Skill bonuses: Difference between revisions
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'''Melee skills<br/> <span style="font-size:smaller;">Club / Sword</span>''' | '''Melee skills<br/> <span style="font-size:smaller;">Club / Sword</span>''' | ||
+ 1% critical strike chance at 90<br/> + 2% critical strike chance at 100<br/> + 3% critical strike chance at 105 | + 1% critical strike chance at 90<br/> + 2% critical strike chance at 100<br/> + 3% critical strike chance at 105<br/> + 4% critical strike chance at 110<br/> + 5% critical strike chance at 115<br/> + 8% critical strike chance at 120<br/> + 10% critical strike chance at 125<br/> | ||
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| style="width: 29px;" | <p style="text-align: center;">'''Melee skills<br/> <span style="font-size:smaller;">Axe</span>'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100</p> | | style="width: 29px;" | <p style="text-align: center;">'''Melee skills<br/> <span style="font-size:smaller;">Axe</span>'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100<br/> + 2% critical strike chance at 115<br/> + 4% critical strike chance at 120<br/> + 7% critical strike chance at 125<br/> + 9% critical strike chance at 130</p> | ||
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| style="width: 29px;" | <p style="text-align: center;">'''Distance skill'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100<br/> + 2% critical strike chance at 105<br/> + 3% critical strike chance at 110</p> <p style="text-align: center;"> </p> | | style="width: 29px;" | <p style="text-align: center;">'''Distance skill'''</p> <p style="text-align: center;">+ 1% critical strike chance at 100<br/> + 2% critical strike chance at 105<br/> + 3% critical strike chance at 110<br/> + 4% critical strike chance at 120<br/> + 5% critical strike chance at 135<br/> + 7% critical strike chance at 140<br/> + 9% critical strike chance at 145</p> <p style="text-align: center;"> </p> | ||
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| style="width: 29px;" | <p style="text-align: center;">'''Magic level'''</p> <p style="text-align: center;">+ 1% magic precentage damage at 90<br/> + 3% magic precentage damage at 95</p> | | style="width: 29px;" | <p style="text-align: center;">'''Magic level'''</p> <p style="text-align: center;">+ 1% magic precentage damage at 90<br/> + 3% magic precentage damage at 95<br/> + 5% magic precentage damage at 100<br/> + 7% magic precentage damage at 105<br/> + 10% magic precentage damage at 110<br/> + 13% magic precentage damage at 115<br/> + 15% magic precentage damage at 120<br/> + 18% magic precentage damage at 125</p> | ||
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| style="width: 29px;" | <p style="text-align: center;">'''Shielding'''</p> <p style="text-align: center;">+ 1% chance to dodge at | | style="width: 29px;" | <p style="text-align: center;">'''Shielding'''</p> <p style="text-align: center;">+ 1% chance to dodge at 90<br/> + 2% chance to dodge at 100<br/> + 3% chance to dodge at 110<br/> + 5% chance to dodge at 120<br/> + 8% chance to dodge at 130</p> | ||
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Revision as of 08:55, 19 December 2022
Skill bonuses
Melee skills + 1% critical strike chance at 90 |
Melee skills + 1% critical strike chance at 100 |
Distance skill + 1% critical strike chance at 100
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Magic level + 1% magic precentage damage at 90 |
Shielding + 1% chance to dodge at 90 |