Enchanting: Difference between revisions
From WeAreDragons
Wearetibia (talk | contribs) No edit summary |
Ragnartest (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
| |||
== '''Enchanting System''' == | == '''Enchanting System''' == | ||
Line 6: | Line 6: | ||
| | ||
dadada | |||
| |||
== Crystal Box == | == Crystal Box == |
Revision as of 12:31, 27 April 2019
Enchanting System
dadada
Crystal Box
Bloody Box(All weapons are upgradeable)
Item | Type | Successful Enchanting | Failed Enchanting | Chances of getting gem |
Bloody Box - open the box to gain one of 5 bloody gems | - |
- |
100% | |
Common Lifesteal Gem | +1% lifesteal | -1% lifesteal | 50% | |
Rare Lifesteal Gem | +2% lifesteal | -2% lifesteal | 20% | |
Epic Lifesteal Gem | +3% lifesteal | -3% lifesteal | 15% | |
Legendary Lifesteal Gem | +4% lifesteal | -4% lifesteal | 10% | |
Ultimate Lifesteal Gem | +5% lifesteal | -5% lifesteal | 5% |
Mysterious Box
Item | Type | Successful Enchanting | Failed Enchanting | Chances of getting gem |
Mysterious Box - open the box to gain one of 4 gems | - |
- |
100% | |
Common Blue Gem | +1/+1 | -1/-1 | 45% | |
Rare Yellow Gem | +2/+2 | -2/-2 | 22% | |
Red Epic Gem | +3/+3 | -3/-3 | 13% | |
Legendary Violet Gem | +4/+4 | -4/-4 | 9% |
Item Type | Attribute | Attribute | Maximum Upgrade Level |
Melee weapons | Attack | Defense | +9 |
Shields | - | Defense | +9 |
Armors, helmets, legs | - | Armor | +9 |
Gems can be used on
*Melee weapons - each upgrade adding attack+defense
- Shields - each upgrade adding defense
- Armors, helmets, legs