Party Expboost: Difference between revisions
Wearetibia (talk | contribs) (Created page with "<nowiki>###</nowiki> Party Experience Boost Guide On our server, we have a special system for sharing experience in parties that rewards teamwork and diverse compositions. Below is an explanation of how the experience boost works when sharing experience in a party. <nowiki>####</nowiki> 1. Party Size Bonus When you hunt in a party, you receive an experience boost based on the number of players in your party: | Number of Players | Experience Multiplier | |-----------...") |
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# <span style="font-size:x-large">Party Experience Boost System</span> | |||
On our server, we have a | On our server, we have implemented a dynamic experience boost system for parties. The experience boost is determined by two factors: **party size** and **vocation diversity**. This system is designed to encourage players to team up and form balanced parties, rewarding both larger groups and varied vocations. | ||
'''____________________________________________________________________________________________''' | |||
== Party Size Experience Bonus == | |||
This bonus applies based on the total number of players in the party. | |||
| | {| class="wikitable" | ||
! Party Size | |||
! Experience Multiplier | |||
|- | |||
| 2 players | |||
| 1.1x | |||
|- | |||
| 3 players | |||
| 1.2x | |||
|- | |||
| 4 or more players | |||
| 1.3x | |||
|} | |||
'''Note:''' The more players in the party, the higher the experience boost. This bonus applies regardless of the vocations of the players. | |||
'''____________________________________________________________________________________________''' | |||
== Vocation Diversity Experience Bonus == | |||
This bonus is applied based on the number of **unique vocations** in the party. More varied vocations result in a higher multiplier. | |||
| 4 or more | {| class="wikitable" | ||
! Unique Vocations | |||
! Experience Multiplier | |||
|- | |||
| 1 vocation (e.g., only Knights) | |||
| 1.0x | |||
|- | |||
| 2 unique vocations | |||
| 1.6x | |||
|- | |||
| 3 unique vocations | |||
| 2.4x | |||
|- | |||
| 4 or more unique vocations | |||
| 3.0x | |||
|} | |||
'''Note:''' To maximize this bonus, create a party with a mix of different vocations, such as Knight, Paladin, Sorcerer, and Druid. | |||
'''____________________________________________________________________________________________''' | |||
== Final Experience Multiplier == | |||
The final experience boost your party receives is based on the **higher** of the two multipliers (party size or vocation diversity). This ensures that your party always benefits from the best possible bonus. | |||
'''Examples:''' | |||
|--- | {| class="wikitable" | ||
! Example Scenario | |||
! Party Size | |||
! Unique Vocations | |||
! Final Multiplier | |||
|- | |||
| 2 Knights | |||
| 2 players | |||
| 1 vocation | |||
| 1.1x | |||
|- | |||
| Knight, Sorcerer, Druid | |||
| 3 players | |||
| 3 vocations | |||
| 2.4x | |||
|- | |||
| Knight, Paladin, Sorcerer, Druid, Knight | |||
| 5 players | |||
| 4 vocations | |||
| 3.0x | |||
|} | |||
'''____________________________________________________________________________________________''' | |||
Latest revision as of 22:27, 16 November 2024
- Party Experience Boost System
On our server, we have implemented a dynamic experience boost system for parties. The experience boost is determined by two factors: **party size** and **vocation diversity**. This system is designed to encourage players to team up and form balanced parties, rewarding both larger groups and varied vocations.
____________________________________________________________________________________________
Party Size Experience Bonus
This bonus applies based on the total number of players in the party.
Party Size | Experience Multiplier |
---|---|
2 players | 1.1x |
3 players | 1.2x |
4 or more players | 1.3x |
Note: The more players in the party, the higher the experience boost. This bonus applies regardless of the vocations of the players.
____________________________________________________________________________________________
Vocation Diversity Experience Bonus
This bonus is applied based on the number of **unique vocations** in the party. More varied vocations result in a higher multiplier.
Unique Vocations | Experience Multiplier |
---|---|
1 vocation (e.g., only Knights) | 1.0x |
2 unique vocations | 1.6x |
3 unique vocations | 2.4x |
4 or more unique vocations | 3.0x |
Note: To maximize this bonus, create a party with a mix of different vocations, such as Knight, Paladin, Sorcerer, and Druid.
____________________________________________________________________________________________
Final Experience Multiplier
The final experience boost your party receives is based on the **higher** of the two multipliers (party size or vocation diversity). This ensures that your party always benefits from the best possible bonus.
Examples:
Example Scenario | Party Size | Unique Vocations | Final Multiplier |
---|---|---|---|
2 Knights | 2 players | 1 vocation | 1.1x |
Knight, Sorcerer, Druid | 3 players | 3 vocations | 2.4x |
Knight, Paladin, Sorcerer, Druid, Knight | 5 players | 4 vocations | 3.0x |
____________________________________________________________________________________________