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| {{Player navigation}}
| | #REDIRECT [[Reborn Tree V2]] |
| {{Reborn navigation}}
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| <div style="border-left:5px solid #d5a6ff; padding:.75em 1em; margin:1em 0; background:#171b22;">
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| The '''Mastery Tree''' (also called the Reborn Tree) spends Reborn Points on vocation-specific abilities. Each base vocation has '''19 abilities'''.
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| </div>
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| == Quick answer ==
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| * Open the Reborn Tree window in the game client. It shows your balance, exact next point cost, gold cost and prerequisite state.
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| * Upgrades spend '''Reborn Points''' and may also require gold and another ability at a stated rank/level.
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| * The tree uses four ranks. Rank I-III form the normal progression; most abilities can continue through the reborn-gated Godly tier.
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| * A full reset costs '''10 premium points'''. It refunds spent Reborn Points but '''does not refund gold'''.
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| * Prerequisites displayed with <code>or</code> are alternatives: satisfying one listed branch is enough.
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| == Rank and Reborn Point costs ==
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| {| class="wikitable" style="width:100%; text-align:center;"
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| ! Upgrade step !! Displayed rank / level !! Reborn Point cost for that step !! Notes
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| |-
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| | Unlock ability || Rank I, Level 1 || 5 || First point in an ability
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| | Continue Rank I || Rank I, Levels 2-3 || 15 each ||
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| | Enter Rank II || Rank II, Level 1 || 30 ||
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| |-
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| | Continue Rank II || Rank II, Levels 2-5 || 30 each ||
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| |-
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| | Enter Rank III || Rank III, Level 1 || 60 ||
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| | Continue Rank III || Rank III, Levels 2-5 || 55 each || Final normal rank
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| |-
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| | Enter/continue Godly || Rank IV || 200-1,000 each || Only for Godly-capable abilities; stage table below
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| |}
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| These are point prices. Individual abilities can additionally charge gold at certain upgrade levels; the client shows the exact amount before an upgrade. Common early costs are 10,000, 60,000 and 200,000 gold, while later Godly levels can cost millions.
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| == Godly tier ==
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| Godly-capable abilities continue beyond Rank III. The active limit depends on the highest completed reborn stage.
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| {| class="wikitable sortable" style="width:100%; text-align:center;"
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| ! Required reborn stage !! Stage level !! Maximum Godly rank/level !! Reborn Points per Godly upgrade
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| | 3 || 500 || Rank IV, Level 3 || 200
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| | 4 || 750 || Rank IV, Level 9 || 300
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| | 5 || 900 || Rank IV, Level 11 || 400
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| | 6 || 1000 || Rank IV, Level 13 || 500
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| | 7 || 2500 || Rank IV, Level 23 || 1,000
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| |}
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| '''War Veteran''' (Knight) and '''Reload''' (Paladin) stop after Rank III. The client prevents attempts beyond their maximum.
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| == Current vocation trees ==
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| Names below match the abilities shown in the client. The tree also shows each detailed effect, next gold price and dependency status.
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| <div class="mw-collapsible mw-collapsed" style="border:1px solid #5b6573; padding:.7em; margin:.7em 0; background:#171b22;">
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| '''Sorcerer - 19 abilities'''
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| <div class="mw-collapsible-content">
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| {| class="wikitable sortable" style="width:100%;"
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| ! # !! Ability !! # !! Ability
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| | 1 || Swiftness || 11 || Fiery Soul
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| | 2 || Lifedrain || 12 || Mithridatism
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| | 3 || Enlightement || 13 || Corrupted Soul
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| | 4 || Quick Cast || 14 || Son of the Storm
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| | 5 || Destructive Magic || 15 || Dodge
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| | 6 || Parry || 16 || Blood Magic
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| | 7 || Resistance || 17 || Iron Will
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| | 8 || Rejuvenate || 18 || Might of Elements
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| | 9 || Minor Growth || 19 || Mana Leech
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| | 10 || Awakening || ||
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| |}
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| </div></div>
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| <div class="mw-collapsible mw-collapsed" style="border:1px solid #5b6573; padding:.7em; margin:.7em 0; background:#171b22;">
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| '''Druid - 19 abilities'''
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| <div class="mw-collapsible-content">
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| {| class="wikitable sortable" style="width:100%;"
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| ! # !! Ability !! # !! Ability
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| | 1 || Swiftness || 11 || Cold Hearted
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| | 2 || Lifedrain || 12 || Mithridatism
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| | 3 || Quick Cast || 13 || Corrupted Soul
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| | 4 || Enlightement || 14 || Iron Will
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| | 5 || Mental Strength || 15 || Dodge
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| | 6 || Parry || 16 || Cure
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| | 7 || Resistance || 17 || Blood Magic
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| | 8 || Purification || 18 || Power of Nature
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| | 9 || Minor Growth || 19 || Mana Leech
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| | 10 || Awakening || ||
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| |}
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| </div></div>
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| <div class="mw-collapsible mw-collapsed" style="border:1px solid #5b6573; padding:.7em; margin:.7em 0; background:#171b22;">
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| '''Paladin - 19 abilities'''
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| <div class="mw-collapsible-content">
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| {| class="wikitable sortable" style="width:100%;"
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| ! # !! Ability !! # !! Ability
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| | 1 || Light Feet || 11 || Unlock Potential
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| | 2 || Vampirism || 12 || Iron Will
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| | 3 || Reload (Rank III maximum) || 13 || Holy Blessing
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| | 4 || Bullseye || 14 || Death Blessing
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| | 5 || Marksman || 15 || Dodge
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| | 6 || Willpower || 16 || Deadly Shoot
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| | 7 || Mental Strength || 17 || Eternal Hunter
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| | 8 || Iron Bones || 18 || Explorer
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| | 9 || Rejuvenate || 19 || Mana Leech
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| | 10 || Toughness || ||
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| |}
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| </div></div>
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| <div class="mw-collapsible mw-collapsed" style="border:1px solid #5b6573; padding:.7em; margin:.7em 0; background:#171b22;">
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| '''Knight - 19 abilities'''
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| <div class="mw-collapsible-content">
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| {| class="wikitable sortable" style="width:100%;"
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| ! # !! Ability !! # !! Ability
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| | 1 || Light Feet || 11 || Toughness
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| | 2 || Vampirism || 12 || Rejuvenate
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| | 3 || War Veteran (Rank III maximum) || 13 || Unlock Potential
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| | 4 || Hack'n'Slash || 14 || Iron Will
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| | 5 || Sword Mastery || 15 || Counter
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| | 6 || Heavy Weaponry || 16 || Immortal
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| | 7 || Superhuman Strength || 17 || Omni Blessing
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| | 8 || Detect Blindspot || 18 || Deep Wounds
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| | 9 || Battle Rhythm || 19 || Mana Leech
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| | 10 || Steel Bones || ||
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| |}
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| </div></div>
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| Promoted, Grand and Ancient versions of a vocation use the same corresponding base-vocation mastery list.
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| == Upgrade checks ==
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| When you select an upgrade, the server verifies:
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| # the ability belongs to your vocation;
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| # the ability has another level available;
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| # at least one listed alternative prerequisite is satisfied;
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| # the character has the required gold;
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| # any required reborn stage has been completed;
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| # the character has enough Reborn Points.
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| Only after all checks pass are points and gold deducted. The interface refreshes immediately and reports either success or the exact blocking condition.
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| == Resetting the tree ==
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| The client can request a full reset for '''10 premium points'''. A successful reset:
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| * sets every mastery ability to zero;
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| * refunds the Reborn Point price of every purchased level according to the active rank/Godly price tables;
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| * does not refund gold paid by individual ability levels;
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| * charges premium points only when there is at least one ability to reset.
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| Plan expensive Godly branches before buying them. The reset is useful for rebuilding point allocation, not for recovering gold.
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| == Earning points ==
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| The seven active [[Reborn system#Active reborn stages|reborn stages]] grant 600, 6,000, 10,000, 15,000, 25,000, 60,000 and 500,000 points respectively. Stage rewards are added directly to the character's Reborn Point balance.
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| An NPC named Reborn Points Master also contains a one-time retroactive claim flow for eligible legacy progress. It is not a repeatable point source; say <code>points</code> to preview and <code>claim</code> only if the NPC reports pending thresholds.
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| <small>Last updated: 12 August 2026.</small>
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| [[Category:Game Systems]]
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| [[Category:Progression Systems]]
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| [[Category:Guides]]
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