Rarity system: Difference between revisions

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5- 10% Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *15 - 25&nbsp;Magic levels&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *3&nbsp;- 10% AoE damage&nbsp;%&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *3&nbsp;- 10% Single target damage&nbsp;%[[File:Singledmg.png|RTENOTITLE]]<br/> *3&nbsp;- 10% Death / Ice Elemental Damage&nbsp;% (applied to runes / spells / wands )&nbsp;[[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]
*3 - 10% Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *15 - 25&nbsp;Magic levels&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *3&nbsp;- 10% Death / Ice Elemental Damage&nbsp;% (applied to runes / spells / wands )&nbsp;[[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]


| style="width: 310px;" | *10 - 20% Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *25 - 50 Magic levels&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *7- 20% AoE damage&nbsp;%&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *7- 20% Single target damage&nbsp;%[[File:Singledmg.png|RTENOTITLE]]<br/> *7- 20% Death / Ice Elemental Damage&nbsp;% ( applied to runes / spells / wands )&nbsp;[[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *1 - 2% Loot boost&nbsp;%&nbsp;&nbsp;[[File:Loots.png|RTENOTITLE]]
| style="width: 310px;" | *7 - 20% Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *25 - 50 Magic levels&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *7- 15% Death / Ice Elemental Damage&nbsp;% ( applied to runes / spells / wands )&nbsp;[[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *1 - 2% Loot boost&nbsp;%&nbsp;&nbsp;[[File:Loots.png|RTENOTITLE]]
| style="width: 274px;" | *3 - 10% Attack speed&nbsp;%&nbsp;[[File:Speed2.png|RTENOTITLE]]<br/> *15- 30% Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *35 - 75 Magic levels&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *15 - 35% Death / Ice Elemental Damage&nbsp;% (applied to runes / spells / wands )&nbsp;[[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *3 - 7% Loot boost&nbsp;%&nbsp;&nbsp;[[File:Loots.png|RTENOTITLE]]<br/> *1 - 5% Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]
| style="width: 274px;" | *3 - 10% Attack speed&nbsp;%&nbsp;[[File:Speed2.png|RTENOTITLE]]<br/> *15- 35% Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *35 - 75 Magic levels&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *10- 25% Death / Ice Elemental Damage&nbsp;% (applied to runes / spells / wands )&nbsp;[[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *3 - 7% Loot boost&nbsp;%&nbsp;&nbsp;[[File:Loots.png|RTENOTITLE]]<br/> *1 - 5% Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]
|}
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| style="width: 274px;" | '''Legendary'''
| style="width: 274px;" | '''Legendary'''
|-
|-
| style="width: 256px;" | *10-20 Extra Defence[[File:Def.png|RTENOTITLE]]<br/> *5 - 10 Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *3 - 10 AoE damage&nbsp;%&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *3 - 10 Single target damage&nbsp;%[[File:Singledmg.png|RTENOTITLE]]<br/> *3- 10 All Elemental Damage&nbsp;% (Death/Earth/Fire/Ice/Energy&nbsp;applied to runes / spells / wands )&nbsp;[[File:Firedmg.png|RTENOTITLE]][[File:Enedmg.png|RTENOTITLE]][[File:Icedmg.png|RTENOTITLE]][[File:Earthdmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]
| style="width: 256px;" | *10-20 Extra Defence[[File:Def.png|RTENOTITLE]]<br/> *3 - 10 Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *3 - 10% Physical damage&nbsp;%&nbsp;[[File:Physdmg.png|RTENOTITLE]]<br/> *3- 10 All Elemental Damage&nbsp;% (Death/Earth/Fire/Ice/Energy&nbsp;applied to runes / spells / wands )&nbsp;[[File:Firedmg.png|RTENOTITLE]][[File:Enedmg.png|RTENOTITLE]][[File:Icedmg.png|RTENOTITLE]][[File:Earthdmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]
| style="width: 310px;" | *25-40 Extra Defence[[File:Def.png|RTENOTITLE]]<br/> *10- 20 Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *7 - 20 AoE damage&nbsp;%&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *7 - 20 Single target damage&nbsp;%[[File:Singledmg.png|RTENOTITLE]]<br/> *7 - 20 All Elemental Damage&nbsp;% (Death/Earth/Fire/Ice/Energy&nbsp;applied to runes / spells / wands )&nbsp;[[File:Firedmg.png|RTENOTITLE]][[File:Enedmg.png|RTENOTITLE]][[File:Icedmg.png|RTENOTITLE]][[File:Earthdmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]
| style="width: 310px;" | *25-40 Extra Defence[[File:Def.png|RTENOTITLE]]<br/> *7 - 20 Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *7 - 20% Physical damage&nbsp;%&nbsp;[[File:Physdmg.png|RTENOTITLE]]<br/> *7 - 15 All Elemental Damage&nbsp;% (Death/Earth/Fire/Ice/Energy&nbsp;applied to runes / spells / wands )&nbsp;[[File:Firedmg.png|RTENOTITLE]][[File:Enedmg.png|RTENOTITLE]][[File:Icedmg.png|RTENOTITLE]][[File:Earthdmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]
| style="width: 274px;" | *45-70 Extra Defence[[File:Def.png|RTENOTITLE]]<br/> *15 - 30 Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *15 - 30 AoE damage&nbsp;%&nbsp;[[File:Aoedmg.png|RTENOTITLE]]<br/> *15 - 30 Single target damage&nbsp;%[[File:Singledmg.png|RTENOTITLE]]<br/> *15 - 35 All Elemental Damage&nbsp;% (Death/Earth/Fire/Ice/Energy&nbsp;applied to runes / spells / wands )&nbsp;[[File:Firedmg.png|RTENOTITLE]][[File:Enedmg.png|RTENOTITLE]][[File:Icedmg.png|RTENOTITLE]][[File:Earthdmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *3 - 7% Loot boost&nbsp;%&nbsp;&nbsp;[[File:Loots.png|RTENOTITLE]]<br/> *1 - 5% Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]
| style="width: 274px;" | *45-70 Extra Defence[[File:Def.png|RTENOTITLE]]<br/> *15 - 35 Magic percent&nbsp;%&nbsp;[[File:Mag.png|RTENOTITLE]]<br/> *12- 30% Physical damage&nbsp;%&nbsp;[[File:Physdmg.png|RTENOTITLE]]<br/> *10- 25 All Elemental Damage&nbsp;% (Death/Earth/Fire/Ice/Energy&nbsp;applied to runes / spells / wands )&nbsp;[[File:Firedmg.png|RTENOTITLE]][[File:Enedmg.png|RTENOTITLE]][[File:Icedmg.png|RTENOTITLE]][[File:Earthdmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *3 - 7% Loot boost&nbsp;%&nbsp;&nbsp;[[File:Loots.png|RTENOTITLE]]<br/> *1 - 5% Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]
|}
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| style="width: 274px;" | '''Legendary'''
| style="width: 274px;" | '''Legendary'''
|-
|-
| style="width: 256px;" | *5 - 15 Armor&nbsp;[[File:Arm.png|RTENOTITLE]]<br/> *100 - 200 Healing Value flat&nbsp;[[File:Heal.png|RTENOTITLE]]<br/> *50 - 100 Magic Value flat&nbsp;[[File:Magpower.png|RTENOTITLE]]<br/> *1 - 5% AoE damage&nbsp;%[[File:Aoedmg.png|RTENOTITLE]]<br/> *1 - 5% Single target damage&nbsp;%&nbsp;[[File:Singledmg.png|RTENOTITLE]]<br/> *1 - 2 Party Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]
| style="width: 256px;" | *5 - 15 Armor&nbsp;[[File:Arm.png|RTENOTITLE]]<br/> *100 - 200 Healing Value flat&nbsp;[[File:Heal.png|RTENOTITLE]]<br/> *50 - 100 Magic Value flat&nbsp;[[File:Magpower.png|RTENOTITLE]]<br/> *1 - 3% AoE damage&nbsp;%[[File:Aoedmg.png|RTENOTITLE]]<br/> *1 - 3% Single target damage&nbsp;%&nbsp;[[File:Singledmg.png|RTENOTITLE]]<br/> *1 - 2 Party Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]
| style="width: 310px;" |  
| style="width: 310px;" |  
*15 - 30 Armor&nbsp;[[File:Arm.png|RTENOTITLE]]<br/> *150- 300 Healing Value flat&nbsp;[[File:Heal.png|RTENOTITLE]]<br/> *100 - 150 Magic Value flat&nbsp;[[File:Magpower.png|RTENOTITLE]]<br/> *3- 10% AoE damage&nbsp;%[[File:Aoedmg.png|RTENOTITLE]]<br/> *3&nbsp;- 10% Single target damage&nbsp;%&nbsp;[[File:Singledmg.png|RTENOTITLE]]<br/> *2 - 3 Party Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]<br/> *1 - 2 Loot boost&nbsp;%[[File:Loots.png|RTENOTITLE]]
15 - 30 Armor&nbsp;[[File:Arm.png|RTENOTITLE]]<br/> *150- 300 Healing Value flat&nbsp;[[File:Heal.png|RTENOTITLE]]<br/> *100 - 150 Magic Value flat&nbsp;[[File:Magpower.png|RTENOTITLE]]<br/> *3 -&nbsp;6% AoE damage&nbsp;%[[File:Aoedmg.png|RTENOTITLE]]<br/> *3&nbsp;- 6% Single target damage&nbsp;%&nbsp;[[File:Singledmg.png|RTENOTITLE]]<br/> *2 - 3 Party Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]<br/> *1 - 2 Loot boost&nbsp;%[[File:Loots.png|RTENOTITLE]]


| style="width: 274px;" | *25 - 45 Armor&nbsp;[[File:Arm.png|RTENOTITLE]]<br/> *250 - 400 Healing Value flat&nbsp;[[File:Heal.png|RTENOTITLE]]<br/> *200 - 300 Magic Value flat&nbsp;[[File:Magpower.png|RTENOTITLE]]<br/> *6 - 15% AoE damage&nbsp;%[[File:Aoedmg.png|RTENOTITLE]]<br/> *6 - 15% Single target damage&nbsp;%&nbsp;[[File:Singledmg.png|RTENOTITLE]]<br/> *3 - 5 Party Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]<br/> *1 - 5 Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]<br/> *3 - 7 Loot boost&nbsp;%[[File:Loots.png|RTENOTITLE]]
| style="width: 274px;" | *25 - 45 Armor&nbsp;[[File:Arm.png|RTENOTITLE]]<br/> *250 - 400 Healing Value flat&nbsp;[[File:Heal.png|RTENOTITLE]]<br/> *200 - 300 Magic Value flat&nbsp;[[File:Magpower.png|RTENOTITLE]]<br/> *6 - 10% AoE damage&nbsp;%[[File:Aoedmg.png|RTENOTITLE]]<br/> *6 - 10% Single target damage&nbsp;%&nbsp;[[File:Singledmg.png|RTENOTITLE]]<br/> *3 - 5 Party Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]<br/> *1 - 5 Experience boost&nbsp;%&nbsp;[[File:Exp.png|RTENOTITLE]]<br/> *3 - 7 Loot boost&nbsp;%[[File:Loots.png|RTENOTITLE]]
|}
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<br/> &nbsp;
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Revision as of 17:53, 16 February 2022

Rarity System
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes : 
      -100% for one attribute 
      -20% chances of getting second attribute
      Possible Extra values :
      *2-4% LIFESTEAL
      *2-4 EXTRA ATTACK
      *2-4 EXTRA DEFENCE
      *2-5% ATTACKSPEED
      *2-4 ARMOR
      unknown.png

2) Epic (1% loot chance) attributes :
      -100% for one attribute
      -80% chances of getting second attribute
      Possible Extra values :
      *5-10% LIFESTEAL
      *3-5 EXTRA ATTACK
      *3-5 EXTRA DEFENCE
      *5-7% ATTACKSPEED
      *3-5 ARMOR
      *15-35 HEALING POWER
      unknown.png

3) Legendary (0.1% loot chance) attributes :
      -100% for two attributes
      -50% chances for getting third attribute
      Possible Extra values :
      *10-15% LIFESTEAL
      *3-8 EXTRA ATTACK
      *3-8 EXTRA DEFENCE
      *10-15% ATTACKSPEED
      *3-8 ARMOR
      *15-60 HEALING POWER
      *15-65 MAGIC POWER
      *1-4 MAGIC LEVELS
      unknown.png

 

Rarity System with items over 25% base attack speed
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes : 
      -100% for one attribute 
      -20% chances of getting second attribute
      Possible Extra values :
      *2-4% LIFESTEAL
      *2-4 EXTRA ATTACK
      *2-4 EXTRA DEFENCE
      *1-2% ATTACKSPEED
      *2-4 ARMOR
      unknown.png

2) Epic (1% loot chance) attributes :
      -100% for one attribute
      -80% chances of getting second attribute
      Possible Extra values :
      *5-10% LIFESTEAL
      *3-5 EXTRA ATTACK
      *3-5 EXTRA DEFENCE
      *2-3% ATTACKSPEED
      *3-5 ARMOR
      *15-35 HEALING POWER
      unknown.png

3) Legendary (0.1% loot chance) attributes :
      -100% for two attributes
      -50% chances for getting third attribute
      Possible Extra values :
      *10-15% LIFESTEAL
      *3-8 EXTRA ATTACK
      *3-8 EXTRA DEFENCE
      *2-5% ATTACKSPEED
      *3-8 ARMOR
      *15-60 HEALING POWER
      *15-65 MAGIC POWER
      *1-4 MAGIC LEVELS
      unknown.png

____________________________________________________________________________________________
Possible attributes for Melee weapons ( Swords, Clubs, Axes ) 6383.gif
-Lifesteal , Attack, Defence, Attackspeed, Healing Power 
____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows ) angelbow.gif
-Lifesteal, Attack, AttacksSpeed  
____________________________________________________________________________________________
Possible attributes for Wands 6517.gif
-Lifesteal, AttackSpeed, Magic Levels, Magic Power 
____________________________________________________________________________________________
Possible attributes for Shields 6409.gif
-Extra Defence, Healing Power, Magic Power, Magic Levels 
____________________________________________________________________________________________
Possible attributes for Helmets RTENOTITLE
-Armor, Healing Power, Magic Levels 
____________________________________________________________________________________________

Possible attributes for Armors  7633.gif
-Amor, Healing Power, Magic Power, Magic Levels 
____________________________________________________________________________________________

Possible attributes for Legs  RTENOTITLE
-Amor, Healing Power
____________________________________________________________________________________________

Possible attributes for Boots  RTENOTITLE
-Armor, Healing Power
____________________________________________________________________________________________

Rarity System Crafting 

 

Rare Epic Legendary
100% chances for 1 attributes 
50% chances for 2 attributes 
10% chances for 3 attributes
100% chances for 1 attributes 
80% chances for 2 attributes 
30% chances for 3 attributes
100% chances for 2 attributes 
80% chances for 3 attributes 
30% chances for 4 attributes

 

____________________________________________________________________________________________
Possible attributes values for Melee weapons ( Swords, Clubs, Axes ) RTENOTITLE
 

Rare Epic Legendary
*10 - 20 Attack flatRTENOTITLE
*3 - 10% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*3 - 10% Physical damage % RTENOTITLE
*20 - 30 Attack flatRTENOTITLE
*7- 20% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*7 - 20% Physical damage % RTENOTITLE
*1 -  2% Loot boost %  RTENOTITLE
*25 - 50 Attack flatRTENOTITLE
*10- 35% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*12 - 30% Physical damage % RTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows ) RTENOTITLE

Rare Epic Legendary

10 - 20 Attack flatRTENOTITLE
*3 - 10% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*3 - 10% Physical damage % RTENOTITLE
*3 - 10% Holy damage % RTENOTITLE

*20 - 30 Attack flatRTENOTITLE
*7- 20% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*7 - 20% Physical damage % RTENOTITLE
*7 - 20% Holy damage % RTENOTITLE
*1 -  2% Loot boost %  RTENOTITLE
*25 - 50 Attack flatRTENOTITLE
*10- 35% All Gem Elements % (Fire/Energy/Ice/Earth)RTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*12- 30% Physical damage % RTENOTITLE
*12- 30% Holy damage % RTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________


Possible attributes for Wands RTENOTITLE

Rare Epic Legendary
  • 3 - 10% Magic percent % RTENOTITLE
    *15 - 25 Magic levels RTENOTITLE
    *3 - 10% Death / Ice Elemental Damage % (applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*7 - 20% Magic percent % RTENOTITLE
*25 - 50 Magic levels RTENOTITLE
*7- 15% Death / Ice Elemental Damage % ( applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*1 - 2% Loot boost %  RTENOTITLE
*3 - 10% Attack speed % RTENOTITLE
*15- 35% Magic percent % RTENOTITLE
*35 - 75 Magic levels RTENOTITLE
*10- 25% Death / Ice Elemental Damage % (applied to runes / spells / wands ) RTENOTITLERTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Shields RTENOTITLE

Rare Epic Legendary
*10-20 Extra DefenceRTENOTITLE
*3 - 10 Magic percent % RTENOTITLE
*3 - 10% Physical damage % RTENOTITLE
*3- 10 All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*25-40 Extra DefenceRTENOTITLE
*7 - 20 Magic percent % RTENOTITLE
*7 - 20% Physical damage % RTENOTITLE
*7 - 15 All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*45-70 Extra DefenceRTENOTITLE
*15 - 35 Magic percent % RTENOTITLE
*12- 30% Physical damage % RTENOTITLE
*10- 25 All Elemental Damage % (Death/Earth/Fire/Ice/Energy applied to runes / spells / wands ) RTENOTITLERTENOTITLERTENOTITLERTENOTITLERTENOTITLE
*3 - 7% Loot boost %  RTENOTITLE
*1 - 5% Experience boost % RTENOTITLE


____________________________________________________________________________________________
Possible attributes for Helmets RTENOTITLEArmors  RTENOTITLELegs  RTENOTITLE Boots  RTENOTITLE

 

Rare Epic Legendary
*5 - 15 Armor RTENOTITLE
*100 - 200 Healing Value flat RTENOTITLE
*50 - 100 Magic Value flat RTENOTITLE
*1 - 3% AoE damage %RTENOTITLE
*1 - 3% Single target damage % RTENOTITLE
*1 - 2 Party Experience boost % RTENOTITLE

15 - 30 Armor RTENOTITLE
*150- 300 Healing Value flat RTENOTITLE
*100 - 150 Magic Value flat RTENOTITLE
*3 - 6% AoE damage %RTENOTITLE
*3 - 6% Single target damage % RTENOTITLE
*2 - 3 Party Experience boost % RTENOTITLE
*1 - 2 Loot boost %RTENOTITLE

*25 - 45 Armor RTENOTITLE
*250 - 400 Healing Value flat RTENOTITLE
*200 - 300 Magic Value flat RTENOTITLE
*6 - 10% AoE damage %RTENOTITLE
*6 - 10% Single target damage % RTENOTITLE
*3 - 5 Party Experience boost % RTENOTITLE
*1 - 5 Experience boost % RTENOTITLE
*3 - 7 Loot boost %RTENOTITLE