Achievements System

    Achievements System


 

 

What is this system?


Basically, you will depend on your entire Guild to achieve a high rank of Achievements. When you increase your Rank, you will have the right to participate in Dungeon, in a way, invaded the islands of the other Guilds. Thus, you will be able to obtain the coat of arms or the coin. The goal is to increase your Rank and unlock the achievements, consequently, the entire guild will receive different bonuses for each Rank that is raised.

 

 

How it works


This system was created to be done in a group, considering that, in a group, it is faster to be done. Thus, your guild will need to obtain achievements to progress in the system and, consequently, reach the highest ranks. After reaching the required number of achievements to raise the rank level, the leader or leader of the guild will have to travel to the NPC Guild Master and have the dialogue according to the sub-item "Transcription" below. After that, you will be allowed to make a small dungeon and you will be able to obtain a coat of arms or a coin.

 

 

How is the counting done?


After you kill all the monsters needed for Rank 1, the countdown will be zero and you will have to start from scratch to advance to the next Rank.

Each ranking is counted as a separate achievement, that is, for example, ranking 3 is like 3 achievements,

When you kill a monster with 4 people in the Guild, you get 4 kills for the achievement.

 

 

Transcription


Player (Leader or Vice-Leader): Hi        
                
Guild Master: Hellow adventurer! Do you want to inrease rank of your guild?    
                    
Player (Leader or Vice-Leader): Yes        
                
Guild Master: You need to have 10 guild achievements to inrease you guild rank, Do you want to raid another guild to increase the guild rank?    
                    
Player (Leader or Vice-Leader): Yes             

 

Achievements


Monster Slayer


 

Achievement Name Rank 1 Rank 2 Rank 3 Monsters
Mine Invader 2.000
+2 Shielding
5.000
+4 Shielding
7.500
+6 Shielding
Dwarf, Dwarf Slayer, Dwarf Soldier, Dwarf Guardian, Ranging Dwarf
Hunting Party 2.500 
+2 Distance
5.000 
+4 Distance
7.500 
+6 Distance
Amazon, Amazon Ranger. Valkyrie, Valkyrie Raider
Hornbreaker 2.000 
+2 Melee Skills
4.000 
+4 Melee Skills
6.000 
+6 Melee Skills
Minotaur, Minotaur Guard, Minotaur Archer, Minotaur Mage
Shiner Bright Like a Diamond 10.000 
+0,5% Physical
12.500 
+1% Physical
15.000 
+1,5% Physical
Diamond Rotworm, Diamond Carrionworm, Diamond Dragon, Diamond Hydra
Buggy Fight 10.000 
+0,5% Earth
12.500
+1% Earth
15.000
+1,5% Earth
Spider, Poison Spider, Giant Spider, Blood Spider
Cleanse Their Souls 20.000 
+0,5% Holy
40.000 
+1,0% Holy
60.000 
+1,5% Holy
Hero, Old Hero, Blue Knight, Hero Highguard, Black Templar, Tibia Explorer
Dragon Slayer 20.000 
+0,5% Fire
30.000
+1% Fire
50.000
+1,5% Fire
Dragon, Dragon Lord, Ice Dragon, Solar Dragon, White Dragon, Toxic Dragon, Demonic Dragon, Frostwing
Decapitation 20.000 
+20 HP
30.000
+30 HP
50.000
+50 HP
Hydra, Undead Hydra
Witch Hunter 10.000 
+20 MP
15.000
+40 MP
20.000
+60 MP
Witch, Witch Agatha, Deathlord
I Smell a Giant 10.000 
+5 Speed
12.500
+10 Speed
15.000
+15 Speed
Behemoth, Frozemoth
Hunger for Magic 20.000 
+2 ML
30.000
+4 ML
50.000
+6 ML
Warlock, Supreme Warlock, Warlock Father
Go Back to Hell 25.000 
+0,5% Death
35.000
+1% Death
60.000
+1,5% Death
Demon, Demon Father, Skull Demon
Prison Break 30.000 
+0,5% LST Protection
40.000
+1% LST Protection
60.000
+1,5% LST Protection
Soul Hunter, Sleepy Hollow, Prisioned Sinner, Bloody Mage
History of Violence 20.000
 +0,5% MDrain Protection
30.000
 +1% MDrain Protection
50.000
 +1,5% MDrain Protection
Inquisitor Aprentice, Inquisitor Adept, Inquisitor Scholar, Witch Hunter, Inquisitor Guard
Frostbitten 40.000
+0,5% Ice
60.000
+1% Ice
100.000
+1,5% Ice
Frost Serpent, Grown Frost Serpent, Frost Hound, Rabid Frost Hound, Snow Wasp
Prepare for Troubles! 40.000
+4 Defense
60.000
+8 Defense
100.000
+12 Defense
Novice Frost Ogre, Frost Ogre Warrior, Frost Ogre Mage
Glory of the Tomb Raider 100.000
+1% Loot
150.000
+2% Loot
200.000
+3% Loot
Skeleton Warrior, Skeleton Mage, Godly Skeleton, Nomads, Undead Nomads, Sand Scorpion, Crypt Wizzard, Sand Skeleton, Ancient Spellsinger
Doom Bringer 100.000
+2 Attack
150.000
+3 Attack
250.000
+5 Attack
Devilspawn, Giant Skeleton, Hell Horse, Blood Cult
Hear of Corruption 100.000
+20 MAG
150.000
+30 MAG
250.000
+50 MAG
Alchemist Adept, Alchemist Wizard, Alchemist Warlock
Icebreaker 200.000
+0,5% MAG
300.000
+1% MAG
500.000
+1,5% MAG
Ice Knight, Ice Hunter, Ice Magician, Ice Warmaster, Ice Wizard
Playing with Fire 200.000
+0,5% Physical Attack
300.000
+1% Physical Attack
500.000
+1,5% Physical Attack
Fire Knight, Fire Hunter, Fire Magician, Fire Warmaster, Fire Wizzard
Meeting Mortality

300.000
+0,5% Critical

400.000
+1% Critical
600.000
+1,5% Critical
Immortal Guard, Immortal Slayer, Immortal Hunter, Immortal Wizard
On the Other Side 200.000
+0,5% Heal Power
300.000
+1% Heal Power
500.000
+1,5% Heal Power
Gorgol Warrior, Gorgol Berserker, Gorgol Archer, Gorgol Shaman
Servants of The Void 300.000
+1% Life Steal
400.000
+2% Life Steal
500.000
+3% Life Steal
Dark Slayer, Dark Hunter, Tentacle Slayer, Tentacle Archer, Tentacle Archmage, Succubus, Ancient Succubus
They are Billions 300.000
+0,5% Dodge
500.000
+0,5% Dodge
750.000
+0,5% Dodge
All Urtrudurks

 

Boss Monster


 

Name Rank 1 Rank 2 Rank 3 Boss
Winter is Comming 100
1% Heal Power
200
2% Heal Power
300
2% Heal Power
Cthsual God Of Winter
A Bargain of Blood 200
+100 Mana Points
300
+100 Mana Points
500
+200 Mana Points
Grand Inquisitor
Faded Glory 200
+50 Health Points
200
+50 Health Points
250
+100 Health Points
Skeleton Legend
Herald of Doom 200
+2 Attack
300
+2 Attack
500
+4 Attack
Nuckelavee
Magic Prohibiton 200
+1% MAG
300
+2% MAG
500
+2% MAG
Archemist Archmage
Big Beast Hunter 1.000
+1% All Elements Resist
2.000
+2% All Elements Resist
3.000
+2% All Elements Resist
Ancient Dragons
Glory of the Hero 500
+1% Physical
1.000
+2% Physical
2.000
+2% Physical
Gorgol Warlord
No More Tears 1.000
+1% HP
2.000
+2% HP
5.000
+2% HP
Immortal God
Who's Afraid of the Dark? 1.000
+1% Attack Speed
2.000
+1% Attack Speed
5.000
+1% Attack Speed
Tentacle Boss

 

Achievements Appointment


 

Name Rank 1 Rank 2 Rank 3 Description
The Coin Master 5.000 10.000 15.000 Achievement for collect gold (need crystal coin transformation)
Gold Feaver 15.000 30.000 45.000 Achievement for selling items to NPCs.
Need more Arrows! 100.000 250.000 500.000 Achievement for buying ammo from NPCs (all types are counted)
You Runed Everthing! 20.000 50.000 100.000 Achievement for buying Sudden Death run from an NPC
Where is my Druid? 20.000 50.000 100.000 Achievement for buying Ultimate Healing Runes from an NPC
Hunger for Mana 50.000 80.000 125.000 Achievement for buying potions from NPCs (includes Ultimate and Ancient Mana Potions)
Hunger for Power 1.000 2.000 3.000 Achievement for gold spent on a reborn tree.
Can't Eat Just One 1.000 2.500 5.000 Achievement for eaten mushrooms (counts all mushrooms in the game).
Time to Mine 1.000 2.500 300 Achievement for digging rocks (counts all excavable rocks).
True Power 25 50 100 Achievement for crafting items.
Everthing is Usefull 50 100 150 Achievement for crafting orbs.
Runemaker 50.000 75.000 100.000 Achievement for making runes.
What's in the Box? 250 500 1.000 Achievement for opened gem boxes.
Gambler 1.000 2.500 5.000 Achievement for playing the card game.
Hidden Pottential 100 200 300 Achievement for linking gems.
Unlimited Pottential 100 200 300 Achievement for gem gems.
Power Ascended 5 10 15 Achievement for the amount of goodly guild players.
Taskmaster 100 200 300 Achievement for done tasks.
Seeker of Strenghthening 250 500 1.000 Achievement for the number of reborns made (counts each made when we do it while in the guild).
Conqueror 100 250 500 Achievement for doing the Diamond Island event (you get it after receiving the reward chest).
Bloodsport 100 250 500 Achievement for doing the Red Diamond Island event (you get it after receiving the reward chest).
Gladiator 50 100 150 Achievement for MTB wins.
Last Survivor 20 40 60 Achievement for winning Last Man Standing.
A Class Outfit 20 30 100 Achievement for unlocking colors for an outfit,
No Time to Waste 100 200 300 Achievement for using exp boost scroll (30% for 3h).
Wild Hunting 100 200 300 Achievement for using exp boost scroll (100% for 15min).

 

Guild Ranks


 

Rank Required Achievements Accumulated Achievements Bonus
1 15 15 1% Loot
1% EXP
0,5% MAG
0,5% Attack
2 30 45 2% Loot
2% EXP
1% MAG
1% Attack
3 45 90 3% Loot
3% EXP
1,5% MAG
1,5% Attack
4 60 150 4% Loot
4% EXP
2% MAG
2% Attack
5 75 225 5% Loot
5% EXP
2,5% MAG
2,5% Attack
6 90 315 6% Loot
6% EXP
3% MAG
3% Attack
7 105 420 7% Loot
7% EXP
3,5% MAG
3,5% Attack
8 120 540 8% Loot
8% EXP
4% MAG
4% Attack
9 135 675 9% Loot
9% EXP
4,5% MAG
4,5% Attack
10 150 825 10% Loot
10% EXP
5% MAG
5% Attack

 

 

Example for Rank 1


After unlocking the required number of achievements, the leader or vice leader should go and talk to the Guild Master NPC.

Read the transcript to learn more about the dialogue

After that, the next person who initiates the dialogue with the Guild Master NPC, along with the entire group next to them, will be moved to the appropriate island for their Rank rank.

On the first island, all players start on the boat and will have to defeat an X number of monsters. in addition they will have to kill a mini boss in order to open the teleport to appear.

After the teleport appears, enter it, but be careful, there will be many monsters and the final boss to kill.

Generally speaking, on the Amazon Island, the monsters will be of the same class and will drop Amazon coins in their loots that can be exchanged at the Guild Master NPC to increase the ranking of your guild.

After the Server Save the next day, the demands increase and the island changes

The guild cannot repeat the island more than once in a single day