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= Water Dungeon / Apollo Access Dungeon = | |||
== Rewards == | |||
* Apollo Access Gem (grants access to Apollo NPC at temples) | |||
- Apollo sells stronger blessings compared to Hermes: | |||
* AoL Blessing | |||
* Ultra Blessing (Experience) | |||
* Skill Blessings | |||
* Ice Elemental Box | |||
* Sea Order Coin | |||
---- | |||
== Requirements == | |||
* Level 200 or higher | |||
* Reborn 1 or higher | |||
* Energy Bomb Runes (recommended) | |||
---- | |||
== Location == | |||
* Dragon Fall | |||
---- | |||
== Enemies == | |||
Monsters | |||
* Water Cave Ogre Warrior | |||
* Water Cave Ogre Mage | |||
* Water Cave Ogre | |||
* Water Tower | |||
Boss | |||
* Ancient Water Ogre | |||
---- | |||
== Quest Walkthrough == | |||
=== Part 0 – Dungeon Location === | |||
The entrance to the Water Dungeon is located near the **north gate of Dragon Fall**, inside the building on the **west side of the road**. | |||
A portal inside this building leads directly into the dungeon. | |||
---- | |||
=== Part 1 – Navigating the Dungeon === | |||
Inside the dungeon, avoid stepping on **water puddles** scattered across the ground. | |||
Walking over these puddles will **summon Water Cave Ogres** nearby, which can quickly overwhelm unprepared players. | |||
If your character has a low health pool, stay clear of **Water Towers** — their beam spells deal extremely high damage. | |||
It is strongly recommended to use multiple resistance items simultaneously to minimize incoming damage: | |||
* Might Ring | |||
* Hunter Aura Orb | |||
* Elven Amulet | |||
Throughout the dungeon, several **blue portals** can be found at the end of different paths. | |||
Only certain portals are correct — stepping into the wrong one will teleport you back to the dungeon’s starting point. | |||
Consult the reference map images to determine the correct path: | |||
* Red dots indicate the teleport destination. | |||
* Numbered arrows show the correct portal sequence. | |||
---- | |||
=== Part 2 – Boss Fight === | |||
At the end of the correct path, you will encounter the **Ancient Water Ogre**, the dungeon’s final boss. | |||
During the fight, the boss will **summon multiple Water Cave Ogre Mages and Warriors**. | |||
This can be prevented by casting **Energy Bomb Runes** around the boss area to disrupt the spawns. | |||
Once the Ancient Water Ogre is defeated, a **blue portal** will appear in the center of the room — this leads to the reward room. | |||
---- | |||
=== Part 3 – Reward Room === | |||
After entering the portal, you will arrive in the reward room. | |||
Open the chest to receive your rewards and obtain the **Apollo Access Gem**. | |||
Using this gem grants access to the **Apollo NPC** located within all temples. | |||
Apollo offers superior blessings compared to Hermes, including: | |||
* AoL Blessing | |||
* Ultra Blessing (Experience) | |||
* Skill Blessings | |||
---- | |||
== Quest Complete == | |||
You have completed the Water Dungeon / Apollo Access Dungeon. | |||
Using the Apollo Access Gem allows you to visit Apollo in temples and purchase enhanced blessings unavailable from Hermes. | |||
---- | |||
Tips | |||
* Avoid stepping on puddles to reduce unnecessary monster spawns. | |||
* Use Energy Bomb Runes during the boss fight to limit summoned enemies. | |||
* Resistance gear such as Elven Amulet, Might Ring, and Hunter Aura Orb greatly increases survivability. | |||
* The dungeon can be repeated for practice or for farming Ice Elemental Boxes and Sea Order Coins. | |||
Revision as of 16:15, 3 November 2025
Water Dungeon / Apollo Access Dungeon
Rewards
- Apollo Access Gem (grants access to Apollo NPC at temples)
- Apollo sells stronger blessings compared to Hermes: * AoL Blessing * Ultra Blessing (Experience) * Skill Blessings
- Ice Elemental Box
- Sea Order Coin
Requirements
- Level 200 or higher
- Reborn 1 or higher
- Energy Bomb Runes (recommended)
Location
- Dragon Fall
Enemies
Monsters
- Water Cave Ogre Warrior
- Water Cave Ogre Mage
- Water Cave Ogre
- Water Tower
Boss
- Ancient Water Ogre
Quest Walkthrough
Part 0 – Dungeon Location
The entrance to the Water Dungeon is located near the **north gate of Dragon Fall**, inside the building on the **west side of the road**. A portal inside this building leads directly into the dungeon.
Inside the dungeon, avoid stepping on **water puddles** scattered across the ground. Walking over these puddles will **summon Water Cave Ogres** nearby, which can quickly overwhelm unprepared players.
If your character has a low health pool, stay clear of **Water Towers** — their beam spells deal extremely high damage. It is strongly recommended to use multiple resistance items simultaneously to minimize incoming damage:
- Might Ring
- Hunter Aura Orb
- Elven Amulet
Throughout the dungeon, several **blue portals** can be found at the end of different paths. Only certain portals are correct — stepping into the wrong one will teleport you back to the dungeon’s starting point.
Consult the reference map images to determine the correct path:
- Red dots indicate the teleport destination.
- Numbered arrows show the correct portal sequence.
Part 2 – Boss Fight
At the end of the correct path, you will encounter the **Ancient Water Ogre**, the dungeon’s final boss.
During the fight, the boss will **summon multiple Water Cave Ogre Mages and Warriors**. This can be prevented by casting **Energy Bomb Runes** around the boss area to disrupt the spawns.
Once the Ancient Water Ogre is defeated, a **blue portal** will appear in the center of the room — this leads to the reward room.
Part 3 – Reward Room
After entering the portal, you will arrive in the reward room. Open the chest to receive your rewards and obtain the **Apollo Access Gem**.
Using this gem grants access to the **Apollo NPC** located within all temples. Apollo offers superior blessings compared to Hermes, including:
- AoL Blessing
- Ultra Blessing (Experience)
- Skill Blessings
Quest Complete
You have completed the Water Dungeon / Apollo Access Dungeon. Using the Apollo Access Gem allows you to visit Apollo in temples and purchase enhanced blessings unavailable from Hermes.
Tips
- Avoid stepping on puddles to reduce unnecessary monster spawns.
- Use Energy Bomb Runes during the boss fight to limit summoned enemies.
- Resistance gear such as Elven Amulet, Might Ring, and Hunter Aura Orb greatly increases survivability.
- The dungeon can be repeated for practice or for farming Ice Elemental Boxes and Sea Order Coins.
