mana Leech |
| 10 | Toughness |
Knight - 19 abilities
| # | Ability | # | Ability |
|---|---|---|---|
| 1 | Light Feet | 11 | Toughness |
| 2 | Vampirism | 12 | Rejuvenate |
| 3 | War Veteran (Rank III maximum) | 13 | Unlock Potential |
| 4 | Hack'n'Slash | 14 | Iron Will |
| 5 | Sword Mastery | 15 | Counter |
| 6 | Heavy Weaponry | 16 | Immortal |
| 7 | Superhuman Strength | 17 | Omni Blessing |
| 8 | Detect Blindspot | 18 | Deep Wounds |
| 9 | Battle Rhythm | 19 | Mana Leech |
| 10 | Steel Bones |
Promoted, Grand and Ancient versions of a vocation use the same corresponding base-vocation mastery list.
Upgrade checks
When you select an upgrade, the server verifies:
- the ability belongs to your vocation;
- the ability has another level available;
- at least one listed alternative prerequisite is satisfied;
- the character has the required gold;
- any required reborn stage has been completed;
- the character has enough Reborn Points.
Only after all checks pass are points and gold deducted. The interface refreshes immediately and reports either success or the exact blocking condition.
Resetting the tree
The client can request a full reset for 10 premium points. A successful reset:
- sets every mastery ability to zero;
- refunds the Reborn Point price of every purchased level according to the active rank/Godly price tables;
- does not refund gold paid by individual ability levels;
- charges premium points only when there is at least one ability to reset.
Plan expensive Godly branches before buying them. The reset is useful for rebuilding point allocation, not for recovering gold.
Earning points
The seven active reborn stages grant 600, 6,000, 10,000, 15,000, 25,000, 60,000 and 500,000 points respectively. Stage rewards are added directly to the character's Reborn Point balance.
An NPC named Reborn Points Master also contains a one-time retroactive claim flow for eligible legacy progress. It is not a repeatable point source; say points to preview and claim only if the NPC reports pending thresholds.
Last updated: 12 August 2026.
