Skill bonuses: Difference between revisions

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| style="width: 29px;" | <p style="text-align: center;">'''Melee skills<br/> <span style="font-size:smaller;">Axe</span>'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100<br/> + 2% critical strike chance at 115<br/> + 4% critical strike chance at 120<br/> + 7% critical strike chance at 125<br/> + 9% critical strike chance at 130</p>  
| style="width: 29px;" | <p style="text-align: center;">'''Melee skills<br/> <span style="font-size:smaller;">Axe</span>'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100<br/> + 2% critical strike chance at 115<br/> + 4% critical strike chance at 120<br/> + 7% critical strike chance at 125<br/> + 9% critical strike chance at 130</p>  
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| style="width: 29px;" | <p style="text-align: center;">'''Distance skill'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100<br/> + 2% critical strike chance at 105<br/> + 3% critical strike chance at 110<br/> + 4% critical strike chance at 120<br/> + 5% critical strike chance at 135<br/> + 7% critical strike chance at 140<br/> + 9% critical strike chance at 145</p> <p style="text-align: center;">&nbsp;</p>  
| style="width: 29px;" | <p style="text-align: center;">'''Distance skill'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100<br/> + 2% critical strike chance at 105<br/> + 3% critical strike chance at 110<br/> + 4% critical strike chance at 120<br/> + 5% critical strike chance at 135<br/> + 7% critical strike chance at 140<br/> + 9% critical strike chance at 145</p>  
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| style="width: 29px;" | <p style="text-align: center;">'''Magic level'''</p> <p style="text-align: center;">+ 1% magic precentage damage&nbsp;at 90<br/> + 3% magic precentage damage at 95<br/> + 5% magic precentage damage&nbsp;at 100<br/> + 7% magic precentage damage at 105<br/> + 10% magic precentage damage&nbsp;at 110<br/> + 13% magic precentage damage at 115<br/> + 15% magic precentage damage&nbsp;at 120<br/> + 18% magic precentage damage&nbsp;at 125</p>  
| style="width: 29px;" | <p style="text-align: center;">'''Magic level'''</p> <p style="text-align: center;">+ 1% magic precentage damage&nbsp;at 90<br/> + 3% magic precentage damage at 95<br/> + 5% magic precentage damage&nbsp;at 100<br/> + 7% magic precentage damage at 105<br/> + 10% magic precentage damage&nbsp;at 110<br/> + 13% magic precentage damage at 115<br/> + 15% magic precentage damage&nbsp;at 120<br/> + 18% magic precentage damage&nbsp;at 125</p>  

Revision as of 08:55, 19 December 2022

Skill bonuses


Melee skills
Club / Sword

+ 1% critical strike chance at 90
+ 2% critical strike chance at 100
+ 3% critical strike chance at 105
+ 4% critical strike chance at 110
+ 5% critical strike chance at 115
+ 8% critical strike chance at 120
+ 10% critical strike chance at 125
 

Melee skills
Axe

+ 1% critical strike chance at 100
+ 2% critical strike chance at 115
+ 4% critical strike chance at 120
+ 7% critical strike chance at 125
+ 9% critical strike chance at 130

Distance skill

+ 1% critical strike chance at 100
+ 2% critical strike chance at 105
+ 3% critical strike chance at 110
+ 4% critical strike chance at 120
+ 5% critical strike chance at 135
+ 7% critical strike chance at 140
+ 9% critical strike chance at 145

Magic level

+ 1% magic precentage damage at 90
+ 3% magic precentage damage at 95
+ 5% magic precentage damage at 100
+ 7% magic precentage damage at 105
+ 10% magic precentage damage at 110
+ 13% magic precentage damage at 115
+ 15% magic precentage damage at 120
+ 18% magic precentage damage at 125

Shielding

+ 1% chance to dodge at 90
+ 2% chance to dodge at 100
+ 3% chance to dodge at 110
+ 5% chance to dodge at 120
+ 8% chance to dodge at 130