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= '''Reborns''' =
{{Player navigation}}
{{Reborn navigation}}


This is a list of all the reborns your adventurer should follow to keep moving forward in the game with good strength and proper margins! After being reborn, you will earn a certain amount of rebirth points that will allow you to develop your Rebirth Tree. As you develop it, it gets more powerful with each improvement.
<div style="border-left:5px solid #ff9f6e; padding:.75em 1em; margin:1em 0; background:#171b22;">
'''Reborn''' resets character level progression in exchange for permanent progression resources. There are '''7 sequential, one-time stages'''.
</div>


In addition, your character will retain the following characteristics after each rebirth:
== Quick answer ==


- The character will be reset to level 8
* Complete reborns in order. You cannot skip a previous stage.
- You will maintain all skills and level of magic
* Reach the stage's level window, speak to its Reborn Master, say <code>reborn</code> and confirm with <code>yes</code>.
- You will keep all your outfits
* A successful reborn sets the character to '''level 8''', grants Reborn Points and sends stage rewards to the '''depot inbox'''.
- All quests and tasks will be restarted, that is, you can do them again
* Trained skills and magic level are retained, and equipped or carried items are not removed.
* Repeatable quest and task progress can reset, while permanent access and character bonuses are retained. Finish repeatable rewards you still want before confirming.
* Each stage can be completed only once. Stay within its maximum level.


---
<div style="border-left:5px solid #d73a49; padding:.7em 1em; margin:1em 0; background:#3a2024;">'''Confirmation is consequential:''' the NPC performs the reset immediately after <code>yes</code>. Prepare supplies, finish repeatable rewards you still want and make sure you are speaking to the correct stage NPC.</div>


== Level 200 - First Reborn ==
== Active reborn stages ==


The first reborning occurs at level 200. To reborn, you need to follow the path shown below which will take you to the NPC Reborn Master, located north of Thais country, near the swamp:
The '''maximum level''' is a real eligibility limit. Do not level past it before completing that reborn stage.


[[File:Reborn_Master.png|thumb|NPC Reborn Master]]
{| class="wikitable sortable" style="width:100%; text-align:center;"
 
! Stage !! Level window !! NPC !! Reborn Points !! Inbox rewards !! Maximum Godly level
[[File:Waywalkingcastle2.gif|thumb|Path to Reborn Master]]
[[File:Waywalkingcastle.gif|thumb|Reborn Master's Location]]
 
**Features from Reborning at 200:**
- 600 Reborn tree points
- 5% Bonus exp
- Common reborn coin
 
---
 
== Level 300 - Sea Order Reborn ==
 
The second reborn, the Sea Order reborn, takes place at level 300 and is located east of Thais in a large castle. After the first reborn, you can access the Sea Order castle and see what it offers. To be able to reborn at level 300, you need to complete certain tasks given to you by the Sea Order Scout.
 
[[File:Seaorder_scout.png|thumb|NPC Sea Order Scout]]
 
{| border="0" cellpadding="1" cellspacing="1" style="width: 773px;"
|-
|-
| colspan="2" style="text-align: center;" |  
| 1 || 200-2999 || Reborn Master || 600 || [[File:11434.png|32px|alt=common reborn coin|link=]] Common Reborn Coin || -
[[File:Seaorder_entrance.png|thumb|Sea Order Castle Entrance]]
|-
|-
| style="width: 248px; text-align: center;" | '''Type of Monster'''
| 2 || 300-3999 || Ancient Reborn Master || 6,000 || [[File:11437.png|32px|alt=ancient reborn coin|link=]] Ancient Reborn Coin<br/>[[File:13581.png|32px|alt=sea soulstone|link=]] Sea Soulstone<br/>[[File:13486.png|32px|alt=sea order coin|link=]] Sea Order Coin<br/>[[File:13031.png|32px|alt=sea order backpack|link=]] Sea Order Backpack || -
| style="width: 239px; text-align: center;" | '''Amount to Kill'''
|-
|-
| style="width: 248px; text-align: center;" | Frozemoths
| 3 || 500-5999 || Flame Reborn Master || 10,000 || [[File:13582.png|32px|alt=flame soulstone|link=]] Flame Soulstone<br/>[[File:13485.png|32px|alt=flame order coin|link=]] Flame Order Coin<br/>[[File:13475.png|32px|alt=flame order cape gem|link=]] Flame Order Cape Gem<br/>[[File:12095.png|32px|alt=Omni Spirit Bigger Damage Gem|link=]] Omni Spirit Bigger Damage Gem<br/>[[File:13032.png|32px|alt=flame order backpack|link=]] Flame Order Backpack || Rank IV, Level 3
| style="width: 239px; text-align: center;" | 750
|-
|-
| style="width: 248px; text-align: center;" | Frostwings
| 4 || 750-9009 || Wind Reborn Master || 15,000 || [[File:13487.png|32px|alt=wind order coin|link=]] Wind Order Coin<br/>[[File:13579.png|32px|alt=wind soulstone|link=]] Wind Soulstone<br/>[[File:13030.png|32px|alt=wind order backpack|link=]] Wind Order Backpack<br/>[[File:11342.png|32px|alt=ancient fiery wings|link=]] Ancient Fiery Wings || Rank IV, Level 9
| style="width: 239px; text-align: center;" | 600
|-
|-
| style="width: 248px; text-align: center;" | Frost Serpents
| 5 || 900-11009 || Light Reborn Master || 25,000 || [[File:13577.png|32px|alt=Light soulstone|link=]] Light Soulstone<br/>[[File:13488.png|32px|alt=Light order coin|link=]] Light Order Coin || Rank IV, Level 11
| style="width: 239px; text-align: center;" | 500
|-
|-
| style="width: 248px; text-align: center;" | Frost Ogres
| 6 || 1000-1500 || Death Reborn Master || 60,000 || [[File:13578.png|32px|alt=Death soulstone|link=]] Death Soulstone<br/>[[File:13489.png|32px|alt=Death order coin|link=]] Death Order Coin<br/>[[File:13499.png|32px|alt=Death order wings coin|link=]] Death Order Wings Coin || Rank IV, Level 13
| style="width: 239px; text-align: center;" | 100
|-
|-
| style="width: 248px; text-align: center;" | Sea Horses
| 7 || 2500-4500 || Bloodmoon Reborn Master || 500,000 || [[File:16122.png|32px|alt=bloodmoon reborn coin|link=]] 2x Bloodmoon Reborn Coin || Rank IV, Level 23
| style="width: 239px; text-align: center;" | 25
|}
|}


**Features from Reborning at 300:**
The Mastery cap column applies only to abilities marked as Godly-tier capable. See [[Mastery Tree#Godly tier]].
- 6000 Reborn tree points
- 8% Bonus exp
- Ancient reborn coin
- Sea soulstone
- Sea order coin
- Sea order backpack
 
[[File:Seaordereq.png|thumb|Sea Order Equipment]]
 
 
 
== Level 500 - Flame Order Reborn ==
 
The third reborn, the Flame Order reborn, takes place at level 500 and is south of Ankrahmun city. After the second reborn, you can access the Flame Order castle and see what it offers.


[[File:Flame_Order_Scout.png|thumb|NPC Flame Order Scout]]
== What changes after confirmation ==


{| border="0" cellpadding="1" cellspacing="1" style="width: 773px;"
{| class="wikitable" style="width:100%;"
|-
! Character element !! Active behavior
| colspan="2" style="text-align: center;" |
[[File:Flame_Order_Entrance.png|thumb|Flame Order Castle Entrance]]
|-
| style="width: 248px; text-align: center;" | '''Type of Monster'''
| style="width: 239px; text-align: center;" | '''Amount to Kill'''
|-
| style="width: 248px; text-align: center;" | Demon Fathers
| style="width: 239px; text-align: center;" | 666
|-
| style="width: 248px; text-align: center;" | Demonic Dragons
| style="width: 239px; text-align: center;" | 400
|-
|-
| style="width: 248px; text-align: center;" | Devilspawns
| Level and experience || Set precisely to level 8 experience.
| style="width: 239px; text-align: center;" | 750
|-
|-
| style="width: 248px; text-align: center;" | Giant Skeletons
| Maximum HP / mana || Reset to base 185 HP and 35 mana, plus permanent Unique Boost Gem bonuses already stored for the character.
| style="width: 239px; text-align: center;" | 500
|-
|-
| style="width: 248px; text-align: center;" | Doom Legion Monsters
| Capacity || The cap-freeze logic preserves current capacity when it exceeds the level-8 baseline. Otherwise it sets 470 plus permanent capacity-scroll bonus.
| style="width: 239px; text-align: center;" | 500
|}
 
**Features from Reborning at 500:**
- 10000 Reborn tree points
- 8% Bonus exp
- Flame soulstone
- Flame order coin
- Flame order backpack
 
[[File:Flame_Order_Items.png|thumb|Flame Order Equipment]]
 
---
 
== Level 750 - Wind Order Reborn ==
 
The fourth reborn, the Wind Order reborn, takes place at level 750 and is located in the city of Ab'Dendriel. After the third reborn, you can access the Wind Order castle and see what it offers.
 
[[File:Wind_Order_Scout.png|thumb|NPC Wind Order Scout]]
 
{| border="0" cellpadding="1" cellspacing="1" style="width: 773px;"
|-
|-
| colspan="2" style="text-align: center;" |  
| Skills and magic level || Not reset by the reborn procedure.
[[File:Wind_Order_Entrance.png|thumb|Wind Order Castle Entrance]]
|-
|-
| style="width: 248px; text-align: center;" | '''Type of Monster'''
| Items || Existing items are not removed. New stage rewards are placed in the depot inbox.
| style="width: 239px; text-align: center;" | '''Amount to Kill'''
|-
|-
| style="width: 248px; text-align: center;" | Toxic Dragons
| Quest/task state || Repeatable progress can reset. Permanent access, account progress and character bonuses are retained.
| style="width: 239px; text-align: center;" | 750
|-
|-
| style="width: 248px; text-align: center;" | Mutated Dragons
| Reborn counters || Total reborn count increases; highest completed stage and one-time stage limit are saved.
| style="width: 239px; text-align: center;" | 200
|-
|-
| style="width: 248px; text-align: center;" | Orgogs
| Vocation || At stage 2, Grand Sorcerer/Druid/Paladin/Knight is promoted to the corresponding Ancient vocation.
| style="width: 239px; text-align: center;" | 200
|-
| style="width: 248px; text-align: center;" | Toxic Spiders
| style="width: 239px; text-align: center;" | 1000
|-
| style="width: 248px; text-align: center;" | Alchemists
| style="width: 239px; text-align: center;" | 1500
|-
| style="width: 248px; text-align: center;" | Gorgol Warlords
| style="width: 239px; text-align: center;" | 3
|-
| style="width: 248px; text-align: center;" | Alchemist Archmages
| style="width: 239px; text-align: center;" | 3
|-
| style="width: 248px; text-align: center;" | Gorgols
| style="width: 239px; text-align: center;" | 2500
|}
|}


**Features from Reborning at 750:**
== Permanent experience bonus ==
- 15000 Reborn tree points
- Wind order soulstone
- Wind order coin
- Wind order backpack
- Ancient fiery wings
 
[[File:Wind_Order_Items.png|thumb|Wind Order Equipment]]
 
---
 
== Level 900 - Light Order Reborn ==
 
The fifth reborn, the Light Order reborn, takes place at level 900 and is located south in Heavenia. After
 
the fourth reborn, you can access the Light Order castle and see what it offers.


[[File:Light_Order_Scout.png|thumb|NPC Light Order Scout]]
The experience bonus is selected from total completed reborns; values are '''not added together'''. From the third reborn onward the bonus remains capped at 10%.


{| border="0" cellpadding="1" cellspacing="1" style="width: 773px;"
{| class="wikitable" style="text-align:center; max-width:520px;"
! Completed reborns !! Reborn EXP bonus
|-
|-
| colspan="2" style="text-align: center;" |  
| 0 || 0%
[[File:Light_Order_Entrance.png|thumb|Light Order Castle Entrance]]
|-
|-
| style="width: 248px; text-align: center;" | '''Type of Monster'''
| 1 || 5%
| style="width: 239px; text-align: center;" | '''Amount to Kill'''
|-
|-
| style="width: 248px; text-align: center;" | Immortals
| 2 || 8%
| style="width: 239px; text-align: center;" | 2500
|-
|-
| style="width: 248px; text-align: center;" | Ice Monsters
| 3 or more || 10%
| style="width: 239px; text-align: center;" | 2000
|-
| style="width: 248px; text-align: center;" | Fire Monsters
| style="width: 239px; text-align: center;" | 2000
|-
| style="width: 248px; text-align: center;" | Jungle Monsters
| style="width: 239px; text-align: center;" | 2000
|-
| style="width: 248px; text-align: center;" | Corrupted Angels
| style="width: 239px; text-align: center;" | 1000
|}
|}


**Features from Reborning at 900:**
Use <code>!expboost</code> to see the reborn component together with other active experience bonuses.
- 25000 Reborn tree points
- Light order soulstone
- Light order coin
 
[[File:Light_Order_Items.png|thumb|Light Order Equipment]]
 
---
 
== Level 1000 - Death Order Reborn ==


The sixth and final reborn, the Death Order reborn, takes place at level 1000 and is located in Tarnstead. After the fifth reborn, you can access the Death Order castle and see what it offers.
== Eligibility and access ==


[[File:Death_Order_Scout.png|thumb|NPC Death Order Scout]]
To reborn, use the correct NPC, stay within the listed level window, complete the previous stage and make sure this stage has not already been used. Story quests, task chains and dungeons can still control access to later Reborn Masters.


{| border="0" cellpadding="1" cellspacing="1" style="width: 773px;"
For route planning, use [[Reborn story guide]] together with the current [[Dungeons]] and [[Tasks]] pages. If a detailed story step conflicts with the level, NPC, point or reward table above, this page is authoritative for the active reborn transaction.
|-
| colspan="2" style="text-align: center;" |
[[File:Death_Order_Entrance.png|thumb|Death Order Castle Entrance]]
|-
| style="width: 248px; text-align: center;" | '''Type of Monster'''
| style="width: 239px; text-align: center;" | '''Amount to Kill'''
|-
| style="width: 248px; text-align: center;" | Darks
| style="width: 239px; text-align: center;" | 1000
|-
| style="width: 248px; text-align: center;" | Tentacles
| style="width: 239px; text-align: center;" | 250
|-
| style="width: 248px; text-align: center;" | Dark Dwarfs
| style="width: 239px; text-align: center;" | 500
|-
| style="width: 248px; text-align: center;" | Awakenings
| style="width: 239px; text-align: center;" | 250
|}


**Features from Reborning at 1000:**
== Before you reborn ==
- 60000 Reborn tree points
- Death order soulstone
- Death order coin
- Death order wings coin


[[File:Death_Order_Items.png|thumb|Death Order Equipment]]
# Finish repeatable tasks or quest rewards that you want before their non-protected state is cleared.
# Put enough post-reborn supplies in an accessible container and leave room in your depot inbox.
# Record your current level, capacity and stage if you need support to investigate a problem.
# Check the exact stage, NPC and level window in the table.
# Decide how you will spend the points in [[Mastery Tree]]; a full reset costs premium points and does not refund gold.
# Say <code>reborn</code>, read the point value repeated by the NPC, then confirm with <code>yes</code>.


---
<small>Last updated: 12 August 2026.</small>


These sections follow the established format, including NPC images, castle entrance images, task tables, and ending with images of order-specific equipment for each reborn level.
[[Category:Game Systems]]
[[Category:Progression Systems]]
[[Category:Guides]]

Latest revision as of 15:38, 12 August 2026

WIKI HOME
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GETTING STARTED
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ABOUT SERVER
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COMMANDS
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DUNGEONS
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SPELLS
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RUNES
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LEARNED SPELLS
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AUTO LOOT
lists, targets and limits
QUESTS
story and access routes
BOSSES
world, daily and instanced
MARKET & AUCTIONS
offers, item auctions and character auctions
REBORN SYSTEM
stages, reset and rewards
MASTERY TREE
ranks, costs and skills
ROADMAP
player progression order
STORY ROUTE
quests and access route

Reborn resets character level progression in exchange for permanent progression resources. There are 7 sequential, one-time stages.

Quick answer

  • Complete reborns in order. You cannot skip a previous stage.
  • Reach the stage's level window, speak to its Reborn Master, say reborn and confirm with yes.
  • A successful reborn sets the character to level 8, grants Reborn Points and sends stage rewards to the depot inbox.
  • Trained skills and magic level are retained, and equipped or carried items are not removed.
  • Repeatable quest and task progress can reset, while permanent access and character bonuses are retained. Finish repeatable rewards you still want before confirming.
  • Each stage can be completed only once. Stay within its maximum level.
Confirmation is consequential: the NPC performs the reset immediately after yes. Prepare supplies, finish repeatable rewards you still want and make sure you are speaking to the correct stage NPC.

Active reborn stages

The maximum level is a real eligibility limit. Do not level past it before completing that reborn stage.

Stage Level window NPC Reborn Points Inbox rewards Maximum Godly level
1 200-2999 Reborn Master 600 common reborn coin Common Reborn Coin -
2 300-3999 Ancient Reborn Master 6,000 ancient reborn coin Ancient Reborn Coin
sea soulstone Sea Soulstone
sea order coin Sea Order Coin
sea order backpack Sea Order Backpack
-
3 500-5999 Flame Reborn Master 10,000 flame soulstone Flame Soulstone
flame order coin Flame Order Coin
flame order cape gem Flame Order Cape Gem
Omni Spirit Bigger Damage Gem Omni Spirit Bigger Damage Gem
flame order backpack Flame Order Backpack
Rank IV, Level 3
4 750-9009 Wind Reborn Master 15,000 wind order coin Wind Order Coin
wind soulstone Wind Soulstone
wind order backpack Wind Order Backpack
ancient fiery wings Ancient Fiery Wings
Rank IV, Level 9
5 900-11009 Light Reborn Master 25,000 Light soulstone Light Soulstone
Light order coin Light Order Coin
Rank IV, Level 11
6 1000-1500 Death Reborn Master 60,000 Death soulstone Death Soulstone
Death order coin Death Order Coin
Death order wings coin Death Order Wings Coin
Rank IV, Level 13
7 2500-4500 Bloodmoon Reborn Master 500,000 bloodmoon reborn coin 2x Bloodmoon Reborn Coin Rank IV, Level 23

The Mastery cap column applies only to abilities marked as Godly-tier capable. See Mastery Tree#Godly tier.

What changes after confirmation

Character element Active behavior
Level and experience Set precisely to level 8 experience.
Maximum HP / mana Reset to base 185 HP and 35 mana, plus permanent Unique Boost Gem bonuses already stored for the character.
Capacity The cap-freeze logic preserves current capacity when it exceeds the level-8 baseline. Otherwise it sets 470 plus permanent capacity-scroll bonus.
Skills and magic level Not reset by the reborn procedure.
Items Existing items are not removed. New stage rewards are placed in the depot inbox.
Quest/task state Repeatable progress can reset. Permanent access, account progress and character bonuses are retained.
Reborn counters Total reborn count increases; highest completed stage and one-time stage limit are saved.
Vocation At stage 2, Grand Sorcerer/Druid/Paladin/Knight is promoted to the corresponding Ancient vocation.

Permanent experience bonus

The experience bonus is selected from total completed reborns; values are not added together. From the third reborn onward the bonus remains capped at 10%.

Completed reborns Reborn EXP bonus
0 0%
1 5%
2 8%
3 or more 10%

Use !expboost to see the reborn component together with other active experience bonuses.

Eligibility and access

To reborn, use the correct NPC, stay within the listed level window, complete the previous stage and make sure this stage has not already been used. Story quests, task chains and dungeons can still control access to later Reborn Masters.

For route planning, use Reborn story guide together with the current Dungeons and Tasks pages. If a detailed story step conflicts with the level, NPC, point or reward table above, this page is authoritative for the active reborn transaction.

Before you reborn

  1. Finish repeatable tasks or quest rewards that you want before their non-protected state is cleared.
  2. Put enough post-reborn supplies in an accessible container and leave room in your depot inbox.
  3. Record your current level, capacity and stage if you need support to investigate a problem.
  4. Check the exact stage, NPC and level window in the table.
  5. Decide how you will spend the points in Mastery Tree; a full reset costs premium points and does not refund gold.
  6. Say reborn, read the point value repeated by the NPC, then confirm with yes.

Last updated: 12 August 2026.