Monster characteristics: Difference between revisions
From WeAreDragons
Virreburre (talk | contribs) No edit summary |
Wearetibia (talk | contribs) |
||
| Line 54: | Line 54: | ||
| colspan="3" rowspan="1" style="width:574px; border-color:#cccccc" | <p style="text-align:center"><span style="font-size:x-large;">'''Demonic monster'''</span></p> | | colspan="3" rowspan="1" style="width:574px; border-color:#cccccc" | <p style="text-align:center"><span style="font-size:x-large;">'''Demonic monster'''</span></p> | ||
|- | |- | ||
| colspan="3" style="width: 574px; border-color: rgb(204, 204, 204); text-align: center;" | | | colspan="3" style="width: 574px; border-color: rgb(204, 204, 204); text-align: center;" | | ||
<span style="font-size:larger;">'''1%''' chance to be a demonic monster with<br/> following attributes:</span><br/> + 40% damage<br/> + 400% Healh points<br/> + 400% Experience | [[File:Demonic bloodmoon guard.gif|thumb|325x325px|'''''DEMONIC HAVE RED NAMES''''']]<span style="font-size:larger;">'''1%''' chance to be a demonic monster with<br /> following attributes:</span><br /> + 40% damage<br /> + 400% Healh points<br /> + 400% Experience | ||
|- | |- | ||
| Line 118: | Line 118: | ||
|} | |} | ||
{| border="1" style="width:737px; border:undefined" | {| border="1" style="width:737px; border:undefined" | ||
| Line 125: | Line 123: | ||
| colspan="3" rowspan="1" style="width:574px; border-color:#cccccc" | <p style="text-align:center"><span style="font-size:x-large">'''Arch demonic monster'''</span></p> | | colspan="3" rowspan="1" style="width:574px; border-color:#cccccc" | <p style="text-align:center"><span style="font-size:x-large">'''Arch demonic monster'''</span></p> | ||
|- | |- | ||
| colspan="3" style="width:574px; border-color:#cccccc" | <p style="text-align:center"><span style="font-size:larger">'''0.2%''' chance to be an Arch demonic monster with<br/> following attributes:</span><br/> + 80% damage<br/> + 800% Healh points<br/> + 800% Experience</p> | | colspan="3" style="width:574px; border-color:#cccccc" | [[File:Arch demonic Bloodmoon mage .gif|thumb|325x325px|'''''ARCHDEMONIC HAVE VIOLET NAMES''''']]<p style="text-align:center"><span style="font-size:larger">'''0.2%''' chance to be an Arch demonic monster with<br/> following attributes:</span><br/> + 80% damage<br/> + 800% Healh points<br/> + 800% Experience</p> | ||
|- | |- | ||
| style="width:142px; border-color:#cccccc" | <p style="text-align:center">'''<font face="Verdana, Geneva, sans-serif"><font size="3">Demonic tier</font></font>'''</p> | | style="width:142px; border-color:#cccccc" | <p style="text-align:center">'''<font face="Verdana, Geneva, sans-serif"><font size="3">Demonic tier</font></font>'''</p> | ||
Latest revision as of 12:09, 24 August 2024
Monster levels
Within the world of WeAreDragons and WeAreTibia, monsters with different levels emerge. The levels of the monsters range from level 0, all the way to level 500. Whereas the level of a monster depends on the difficulty of the monster. However, it is not negative to face a higher leveled monster as it gives more experience as well as higher loot chance upon slaying. A monster that has levels is something you don't face all the time though, it's a 25% spawn chance if the monster has levels.
| Level | Health bonus | Speed bonus | Damage bonus | Experience bonus | Loot bonus |
| 1 | 2% | 0.2% | 0.02% | 0.7% | 1% |
| 2 | 4% | 0.4% | 0.04% | 1.4% | 2% |
| n | n * 2% | n * 0.2% | n * 0.02% | n * 0.7% | n * 1% |
| 500 | 1000% | 100% | 10% | 350% | 500% |
Demonic and Arch Demonic system
In addition, when you encounter monsters there is a chance that a Demonic or Arch Demonic monster will appear. The monster's difficulty is based on the total HP amount the monster has. The following attributes apply:


