Rarity system: Difference between revisions
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*3 - 10% Magic percent % [[File:Mag.png|RTENOTITLE]]<br/> *15 - 25 Magic levels [[File:Aoedmg.png|RTENOTITLE]]<br/> *3 - 10% Death / Ice Elemental Damage % (applied to runes / spells / wands ) [[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]] | *3 - 10% Magic percent % [[File:Mag.png|RTENOTITLE]]<br/> *15 - 25 Magic levels [[File:Aoedmg.png|RTENOTITLE]]<br/> *3 - 10% Death / Ice Elemental Damage % (applied to runes / spells / wands ) [[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]] | ||
| style="width: 310px;" | *7 - 20% Magic percent % [[File:Mag.png|RTENOTITLE]]<br/> *25 - 50 Magic levels [[File:Aoedmg.png|RTENOTITLE]]<br/> *7- 15% Death / Ice Elemental Damage % ( applied to runes / spells / wands ) [[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *1 - 2% Loot boost % [[File:Loots.png|RTENOTITLE]] | | style="width: 310px;" | *7 - 20% Magic percent % [[File:Mag.png|RTENOTITLE]]<br/> *25 - 50 Magic levels [[File:Aoedmg.png|RTENOTITLE]]<br/> *7- 15% Death / Ice Elemental Damage % ( applied to runes / spells / wands ) [[File:Icedmg.png|RTENOTITLE]][[File:Deathdmg.png|RTENOTITLE]]<br/> *1 - 2% Loot boost % [[File:Loots.png|RTENOTITLE]] |
Revision as of 21:33, 16 February 2022
Rarity System
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes :
-100% for one attribute
-20% chances of getting second attribute
Possible Extra values :
*2-4% LIFESTEAL
*2-4 EXTRA ATTACK
*2-4 EXTRA DEFENCE
*2-5% ATTACKSPEED
*2-4 ARMOR
2) Epic (1% loot chance) attributes :
-100% for one attribute
-80% chances of getting second attribute
Possible Extra values :
*5-10% LIFESTEAL
*3-5 EXTRA ATTACK
*3-5 EXTRA DEFENCE
*5-7% ATTACKSPEED
*3-5 ARMOR
*15-35 HEALING POWER
3) Legendary (0.1% loot chance) attributes :
-100% for two attributes
-50% chances for getting third attribute
Possible Extra values :
*10-15% LIFESTEAL
*3-8 EXTRA ATTACK
*3-8 EXTRA DEFENCE
*10-15% ATTACKSPEED
*3-8 ARMOR
*15-60 HEALING POWER
*15-65 MAGIC POWER
*1-4 MAGIC LEVELS
Rarity System with items over 25% base attack speed
An item can randomly drop as a rare, epic or legendary - if you are lucky.
1) Rare (3% loot chance) attributes :
-100% for one attribute
-20% chances of getting second attribute
Possible Extra values :
*2-4% LIFESTEAL
*2-4 EXTRA ATTACK
*2-4 EXTRA DEFENCE
*1-2% ATTACKSPEED
*2-4 ARMOR
2) Epic (1% loot chance) attributes :
-100% for one attribute
-80% chances of getting second attribute
Possible Extra values :
*5-10% LIFESTEAL
*3-5 EXTRA ATTACK
*3-5 EXTRA DEFENCE
*2-3% ATTACKSPEED
*3-5 ARMOR
*15-35 HEALING POWER
3) Legendary (0.1% loot chance) attributes :
-100% for two attributes
-50% chances for getting third attribute
Possible Extra values :
*10-15% LIFESTEAL
*3-8 EXTRA ATTACK
*3-8 EXTRA DEFENCE
*2-5% ATTACKSPEED
*3-8 ARMOR
*15-60 HEALING POWER
*15-65 MAGIC POWER
*1-4 MAGIC LEVELS
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Possible attributes for Melee weapons ( Swords, Clubs, Axes )
-Lifesteal , Attack, Defence, Attackspeed, Healing Power
____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows )
-Lifesteal, Attack, AttacksSpeed
____________________________________________________________________________________________
Possible attributes for Wands
-Lifesteal, AttackSpeed, Magic Levels, Magic Power
____________________________________________________________________________________________
Possible attributes for Shields
-Extra Defence, Healing Power, Magic Power, Magic Levels
____________________________________________________________________________________________
Possible attributes for Helmets
-Armor, Healing Power, Magic Levels
____________________________________________________________________________________________
Possible attributes for Armors
-Amor, Healing Power, Magic Power, Magic Levels
____________________________________________________________________________________________
Possible attributes for Legs
-Amor, Healing Power
____________________________________________________________________________________________
Possible attributes for Boots
-Armor, Healing Power
____________________________________________________________________________________________
Rarity System Crafting
Rare | Epic | Legendary |
100% chances for 1 attributes 50% chances for 2 attributes 10% chances for 3 attributes |
100% chances for 1 attributes 80% chances for 2 attributes 30% chances for 3 attributes |
100% chances for 2 attributes 80% chances for 3 attributes 30% chances for 4 attributes |
____________________________________________________________________________________________
Possible attributes values for Melee weapons ( Swords, Clubs, Axes )
____________________________________________________________________________________________
Possible attributes for Distance Weapons ( Crossbows, Bows )
____________________________________________________________________________________________
____________________________________________________________________________________________
Possible attributes for Shields
____________________________________________________________________________________________
Possible attributes for Helmets Armors Legs Boots