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= Rorina Quest – Part 2 =


{{Spoiler|
== Rewards ==
name=Rorina part 2 Quest|
* 40,000 Gold 
known_as= RR2, Rorina 2, Rorina Storyline|
* '''Promotion Wand''' (Level 65 Promotion) 
reward=Ability to do next part of Rorina Storyline Quest, </br>[[Composite Harnbow]]/[[Castle Shield]]/[[Wizard Spellbook]], </br>[[Dragon Lance]]/[[Giant Sword]]/[[Demon Shield]]/[[Hammer of Wrath]]|
* '''One of the following rewards:'''
location=Darashia,[[File:Rorina2 entrance.PNG|150px]]|
** Composite Hornbow 
level=0|
** Castle Shield
monsters=Warlocks, Hydras, Banshees, Ancient Scarabs, Beholders, Necromancers and many more |
** Wizard Spellbook
legend=- |
* '''Red Mysterious Gem''' – required to complete this quest 
items=done [[Rorina part 1 Quest Spoiler|Rorina part 1 Quest]</br>Shovel]
}}


= Method =
----


*Ask [[NPC_Rorina|Rorina]]&nbsp;for a second mission
== Requirements ==
*go to Darashia and find the entrance
* Completion of '''Rorina Part 1''' 
* Level 60+ 
* Rope 
* Shovel 
* Destroy Field Rune (recommended, but not mandatory)


[[File:Rorina2 entrance.PNG|300x300px|Rorina2 entrance.PNG]][[File:Entrance.png|300x300px|Entrance.png]]
----


*enter to the dungeon and go downstair and you should end up here
== Monsters ==
* Fire Elemental 
* Warlock 
* Banshee 
* Hydra 
* Giant Spider 
* Hero 
* Serpent Spawn 
* Stalker 
* Fire Devil 
* Various low-tier monsters


[[File:Down.png|300x300px|Down.png]]
----


*just follow each path and clear the rooms and pull the levers (there is summary 4 levers, each levers remove one stone on your way)
== Quest Walkthrough ==
*the path to the right has a hidden quest inside of it ''here., j''ust walk all the way around the outside down a sewer and you will end up in the hidden quest room. '''Dont forget to pull the lever before doing that!'''


''[[File:Hidden passage.png|300x300px|Hidden passage.png]]''
=== Step 1 – Speak with Rorina ===
Return to Rorina’s Castle in Thais and find '''NPC Rorina''' upstairs.


*when the stones are gone go down the hole
Use the following dialogue:
* <code>hi</code> 
* <code>mission</code> 
* <code>yes</code> 
* <code>yes</code>


[[File:First path.png|500x300px|First path.png]]
'''Rorina''' will assign you a new mission—your journey continues in the deserts of Darashia


*you will end up here and just follow the path down the sewer. After that there is an exit portal and another sewer. Just jump down the sewer for the final boss room which contains warlocks, heros, banshees
----


[[File:Final room.png|300x300px|Final room.png]]
=== Step 2 – Travel to Darashia ===
Take a boat from '''Venore → Darashia'''.  


*go to [[NPC_Rorina|Rorina]] and give back her Red Gem
Upon arrival go to the east gate, follow the r'''ed-marked path''' on the quest map until you reach a '''small mountain''' with a staircase leading down.
[[File:RR2 Dara.png|center|thumb]]
----


= Transcriptions<br/> &nbsp; =
=== Step 3 – Enter the Caverns ===
Proceed through the southern door and use your shovel to uncover a hidden hole. 


{| border="1" cellpadding="1" cellspacing="1" style="width: 800px;"
Jump down carefully—hostile creatures lurk below. 
|-
|
soon


|}
At the end, you will encounter a sewer hole—descend into it to begin the multi-stage dungeon.
 
----
 
=== Step 4 – The Four Trial Areas ===
You must clear '''four combat zones''', each filled with different monsters and challenges. At the end of each zone, there is a '''lever''' and a '''teleport'''
 
'''Important:''' ''<u>Always pull the lever to the right before using the teleport to proceed.</u>''
 
; Area 1
: First test of strength – expect elemental and undead resistance battles.
 
; Area 2
: Prepare for mixed ranged and melee combatants.
 
; Area 3
: Focused on high-health monsters such as Hydras and Giant Spiders.
 
; Area 4
: Final gauntlet—Warlocks and Heroes await.
 
----
 
=== Step 5 – The Labyrinth of Fire ===
After passing through the last teleport, descend the stairs. 
You’ll enter a small labyrinth filled with ranged enemies including Fire Devils, Hydras, and Beholders.
 
Eliminate or evade them while navigating through the fiery fields toward the eastern end of the maze. At the far east, you will find another sewer hole—descend once more.
 
----
 
=== Step 6 – The Final Chamber ===
You’ll arrive in a room with a teleport and a sewer hole.  Use the sewer hole to continue the mission (the teleport serves as an emergency exit).
 
Prepare for an intense battle — this final room contains numerous high-tier monsters encountered earlier in the quest. Enter ready to fight.
 
After clearing the area:
 
1. Move to the west side to claim your rewards. 
 
2. Proceed east, then south, and make sure to collect the '''Red Mysterious Gem''' from the reward chest before leaving. 
 
3. Continue slightly westward to complete the quest.
 
----
 
== Quest Complete ==
Return to the surface and report back to Rorina. 
 
You now hold the key items required for the next stage — '''[[Rorina part 3 Quest Spoiler]]'''.
 
----
 
''Tip:'' Bring strong area-of-effect spells or runes, as multiple monsters spawn simultaneously. Having a party or defensive buffs will significantly improve survival in the labyrinth and final chamber.

Latest revision as of 23:31, 9 October 2025

Rorina Quest – Part 2

Rewards

  • 40,000 Gold
  • Promotion Wand (Level 65 Promotion)
  • One of the following rewards:
    • Composite Hornbow
    • Castle Shield
    • Wizard Spellbook
  • Red Mysterious Gem – required to complete this quest

Requirements

  • Completion of Rorina Part 1
  • Level 60+
  • Rope
  • Shovel
  • Destroy Field Rune (recommended, but not mandatory)

Monsters

  • Fire Elemental
  • Warlock
  • Banshee
  • Hydra
  • Giant Spider
  • Hero
  • Serpent Spawn
  • Stalker
  • Fire Devil
  • Various low-tier monsters

Quest Walkthrough

Step 1 – Speak with Rorina

Return to Rorina’s Castle in Thais and find NPC Rorina upstairs.

Use the following dialogue:

  • hi
  • mission
  • yes
  • yes

Rorina will assign you a new mission—your journey continues in the deserts of Darashia


Step 2 – Travel to Darashia

Take a boat from Venore → Darashia.

Upon arrival go to the east gate, follow the red-marked path on the quest map until you reach a small mountain with a staircase leading down.


Step 3 – Enter the Caverns

Proceed through the southern door and use your shovel to uncover a hidden hole.

Jump down carefully—hostile creatures lurk below.

At the end, you will encounter a sewer hole—descend into it to begin the multi-stage dungeon.


Step 4 – The Four Trial Areas

You must clear four combat zones, each filled with different monsters and challenges. At the end of each zone, there is a lever and a teleport

Important: Always pull the lever to the right before using the teleport to proceed.

Area 1
First test of strength – expect elemental and undead resistance battles.
Area 2
Prepare for mixed ranged and melee combatants.
Area 3
Focused on high-health monsters such as Hydras and Giant Spiders.
Area 4
Final gauntlet—Warlocks and Heroes await.

Step 5 – The Labyrinth of Fire

After passing through the last teleport, descend the stairs. You’ll enter a small labyrinth filled with ranged enemies including Fire Devils, Hydras, and Beholders.

Eliminate or evade them while navigating through the fiery fields toward the eastern end of the maze. At the far east, you will find another sewer hole—descend once more.


Step 6 – The Final Chamber

You’ll arrive in a room with a teleport and a sewer hole. Use the sewer hole to continue the mission (the teleport serves as an emergency exit).

Prepare for an intense battle — this final room contains numerous high-tier monsters encountered earlier in the quest. Enter ready to fight.

After clearing the area:

1. Move to the west side to claim your rewards.

2. Proceed east, then south, and make sure to collect the Red Mysterious Gem from the reward chest before leaving.

3. Continue slightly westward to complete the quest.


Quest Complete

Return to the surface and report back to Rorina.

You now hold the key items required for the next stage — Rorina part 3 Quest Spoiler.


Tip: Bring strong area-of-effect spells or runes, as multiple monsters spawn simultaneously. Having a party or defensive buffs will significantly improve survival in the labyrinth and final chamber.