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	<id>https://wearedragons.info/index.php?action=history&amp;feed=atom&amp;title=Dungeon_Maps%2FInfernal_Dragonforge</id>
	<title>Dungeon Maps/Infernal Dragonforge - Revision history</title>
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	<updated>2026-10-26T10:19:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wearedragons.info/index.php?title=Dungeon_Maps/Infernal_Dragonforge&amp;diff=9540&amp;oldid=prev</id>
		<title>Wearetibia: Replace Crimson placeholder galleries with 15 dedicated layouts, actual Ossuary/Dragonforge scenery and matching route diagrams. Game release pending.</title>
		<link rel="alternate" type="text/html" href="https://wearedragons.info/index.php?title=Dungeon_Maps/Infernal_Dragonforge&amp;diff=9540&amp;oldid=prev"/>
		<updated>2026-10-13T23:06:45Z</updated>

		<summary type="html">&lt;p&gt;Replace Crimson placeholder galleries with 15 dedicated layouts, actual Ossuary/Dragonforge scenery and matching route diagrams. Game release pending.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:06, 13 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l79&quot;&gt;Line 79:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== All 15 layouts ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== All 15 layouts ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The prepared route uses the same map tiles and geometry as &lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fire Storm&lt;/del&gt;&#039;&#039;&#039;, with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson&#039;s &lt;/del&gt;own &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy population &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;final boss&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;These &lt;/del&gt;are the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;matching existing environment previews; they &lt;/del&gt;show &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the shared &lt;/del&gt;scenery, not &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new artwork or &lt;/del&gt;a live &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playthrough&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;&lt;/del&gt;S&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; marks &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;start and &#039;&#039;&#039;B&#039;&#039;&#039; &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boss location&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson has fifteen dedicated route geometries.&lt;/ins&gt;&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Both Crimson destinations share these routes&lt;/ins&gt;, with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their &lt;/ins&gt;own &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scenery and enemies. L11 Three Terraces spans three floors; the other fourteen layouts each use one floor.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This destination uses forge floors, glowing dragonforge walls &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lava, using the Drakescale hunting grounds artwork&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The previews below &lt;/ins&gt;are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rendered from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prepared dungeon maps with the real client sprites. They &lt;/ins&gt;show scenery &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;before lighting and monsters&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and do &lt;/ins&gt;not &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confirm &lt;/ins&gt;a live &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game release&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Crimson_crimson_dragonforge_Start_20261014_d157e4af0b3e.png|720px|alt=Infernal Dragonforge entrance scenery]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Dungeon Maps/Layouts#crimson-dedicated-routes|Open the dedicated Crimson route diagrams for &lt;/ins&gt;S &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(entrance), B (boss) and numbered floor connections]]. Layout names are shared with the wider map system; use &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson diagrams for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson routes&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery widths=&amp;quot;260&amp;quot; heights=&amp;quot;170&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;gallery widths=&amp;quot;260&amp;quot; heights=&amp;quot;170&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L01_Floor12_20260912&lt;/del&gt;.png|L01 Serpentine — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L01_Z12_20261014_bad3100fdcd2&lt;/ins&gt;.png|L01 Serpentine — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L02_Floor12_20260912&lt;/del&gt;.png|L02 Ring Road — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L02_Z12_20261014_534ad4f7f4c5&lt;/ins&gt;.png|L02 Ring Road — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L03_Floor12_20260912&lt;/del&gt;.png|L03 Figure Eight — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L03_Z12_20261014_86de0a944c44&lt;/ins&gt;.png|L03 Figure Eight — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L04_Floor12_20260912&lt;/del&gt;.png|L04 Spine — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L04_Z12_20261014_05e80e8061d5&lt;/ins&gt;.png|L04 Spine — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L05_Floor12_20260912&lt;/del&gt;.png|L05 Four Wings — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L05_Z12_20261014_1812a594ecaa&lt;/ins&gt;.png|L05 Four Wings — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L06_Floor12_20260912&lt;/del&gt;.png|L06 Braid — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L06_Z12_20261014_cc855787d037&lt;/ins&gt;.png|L06 Braid — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L07_Floor12_20260912&lt;/del&gt;.png|L07 City Blocks — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L07_Z12_20261014_4697185873d9&lt;/ins&gt;.png|L07 City Blocks — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L08_Floor12_20260912&lt;/del&gt;.png|L08 Spiral — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L08_Z12_20261014_bd822f48ac4e&lt;/ins&gt;.png|L08 Spiral — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L09_Floor12_20260912&lt;/del&gt;.png|L09 Twin Courtyards — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L09_Z12_20261014_c563999c026c&lt;/ins&gt;.png|L09 Twin Courtyards — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L10_Floor12_20260912&lt;/del&gt;.png|L10 Archipelago — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L10_Z12_20261014_2740b1244ce8&lt;/ins&gt;.png|L10 Archipelago — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L11_Floor10_20260912&lt;/del&gt;.png|L11 Three Terraces — floor 10&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L11_Z10_20261014_52f48307cea1&lt;/ins&gt;.png|L11 Three Terraces — floor 10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L11_Floor11_20260912&lt;/del&gt;.png|L11 Three Terraces — floor 11&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L11_Z11_20261014_7a3818b9d080&lt;/ins&gt;.png|L11 Three Terraces — floor 11&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L11_Floor12_20260912&lt;/del&gt;.png|L11 Three Terraces — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L11_Z12_20261014_e164665f9270&lt;/ins&gt;.png|L11 Three Terraces — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L12_Floor12_20260912&lt;/del&gt;.png|L12 Honeycomb — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L12_Z12_20261014_5ff7de8623ae&lt;/ins&gt;.png|L12 Honeycomb — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L13_Floor12_20260912&lt;/del&gt;.png|L13 Four Sectors — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L13_Z12_20261014_7f63ebb2639e&lt;/ins&gt;.png|L13 Four Sectors — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L14_Floor12_20260912&lt;/del&gt;.png|L14 Great Hall — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L14_Z12_20261014_b3acb4111134&lt;/ins&gt;.png|L14 Great Hall — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DungeonMaps_firestorm_L15_Floor12_20260912&lt;/del&gt;.png|L15 Citadel — floor 12&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crimson_crimson_dragonforge_L15_Z12_20261014_77a720679f8d&lt;/ins&gt;.png|L15 Citadel — floor 12&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/gallery&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Dungeon Maps/Layouts|Read the route patterns and multi-floor connections in the layout atlas]].&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Documentation &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;updated&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;14 &lt;/ins&gt;October 2026. &#039;&#039;&#039;Status: awaiting game release.&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Documentation &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;prepared&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;13 &lt;/del&gt;October 2026. &#039;&#039;&#039;Status: awaiting game release.&#039;&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Systems]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Game Systems]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wearetibia</name></author>
	</entry>
	<entry>
		<id>https://wearedragons.info/index.php?title=Dungeon_Maps/Infernal_Dragonforge&amp;diff=9487&amp;oldid=prev</id>
		<title>Wearetibia: Clarify Crimson boss maximum HP: Torment/Hell reach the health cap; map HP modifiers apply after difficulty scaling. Game release pending.</title>
		<link rel="alternate" type="text/html" href="https://wearedragons.info/index.php?title=Dungeon_Maps/Infernal_Dragonforge&amp;diff=9487&amp;oldid=prev"/>
		<updated>2026-10-13T22:04:55Z</updated>

		<summary type="html">&lt;p&gt;Clarify Crimson boss maximum HP: Torment/Hell reach the health cap; map HP modifiers apply after difficulty scaling. Game release pending.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:04, 13 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l46&quot;&gt;Line 46:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 46:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Physical -60% resistance; Holy -60% resistance; Immune: Earth, Energy, Fire, Lifedrain, Poison.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Physical -60% resistance; Holy -60% resistance; Immune: Earth, Energy, Fire, Lifedrain, Poison.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Boss health limit.&#039;&#039;&#039; Maximum HP is capped at &#039;&#039;&#039;2,147,483,647&#039;&#039;&#039;. Starting from 400,000,000 base HP, the native &#039;&#039;&#039;Torment and Hell&#039;&#039;&#039; health multipliers reach this cap. Their difficulty damage and EXP multipliers still apply normally. Map HP modifiers are applied after the difficulty cap and remain subject to the same maximum; a negative HP roll reduces the capped health value.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Wearetibia</name></author>
	</entry>
	<entry>
		<id>https://wearedragons.info/index.php?title=Dungeon_Maps/Infernal_Dragonforge&amp;diff=9481&amp;oldid=prev</id>
		<title>Wearetibia: Document the upcoming Crimson map family, its two routes, Divine Reborn drops and throne-reward access; game release pending.</title>
		<link rel="alternate" type="text/html" href="https://wearedragons.info/index.php?title=Dungeon_Maps/Infernal_Dragonforge&amp;diff=9481&amp;oldid=prev"/>
		<updated>2026-10-13T22:00:51Z</updated>

		<summary type="html">&lt;p&gt;Document the upcoming Crimson map family, its two routes, Divine Reborn drops and throne-reward access; game release pending.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;!-- CRIMSON-DUNGEONS-20261013 --&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#152738;color:#e1e9ee;border:1px solid #746242;border-left:5px solid #ce687d;padding:18px;margin:14px 0;border-radius:6px;&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;Crimson expansion — awaiting game release.&amp;#039;&amp;#039;&amp;#039; These additions are prepared for a future game update. Publishing this guide does not make the Crimson routes, map drops or exchange available on a realm. Check the game&amp;#039;s release announcement.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#152738;color:#e1e9ee;border:1px solid #746242;border-left:5px solid #ce687d;padding:18px;margin:14px 0;border-radius:6px;&amp;quot;&amp;gt;[[Dungeons|Dungeons overview]] · [[Dungeon Maps/Layouts|Layout atlas]] · [[Dungeon Maps/Modifiers|Modifiers]] · [[Dungeon Maps/Crafting|Crafting and market]]&amp;lt;br&amp;gt;[[Dungeon Maps/Crimson Ossuary|Crimson Ossuary]] · [[Dungeon Maps/Infernal Dragonforge|Infernal Dragonforge]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#152738;color:#e1e9ee;border:1px solid #746242;border-left:5px solid #ce687d;padding:18px;margin:14px 0;border-radius:6px;&amp;quot;&amp;gt;[[File:CrimsonDungeon_Map_20261013.png|64px|alt=Crimson dungeon map]] &amp;#039;&amp;#039;&amp;#039;Infernal Dragonforge&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;One Crimson map · Level 1000+ · 1–5 players · 75 minutes · 15 layouts&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;Final boss:&amp;#039;&amp;#039;&amp;#039; Dungeon Drakescale Archdrake&amp;lt;/div&amp;gt;&lt;br /&gt;
A dragonforge route with Drakescale enemies. Physical and Holy attacks are accepted by all four regular species; the final Archdrake has −60% Physical and Holy resistance.&lt;br /&gt;
&lt;br /&gt;
== Map drops and access are separate ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Start collecting maps after Divine Reborn.&amp;#039;&amp;#039;&amp;#039; Reaching your highest Reborn 7 unlocks Crimson in the natural world map-drop pool. You can collect or trade maps before claiming a throne reward; losing levels or starting another reborn does not remove the highest-reborn unlock.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter after claiming either final throne reward.&amp;#039;&amp;#039;&amp;#039; Every participant needs level 1000+ and the reward already collected from either the &amp;#039;&amp;#039;&amp;#039;Ossuary final throne&amp;#039;&amp;#039;&amp;#039; or the &amp;#039;&amp;#039;&amp;#039;Infernal Dragonforge final throne&amp;#039;&amp;#039;&amp;#039;. Either reward unlocks both destinations. Finishing the battle without claiming the reward is insufficient.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Choose the route yourself.&amp;#039;&amp;#039;&amp;#039; Use one Crimson map and select &amp;#039;&amp;#039;&amp;#039;Crimson Ossuary&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Infernal Dragonforge&amp;#039;&amp;#039;&amp;#039; when preparing. Vocation does not force the selection. The leader supplies one map for the whole group.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Difficulty progress is separate for each destination.&amp;#039;&amp;#039;&amp;#039; Start on Normal; claim a successful run&amp;#039;s rewards to unlock the next tier for the route you completed. Owning or buying a higher-tier map does not bypass access or difficulty checks.&lt;br /&gt;
&lt;br /&gt;
Crimson joins the normal eligible-family roll; it does not add a second map roll. The existing world-drop checks still apply: a qualifying natural monster, at least 1,000 base EXP, an online reward owner, at least 15:01 stamina and active Normal Mode rewards. See [[Dungeons#how-to-obtain-maps|the map-drop guide]]. There is no character-level gate for finding the map; level 1000 is an entry requirement.&lt;br /&gt;
&lt;br /&gt;
== Prepare and complete a run ==&lt;br /&gt;
# Keep the leader&amp;#039;s map in a backpack, use it, choose the destination and read the layout, tier and modifiers.&lt;br /&gt;
# Activate Normal Mode rewards and finish the two-minute arming period before entry. Prepare in a protection zone, outside combat; every member accepts the 30-second ready check.&lt;br /&gt;
# Clear at least 95% of the counted population to reveal the boss. Commanders maps also require all three commanders. Complete 100% before defeating the boss for the full-clear Dust bonus.&lt;br /&gt;
# Defeat the boss within 75 minutes. Death or leaving ends that participant&amp;#039;s run. After success, collect loot during the exit period.&lt;br /&gt;
# Return to town and choose &amp;#039;&amp;#039;&amp;#039;Claim rewards&amp;#039;&amp;#039;&amp;#039; for personal completion Dust and the next difficulty unlock. Rewards are subject to the ordinary survival and active-reward rules.&lt;br /&gt;
&lt;br /&gt;
There are &amp;#039;&amp;#039;&amp;#039;five simultaneous private instances per destination&amp;#039;&amp;#039;&amp;#039;. This is capacity shared by everyone selecting that destination, not a daily five-run allowance. There is no Crimson-specific five-entry daily limit. If all five instances are occupied, try again after a slot becomes free.&lt;br /&gt;
&lt;br /&gt;
== Regular enemies ==&lt;br /&gt;
Each layout contains &amp;#039;&amp;#039;&amp;#039;1,000 base monsters: 250 of each species below&amp;#039;&amp;#039;&amp;#039;. Crowded adds its normal extra population. Enemies do not respawn. Statistics below are raw base values before difficulty, map and realm adjustments.&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Monster !! Base population !! Base HP !! Base EXP !! Elemental profile&lt;br /&gt;
|-&lt;br /&gt;
| Drakescale Slasher || 250 || 80,000,000 || 10,000,000 || Immune: Energy, Fire, Lifedrain, Poison&lt;br /&gt;
|-&lt;br /&gt;
| Drakescale Ravager || 250 || 110,000,000 || 11,000,000 || Immune: Energy, Fire, Lifedrain, Poison&lt;br /&gt;
|-&lt;br /&gt;
| Drakescale Wyrmshot || 250 || 60,000,000 || 10,000,000 || Immune: Energy, Fire, Lifedrain, Poison&lt;br /&gt;
|-&lt;br /&gt;
| Drakescale Flamecaster || 250 || 55,000,000 || 9,500,000 || Immune: Energy, Fire, Lifedrain, Poison&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
The enemies retain their Crimson combat abilities, including percentage strikes, life drain and healing or resistance debuffs. Read the map&amp;#039;s modifiers as well: modifiers can change incoming pressure and elemental damage. An elemental weakness describes the base target, not guaranteed damage after every modifier.&lt;br /&gt;
&lt;br /&gt;
== Final boss and base loot ==&lt;br /&gt;
[[File:RarityDrop_Drakescale_Archdrake_20260906.png|160px|alt=Dungeon Drakescale Archdrake]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dungeon Drakescale Archdrake&amp;#039;&amp;#039;&amp;#039; uses the Drakescale Archdrake appearance and combat profile. Base HP: &amp;#039;&amp;#039;&amp;#039;400,000,000&amp;#039;&amp;#039;&amp;#039;; base EXP: &amp;#039;&amp;#039;&amp;#039;37,500,000&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
Physical -60% resistance; Holy -60% resistance; Immune: Earth, Energy, Fire, Lifedrain, Poison.&lt;br /&gt;
&amp;lt;div style=&amp;quot;overflow-x:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
! Item !! Base chance !! Base quantity&lt;br /&gt;
|-&lt;br /&gt;
| molten drake scale || 100% || 1–3&lt;br /&gt;
|-&lt;br /&gt;
| infernal dragon fang || 100% || 1–3&lt;br /&gt;
|-&lt;br /&gt;
| eclipse ember || 100% || 1–3&lt;br /&gt;
|-&lt;br /&gt;
| crimson wyrmheart || 100% || 1–3&lt;br /&gt;
|-&lt;br /&gt;
| infernal dragonbone || 100% || 1–3&lt;br /&gt;
|-&lt;br /&gt;
| reroll values legendary [TIER V] || 5% || 1&lt;br /&gt;
|-&lt;br /&gt;
| legendary attributes reforge scroll [TIER V] || 5% || 1&lt;br /&gt;
|-&lt;br /&gt;
| uber combo gem [TIER V] || 2% || 1&lt;br /&gt;
|-&lt;br /&gt;
| uber attribute lock gem [TIER V] || 2% || 1&lt;br /&gt;
|-&lt;br /&gt;
| scroll of legendary essence [TIER V] || 2% || 1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
These are base loot-table values, before eligible loot-rate and map modifiers; they are not a guarantee of final personal rewards or final quantities. The five route materials each have a base 100% roll for 1–3. Reforge and reroll scrolls each have 5%; the three Tier 5 Uber items each have 2%. Completion Dust is a separate reward claimed after the run.&lt;br /&gt;
&lt;br /&gt;
== Crafting, trading and exchange ==&lt;br /&gt;
Crimson maps use the normal rarity, modifier, lock, seal, salvage, layout-reroll, ascend and market rules. One item&amp;#039;s roll is used for the destination you choose. The expansion adds &amp;#039;&amp;#039;&amp;#039;5 Bloodmoons maps → 1 Crimson map&amp;#039;&amp;#039;&amp;#039; with the normal family-exchange rules: any five Bloodmoons tiers or rarities, including locked or sealed maps, produce a Normal Crimson map with random layout and Plain–Exalted rarity. There is no gold or material fee. Crimson is the new terminal family and has no onward exchange. Exchange does not unlock entry, the throne reward or higher difficulty. See [[Dungeon Maps/Crafting|Crafting and market]].&lt;br /&gt;
&lt;br /&gt;
== All 15 layouts ==&lt;br /&gt;
The prepared route uses the same map tiles and geometry as &amp;#039;&amp;#039;&amp;#039;Fire Storm&amp;#039;&amp;#039;&amp;#039;, with Crimson&amp;#039;s own enemy population and final boss. These are the matching existing environment previews; they show the shared scenery, not new artwork or a live playthrough. &amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039; marks the start and &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039; the boss location.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;260&amp;quot; heights=&amp;quot;170&amp;quot; mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
DungeonMaps_firestorm_L01_Floor12_20260912.png|L01 Serpentine — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L02_Floor12_20260912.png|L02 Ring Road — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L03_Floor12_20260912.png|L03 Figure Eight — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L04_Floor12_20260912.png|L04 Spine — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L05_Floor12_20260912.png|L05 Four Wings — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L06_Floor12_20260912.png|L06 Braid — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L07_Floor12_20260912.png|L07 City Blocks — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L08_Floor12_20260912.png|L08 Spiral — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L09_Floor12_20260912.png|L09 Twin Courtyards — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L10_Floor12_20260912.png|L10 Archipelago — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L11_Floor10_20260912.png|L11 Three Terraces — floor 10&lt;br /&gt;
DungeonMaps_firestorm_L11_Floor11_20260912.png|L11 Three Terraces — floor 11&lt;br /&gt;
DungeonMaps_firestorm_L11_Floor12_20260912.png|L11 Three Terraces — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L12_Floor12_20260912.png|L12 Honeycomb — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L13_Floor12_20260912.png|L13 Four Sectors — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L14_Floor12_20260912.png|L14 Great Hall — floor 12&lt;br /&gt;
DungeonMaps_firestorm_L15_Floor12_20260912.png|L15 Citadel — floor 12&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Dungeon Maps/Layouts|Read the route patterns and multi-floor connections in the layout atlas]].&lt;br /&gt;
&lt;br /&gt;
Documentation prepared: 13 October 2026. &amp;#039;&amp;#039;&amp;#039;Status: awaiting game release.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Game Systems]]&lt;/div&gt;</summary>
		<author><name>Wearetibia</name></author>
	</entry>
</feed>